Queleab 10 Posted February 1, 2014 :butbut: TY Again! Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted February 1, 2014 @Shay_gman, I have a quite annoying bug to report: everytime, no matter which mods are loaded, that I try to use the 3D editor and spawn a ammobox after a save (or a reload), Arma3 freezes on the loading screen =/ If I spawn unis, ammoboxes or even vehicles before saving, it works fine... but once I´ve saved or loaded a save, when I leave 3D editor interface the game freezes! Here´s a rpt but it doesn´t seems to report any error thou... ===================================================================== == C:\D_OLD\Steam\SteamApps\common\Arma 3\arma3.exe == "C:\D_OLD\Steam\SteamApps\common\Arma 3\arma3.exe" "-mod=C:\D_OLD\Steam\SteamApps\common\Arma 3;C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3;C:\D_OLD\Steam\SteamApps\common\Arma 3\@Zeus;C:\D_OLD\Steam\SteamApps\common\Arma 3\@mcc_sandbox;" -nosplash -world=empty -maxmem=8192 -cpuCount=4 -exThreads=8 Exe timestamp: 2014/01/30 00:25:42 Current time: 2014/02/01 17:18:03 Type: Public Branch: Stable Version: 1.10.114700 Allocator: C:\D_OLD\Steam\SteamApps\common\Arma 3\dll\tbb4malloc_bi.dll ===================================================================== AppId parsing successful. Using appId=107410 Item STR_f_param_debugMode listed twice Item STR_f_param_backpacks listed twice Item STR_f_param_timeOfDay listed twice Item STR_f_param_timeOfDay_Option0 listed twice Item STR_f_param_timeOfDay_Option1 listed twice Item STR_f_param_timeOfDay_Option2 listed twice Item STR_f_param_timeOfDay_Option3 listed twice Item STR_f_param_timeOfDay_Option4 listed twice Item STR_f_param_timeOfDay_Option5 listed twice Item STR_f_param_timeOfDay_Option6 listed twice Item STR_f_param_timeOfDay_Option7 listed twice Item STR_f_param_weather listed twice Item STR_f_param_weather_Option0 listed twice Item STR_f_param_weather_Option1 listed twice Item STR_f_param_weather_Option2 listed twice Item STR_f_param_weather_Option3 listed twice Item STR_f_param_weather_Option4 listed twice Item STR_f_param_weather_Option5 listed twice Item STR_f_param_weather_Option6 listed twice Item STR_f_param_weather_Option7 listed twice Item STR_f_param_weather_Option8 listed twice Item STR_f_param_weather_Option9 listed twice Item STR_f_param_weather_Option10 listed twice Item STR_f_param_AISkill_Friendly listed twice Item STR_f_param_AISkill_Enemy listed twice Item STR_f_param_AISkill_BLUFOR listed twice Item STR_f_param_AISkill_OPFOR listed twice Item STR_f_param_AISkill_Option0 listed twice Item STR_f_param_AISkill_Option1 listed twice Item STR_f_param_AISkill_Option2 listed twice Item STR_f_param_AISkill_Option3 listed twice Item STR_f_UnauthorisedCrew_Warning listed twice Item STR_f_mapClickTeleportAction listed twice Item STR_f_mapClickTeleportSelect listed twice Item STR_f_mapClickTeleportDone listed twice Item STR_f_JIP_reinforcementOptionsAction listed twice Unsupported language English in stringtable Item STR_f_param_debugMode listed twice Item STR_f_param_backpacks listed twice Item STR_f_param_timeOfDay listed twice Item STR_f_param_timeOfDay_Option0 listed twice Item STR_f_param_timeOfDay_Option1 listed twice Item STR_f_param_timeOfDay_Option2 listed twice Item STR_f_param_timeOfDay_Option3 listed twice Item STR_f_param_timeOfDay_Option4 listed twice Item STR_f_param_timeOfDay_Option5 listed twice Item STR_f_param_timeOfDay_Option6 listed twice Item STR_f_param_timeOfDay_Option7 listed twice Item STR_f_param_weather listed twice Item STR_f_param_weather_Option0 listed twice Item STR_f_param_weather_Option1 listed twice Item STR_f_param_weather_Option2 listed twice Item STR_f_param_weather_Option3 listed twice Item STR_f_param_weather_Option4 listed twice Item STR_f_param_weather_Option5 listed twice Item STR_f_param_weather_Option6 listed twice Item STR_f_param_weather_Option7 listed twice Item STR_f_param_weather_Option8 listed twice Item STR_f_param_weather_Option9 listed twice Item STR_f_param_weather_Option10 listed twice Item STR_f_param_AISkill_Friendly listed twice Item STR_f_param_AISkill_Enemy listed twice Item STR_f_param_AISkill_BLUFOR listed twice Item STR_f_param_AISkill_OPFOR listed twice Item STR_f_param_AISkill_Option0 listed twice Item STR_f_param_AISkill_Option1 listed twice Item STR_f_param_AISkill_Option2 listed twice Item STR_f_param_AISkill_Option3 listed twice