JOHNBELLO 3 Posted April 30, 2013 Hey. So, the 3D editor runs fine so far with your tutorial, but i simply seem to miss some texts on the buttons for save, load and the third one. Also all the errors have no error in them, just an empty box. Does anyone know what might cause this? Because i can't figure out how to save a map that i worked on in the 3D editor at all, but i definitly need it for my project. Would be nice if someone is able to help me out here. Share this post Link to post Share on other sites
ZeroG 23 Posted May 2, 2013 Do you own Arma 2 - and with it the A2 ui.pbo/uifonts.pbo? If you do, put only those into the addon directory...I'm doing it that way and have no problems savon or loading. I also encounter the empty error messages, but only when I put in ALL A2 addons.... Share this post Link to post Share on other sites
granQ 293 Posted June 30, 2013 ZeroG, I noticed that you dont seem to have any of the Arma3 object models for the 3DEditor (only A2 ones) so i compiled a list of every single model in arma 3 alpha so i could update it myself BUT i like sharing so here: http://puu.sh/2lTfn NOTE: i have my Arma3 P Drive correctly configured so all you have to do is take off the "P:\" from the front of the path. EDIT: here is the main amount of objects that need to be added (i removed all the un-necessary ones) : http://puu.sh/2lVw1 have you updated something so its placeable and works? very interested in this and haven't seen any updates? Share this post Link to post Share on other sites
Two Dogs 12 Posted July 2, 2013 Anyone having trouble dragging objects? I can't seem to grab the razor wire baracade. Whe I try to left click on it, the mouse cursor goes into area selection mode. Any thoughts? Share this post Link to post Share on other sites
Johnson11B2P 3 Posted July 22, 2013 Some objects in the 3D editor from ARMA 2 couldn't be dragged. You need to group the object with another object and drag that one to move the razor wire. Share this post Link to post Share on other sites
YutaniDesigns 10 Posted August 11, 2013 Again a fantastic post many thanks Share this post Link to post Share on other sites
bumgie 49 Posted August 18, 2013 The pictures in the original post seem dead. Maybe reupload etc. Share this post Link to post Share on other sites
aoshi 1 Posted August 19, 2013 i don't know how to use editors, but i'm learning, and this looks like a awesome thing! Share this post Link to post Share on other sites
demolitionstech 1 Posted October 13, 2013 Here is a video tutorial. Thank you so much this really makes it easier :D Share this post Link to post Share on other sites
dum3d0 11 Posted November 2, 2013 (edited) Hello to everyone, it's my first time on the editor and i'm trying this 3D editor, I've played with it some hours and now I wolud like to know if it is possible to place also buildings in 3d editor? I can't find any of it in "Vehicles", i can find "containers", "chairs", "concrete walls" but no finished buildings like the stuff in military base that you can find in the 2D editor. tnx Edited November 2, 2013 by DuM3D0 Share this post Link to post Share on other sites
ZeroG 23 Posted November 2, 2013 Is it possible to place new buildings in 3d editor? I can't find any of it in "Vehicles"tnx You need an addon that enables them. Take this Share this post Link to post Share on other sites
dum3d0 11 Posted November 3, 2013 (edited) Tnx, ZeroG, i've get the ZGM_VisO_ARMA3BETA_EditorObjects.pbo and the ZGM_VisO_EditorObjects_A3.pbo inside a mod folder and now I got some more objects, but not all objects.. any hope to see all (or almost) all object like in the 3D editor in arma2? edit the ZGM_VisO_EditorObjects_A3.pbo dosen't work I got the objects in "vehicles" try to place somewere but nothing appear.. How can i "trasform" the mission.biedi into something i can use in 2D editor and last but not least, if I put an object in 2D editor and I edit the mission in 3D editor, can I move this object in 3D editor? And how can I edit the mission saved in 2D editor? tnx PS: I use the 3D editor only for positioning the object in my missions i don't need to create a brand new island PPS: I'm a newbie in editing so sorry if you think those are silly questions Edited November 3, 2013 by DuM3D0 Share this post Link to post Share on other sites
