thedog88 4 Posted April 2, 2013 what raptor said, having specific roles is simply genius. ration system etc is all awesome and i hope it will go hand in hand with mso at some point. running ops for 1-2 months at a time? yeah i could see a need for a ration supply drop XD glowbal im still working out that nose for ya^^ Share this post Link to post Share on other sites
glowbal 13 Posted April 4, 2013 what raptor said, having specific roles is simply genius. ration system etc is all awesome and i hope it will go hand in hand with mso at some point. running ops for 1-2 months at a time? yeah i could see a need for a ration supply drop XD glowbal im still working out that nose for ya^^ It was supported in MSO for Arma 2. Anyway, here is a little preview: It also shows a bit of the interaction menu. Share this post Link to post Share on other sites
Rocks177 1 Posted April 4, 2013 I really like the look of this mod. Share this post Link to post Share on other sites
thedog88 4 Posted April 5, 2013 bah thats looking nice, perhaps we need some "civilian" food? possibly have a drop script that spawns said items in civilian buildings etc? just talking because im tired. ill get up with you soon glowbal and team^^ crap coming from all sides Share this post Link to post Share on other sites
fraczek 4 Posted April 5, 2013 (edited) Well, seeing as MREs are in, you should definitely add Country Captain Chicken or the Egg Omelet :D Nice mod overall, I am a big fan of the CMS, so very good to see it in A3. I hope more servers take it up. Edited April 5, 2013 by fraczek Share this post Link to post Share on other sites
Harzach 2517 Posted April 5, 2013 More great news - thanks 16AA crew! Share this post Link to post Share on other sites
kremator 1065 Posted April 5, 2013 With the CSEM dialog system a lot more could be added to it *COUGH* let your mind wander :) Share this post Link to post Share on other sites
Chapple 1 Posted April 5, 2013 Ermahgerd erma 3 cermbert merdicerl serstem Share this post Link to post Share on other sites
rye1 21 Posted April 5, 2013 With the CSEM dialog system a lot more could be added to it *COUGH* let your mind wander :) Like frying sausages and flipping pancakes. Share this post Link to post Share on other sites
Brain 12 Posted April 5, 2013 I love it! Great concept. Can't wait for a release... Will there be a german translation? I'd be able to help with it, if you're interested. Share this post Link to post Share on other sites
NordKindchen 12 Posted April 5, 2013 Loving it! The First person MG looks really nice! But the outside model could need a little bit more details. Anyways - keep up the good work;) Btw: How much performance intensive are the seagulls? Greetings! Share this post Link to post Share on other sites
luuktoonen 1 Posted April 5, 2013 I love it! Great concept. Can't wait for a release...Will there be a german translation? I'd be able to help with it, if you're interested. don't have to there is some one in the team who is german, this doesn't mean that they wil do that :P Share this post Link to post Share on other sites
Donny 10 Posted April 5, 2013 Hello, the MG is only a port of the m249 model that gets released with the A2 Sample Models and vehicles. It was just a port for looking to at how to get weapons working in A3, so absolutely WIP and we are unsure to take that as a L110 for the BAE Pack in future. Btw, Currently I am working on a texture overhaul of the BAE Gear Share this post Link to post Share on other sites
NordKindchen 12 Posted April 5, 2013 Great to hear! Btw: I really like your colours of the BAE Gear! Looks nice so far! Only it seems like the helmet could shine a bit more;) Only constructive criticism! This thread is bookmarked - you earned a new fan:P Share this post Link to post Share on other sites
CameronMcDonald 146 Posted April 6, 2013 Normal maps looking a bit strong on your vest thar - might want to smooth it a bit. Share this post Link to post Share on other sites
John Spartan 89 Posted April 6, 2013 Looks promising so far, keep it up Glowbal, I'll definitely will give this a try. Also can I suggest that you add some option for mission designer to enable/disable certain features. with use of some variable set in trigger or init script, just to make it more flexible since sometimes making a mission designer might want to restrict some features to suit mission scenario. Great work. Share this post Link to post Share on other sites
Vilos Cohaagen 1 Posted April 6, 2013 Looking really nice. Excellent work, can't wait to see more and try it out :) Share this post Link to post Share on other sites
glowbal 13 Posted April 6, 2013 Looks promising so far, keep it up Glowbal, I'll definitely will give this a try. Also can I suggest that you add some option for mission designer to enable/disable certain features. with use of some variable set in trigger or init script, just to make it more flexible since sometimes making a mission designer might want to restrict some features to suit mission scenario.Great work. We are certainly planning to include as many parameters to adjust/disable/enable specific features or values. Thank you for the feedback we recieved so far. We are very excited that CSE has been recieved mainly positive by the community and we hope to be able to show you some more of our progress soon. Share this post Link to post Share on other sites
John Spartan 89 Posted April 6, 2013 @Glowball, great news man. Custom settings for a mission designer is a "cherry" on top of this cake. This is what some of the mods miss. Like I am working on my stuff with customization in mind so player/mission designer can tweak it to suit the needs, and so far I got back very positive feedback. As I said keep it up, and if you need some assistance let me know, I'll be happy to help you out man. BTW - good job on design of your squads webpage. Share this post Link to post Share on other sites
Donny 10 Posted April 6, 2013 This is a current WIP picture of the BAE Osprey mk4 Body Armour Currently the PRC with its pouch is missing, but it is part of the vest together with the Bowman. And maybe there are some little things not perfect at it yet, still in progress. Share this post Link to post Share on other sites
ufopilot 5 Posted April 6, 2013 Very good so far,amazing Work.I like the Medical side of the Modification & hope it gets used a lot Share this post Link to post Share on other sites
Binkowski 26 Posted April 7, 2013 If you can, try to update the bump mapping a bit on the vest.. but other than that great work! Glad to see some new original content. Share this post Link to post Share on other sites
cross888 10 Posted April 7, 2013 (edited) Holaar, One small criticism. Shouldn't his Mag pouches be on the Left? Because SA80 Series weapons are right hand fire only? Edited April 7, 2013 by Cross888 Share this post Link to post Share on other sites
Donny 10 Posted April 8, 2013 Thanks for the feedback :) yes, I am currently working on improving my skills with normalmaps. The Molle dont appears like I want to, but I think there is a lot of improvement possible. And also the vest loadout is not finished yet, but I havent thought about the usefuel order of the pouches, you are right. The problem with adding the pouches on the left side is that the arms of the unit will clip through them, sadly :( Maybe I could add single magazine pouches to the front left, that could work. Share this post Link to post Share on other sites
cross888 10 Posted April 8, 2013 (edited) Thanks for the feedback :)yes, I am currently working on improving my skills with normalmaps. The Molle dont appears like I want to, but I think there is a lot of improvement possible. And also the vest loadout is not finished yet, but I havent thought about the usefuel order of the pouches, you are right. The problem with adding the pouches on the left side is that the arms of the unit will clip through them, sadly :( Maybe I could add single magazine pouches to the front left, that could work. Or you could take of the cumberbund that comes with the osperay and use belt kit. Belt kits encouraged as osperay is now general issue and i believe there will be a new modular molle webbing set out this year. http://www.thetimes.co.uk/tto/multimedia/archive/00319/110230084_SOMALI_01_319521c.jpg http://www.arrse.co.uk/content/attachments/36217-beltkitemptyside.jpg.html http://sphotos-c.ak.fbcdn.net/hphotos-ak-prn1/382975_10150530641924393_1296401606_n.jpg http://25.media.tumblr.com/tumblr_m9dafsPLIi1rrkr57o1_1280.jpg Edited April 8, 2013 by Cross888 Share this post Link to post Share on other sites