Item STR_f_UnauthorisedCrew_Warning listed twice Item STR_f_mapClickTeleportAction listed twice Item STR_f_mapClickTeleportSelect listed twice Item STR_f_mapClickTeleportDone listed twice Item STR_f_JIP_reinforcementOptionsAction listed twice Item STR_f_param_debugMode listed twice Item STR_f_param_backpacks listed twice Item STR_f_param_timeOfDay listed twice Item STR_f_param_timeOfDay_Option0 listed twice Item STR_f_param_timeOfDay_Option1 listed twice Item STR_f_param_timeOfDay_Option2 listed twice Item STR_f_param_timeOfDay_Option3 listed twice Item STR_f_param_timeOfDay_Option4 listed twice Item STR_f_param_timeOfDay_Option5 listed twice Item STR_f_param_timeOfDay_Option6 listed twice Item STR_f_param_timeOfDay_Option7 listed twice Item STR_f_param_weather listed twice Item STR_f_param_weather_Option0 listed twice Item STR_f_param_weather_Option1 listed twice Item STR_f_param_weather_Option2 listed twice Item STR_f_param_weather_Option3 listed twice Item STR_f_param_weather_Option4 listed twice Item STR_f_param_weather_Option5 listed twice Item STR_f_param_weather_Option6 listed twice Item STR_f_param_weather_Option7 listed twice Item STR_f_param_weather_Option8 listed twice Item STR_f_param_weather_Option9 listed twice Item STR_f_param_weather_Option10 listed twice Item STR_f_param_AISkill_Friendly listed twice Item STR_f_param_AISkill_Enemy listed twice Item STR_f_param_AISkill_BLUFOR listed twice Item STR_f_param_AISkill_OPFOR listed twice Item STR_f_param_AISkill_Option0 listed twice Item STR_f_param_AISkill_Option1 listed twice Item STR_f_param_AISkill_Option2 listed twice Item STR_f_param_AISkill_Option3 listed twice Item STR_f_UnauthorisedCrew_Warning listed twice Item STR_f_mapClickTeleportAction listed twice Item STR_f_mapClickTeleportSelect listed twice Item STR_f_mapClickTeleportDone listed twice Item STR_f_JIP_reinforcementOptionsAction listed twice Item STR_f_param_debugMode listed twice Item STR_f_param_backpacks listed twice Item STR_f_param_timeOfDay listed twice Item STR_f_param_timeOfDay_Option0 listed twice Item STR_f_param_timeOfDay_Option1 listed twice Item STR_f_param_timeOfDay_Option2 listed twice Item STR_f_param_timeOfDay_Option3 listed twice Item STR_f_param_timeOfDay_Option4 listed twice Item STR_f_param_timeOfDay_Option5 listed twice Item STR_f_param_timeOfDay_Option6 listed twice Item STR_f_param_timeOfDay_Option7 listed twice Item STR_f_param_weather listed twice Item STR_f_param_weather_Option0 listed twice Item STR_f_param_weather_Option1 listed twice Item STR_f_param_weather_Option2 listed twice Item STR_f_param_weather_Option3 listed twice Item STR_f_param_weather_Option4 listed twice Item STR_f_param_weather_Option5 listed twice Item STR_f_param_weather_Option6 listed twice Item STR_f_param_weather_Option7 listed twice Item STR_f_param_weather_Option8 listed twice Item STR_f_param_weather_Option9 listed twice Item STR_f_param_weather_Option10 listed twice Item STR_f_param_AISkill_Friendly listed twice Item STR_f_param_AISkill_Enemy listed twice Item STR_f_param_AISkill_BLUFOR listed twice Item STR_f_param_AISkill_OPFOR listed twice Item STR_f_param_AISkill_Option0 listed twice Item STR_f_param_AISkill_Option1 listed twice Item STR_f_param_AISkill_Option2 listed twice Item STR_f_param_AISkill_Option3 listed twice Item STR_f_UnauthorisedCrew_Warning listed twice Item STR_f_mapClickTeleportAction listed twice Item STR_f_mapClickTeleportSelect listed twice Item STR_f_mapClickTeleportDone listed twice Item STR_f_JIP_reinforcementOptionsAction listed twice Item STR_f_param_debugMode listed twice Item STR_f_param_backpacks listed twice Item STR_f_param_timeOfDay listed twice Item STR_f_param_timeOfDay_Option0 listed twice Item STR_f_param_timeOfDay_Option1 listed twice Item STR_f_param_timeOfDay_Option2 listed twice Item STR_f_param_timeOfDay_Option3 listed twice Item STR_f_param_timeOfDay_Option4 listed twice Item STR_f_param_timeOfDay_Option5 listed twice Item STR_f_param_timeOfDay_Option6 listed twice Item STR_f_param_timeOfDay_Option7 listed twice Item STR_f_param_weather listed twice Item STR_f_param_weather_Option0 listed twice Item STR_f_param_weather_Option1 listed twice Item STR_f_param_weather_Option2 listed twice Item STR_f_param_weather_Option3 listed twice Item STR_f_param_weather_Option4 listed twice Item STR_f_param_weather_Option5 listed twice Item STR_f_param_weather_Option6 listed twice Item