ZeroG 23 Posted November 3, 2013 If you use the latest version of the addon, you should be able to see all objects in the list for EMPTY side, all the way down, starting with ZGM_XXX. There is a way to convert biedi to sqm if I remember correctly, thus I have never used it. Maybe have a look in the 3DE thread.. For the manipulation of 2D objects, I guess you would have to use that tool as well, as 3DE needs biedi format. Share this post Link to post Share on other sites
bad benson 1733 Posted November 4, 2013 There is a way to convert biedi to sqm if I remember correctly, thus I have never used it. Maybe have a look in the 3DE thread.. i'm pretty sure world tools has that feature. i can still remember suggesting it to shezan and helping him test it. Share this post Link to post Share on other sites
dum3d0 11 Posted November 4, 2013 If you use the latest version of the addon, you should be able to see all objects in the list for EMPTY side, all the way down, starting with ZGM_XXX. Yes I found the stuff you mean, but "empty side"?? In 3D editor I click on Vehicles and there is the other stuff you mean starting with ZGM_XXX; "empty side" is in 2d editor There is a way to convert biedi to sqm if I remember correctly, thus I have never used it. Maybe have a look in the 3DE thread..ù For the manipulation of 2D objects, I guess you would have to use that tool as well, as 3DE needs biedi format. I found something, a 3de_conv.rar on Armaholic, there is a 3de_conv.exe inside, I think you have to remove all the stuff except class_vehicle inside mission.biedi and then you have to drag'n'drop this file on 3de_conv.exe; then it create a mission.sqm in the same folder.. then I don't know how to use it, when I merge with my mission.sqm in the mission folder I want to develop, I can't see any of the stuff I have created with 3D editor Share this post Link to post Share on other sites
ZeroG 23 Posted November 5, 2013 Yes I found the stuff you mean, but "empty side"?? In 3D editor I click on Vehicles and there is the other stuff you mean starting with ZGM_XXX; "empty side" is in 2d editorI found something, a 3de_conv.rar on Armaholic, there is a 3de_conv.exe inside, I think you have to remove all the stuff except class_vehicle inside mission.biedi and then you have to drag'n'drop this file on 3de_conv.exe; then it create a mission.sqm in the same folder.. then I don't know how to use it, when I merge with my mission.sqm in the mission folder I want to develop, I can't see any of the stuff I have created with 3D editor If you arent interested in terrain editing anyway, you might give GID a shot? Share this post Link to post Share on other sites
dum3d0 11 Posted November 6, 2013 I saw it, but I don't know how to configure this I don't understand 3 - create an empty script 5 - create a repeatedly radio trigger with the following activation code : nul = [] execVM "LxOPS\lxOPS.sqf"; 4 - play with the object positioning system (radio menu 0-0-1) - press copy button for the locked object - paste the code stuff in your script (ctrl + V) - unlock object and create new one 5 - call your script at the beginning of the mission (server side) I'm just learnig how to do "things" Share this post Link to post Share on other sites
1para{god-father} 105 Posted November 6, 2013 I saw it, but I don't know how to configurethis I don't understand I'm just learnig how to do "things" I would ask in that thread you will get QUICKER answer, but it does come with a test mission all set up i believe Share this post Link to post Share on other sites
Redphoenix 1540 Posted January 23, 2014 Having a question about controls: Every time I press W the camera moves not only forwards but upwards too. Any possibility to fix this somehow? Share this post Link to post Share on other sites
PTV-Jobo 820 Posted February 5, 2014 Having a question about controls:Every time I press W the camera moves not only forwards but upwards too. Any possibility to fix this somehow? I have somewhat of a similar issue, only I can't move forwards and backwards. What control binds are actually controlling this? For infantry and land vehicle movement I'm one of those arrow key nutters (don't ask, lol) and even tried the arrow keys and that just keeps scrolling through the lists and stuff on the 3d editor. I can go up in height and down, rotate left and right, but I can't move at all. Share this post Link to post Share on other sites