STR_f_param_weather_Option7 listed twice Item STR_f_param_weather_Option8 listed twice Item STR_f_param_weather_Option9 listed twice Item STR_f_param_weather_Option10 listed twice Item STR_f_param_AISkill_Friendly listed twice Item STR_f_param_AISkill_Enemy listed twice Item STR_f_param_AISkill_BLUFOR listed twice Item STR_f_param_AISkill_OPFOR listed twice Item STR_f_param_AISkill_Option0 listed twice Item STR_f_param_AISkill_Option1 listed twice Item STR_f_param_AISkill_Option2 listed twice Item STR_f_param_AISkill_Option3 listed twice Item STR_f_UnauthorisedCrew_Warning listed twice Item STR_f_mapClickTeleportAction listed twice Item STR_f_mapClickTeleportSelect listed twice Item STR_f_mapClickTeleportDone listed twice Item STR_f_JIP_reinforcementOptionsAction listed twice Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/ Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/ Updating base class thingX->FloatingStructure_F, by a3\structures_f_epb\civ\camping\config.bin/CfgVehicles/Land_Camping_Light_F/ Updating base class ->VScrollbar, by a3\ui_f\config.bin/RscDisplayDebug/Controls/G_Expression/VScrollbar/ Updating base class ->HScrollbar, by a3\ui_f\config.bin/RscDisplayDebug/Controls/G_Expression/HScrollbar/ Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/ Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/ Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/ItemCore/ Updating base class ->UavTerminal_base, by a3\drones_f\weapons_f_gamma\items\config.bin/CfgWeapons/B_UavTerminal/ ragdollHitDmgLimit (0.000000) is lower than minimum (0.010000) and it was set to min. Initializing Steam Manager unable to load published content list. list will be updated from steam Steam Manager initialized. ==== Loaded addons ==== C:\D_OLD\Steam\SteamApps\common\Arma 3\dta\bin.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\dta\core.pbo - 0 C:\D_OLD\Steam\SteamApps\common\Arma 3\dta\languagecore_f.pbo - 61416 C:\D_OLD\Steam\SteamApps\common\Arma 3\@mcc_sandbox\addons\mcc_sandbox_mod.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@Zeus\addons\zeu_cfgaiskill.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_ai.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_arrays.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_common.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_diagnostic.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_events.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_extended_eventhandlers.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_hashes.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_help.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_main.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_main_a3.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_network.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_strings.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_ui.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_ui_helper.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_vectors.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_versioning.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_xeh.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\@CBA_A3\addons\cba_xeh_a3.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\a3.pbo - unknown C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\air_f.pbo - 60625 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\air_f_beta.pbo - 60821 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\air_f_epb.pbo - 61351 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\air_f_gamma.pbo - 61708 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\animals_f.pbo - 60167 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\animals_f_beta.pbo - 60167 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\anims_f.pbo - 61821 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\anims_f_data.pbo - 60458 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\anims_f_epa.pbo - 61726 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\armor_f.pbo - 60571 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\armor_f_beta.pbo - 60168 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\armor_f_epb.pbo - 60938 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\armor_f_gamma.pbo - 61715 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\baseconfig_f.pbo - 43414 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\boat_f.pbo - 60625 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\boat_f_beta.pbo - 60977 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\boat_f_gamma.pbo - 60672 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\cargoposes_f.pbo - 61412 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\characters_f.pbo - 61844 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\characters_f_beta.pbo - 61780 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\characters_f_epa.pbo - 61639 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\characters_f_epb.pbo - 61492 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\characters_f_gamma.pbo - 60849 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\data_f.pbo - 61814 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\drones_f.pbo - 60977 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\dubbing_f.pbo - 55351 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\dubbing_f_beta.pbo - 55170 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\dubbing_f_epa.pbo - 58097 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\dubbing_f_epb.pbo - 61787 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\dubbing_f_gamma.pbo - 55217 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\dubbing_radio_f.pbo - 61565 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\dubbing_radio_f_data.pbo - 61565 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\editor_f.pbo - 53723 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\functions_f.pbo - 61754 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\functions_f_epa.pbo - 61680 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\languagemissions_f.pbo - 59304 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\languagemissions_f_beta.pbo - 61268 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\languagemissions_f_epa.pbo - 59304 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\languagemissions_f_epb.pbo - 61844 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\languagemissions_f_gamma.pbo - 61314 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\language_f.pbo - 61194 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\language_f_beta.pbo - 60441 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\language_f_epa.pbo - 61251 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\language_f_epb.pbo - 61841 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\language_f_gamma.pbo - 61095 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_altis.pbo - 61521 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_altis_data.pbo - 56204 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_altis_data_layers.pbo - 56661 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_altis_data_layers_00_00.pbo - 56661 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_altis_data_layers_00_01.pbo - 56661 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_altis_data_layers_01_00.pbo - 56661 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_altis_data_layers_01_01.pbo - 56661 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_altis_scenes_f.pbo - 56247 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_data.pbo - 58448 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_stratis.pbo - 61521 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_stratis_data.pbo - 60227 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_stratis_data_layers.pbo - 60227 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\map_stratis_scenes_f.pbo - 56247 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\misc_f.pbo - 58745 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f.pbo - 60168 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_beta.pbo - 61455 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_beta_data.pbo - 55296 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_beta_video.pbo - 49010 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_data.pbo - 57085 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_epa.pbo - 61830 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_epa_data.pbo - 60737 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_epa_video.pbo - 58252 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_epb.pbo - 61841 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_epb_data.pbo - 61759 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_epb_video.pbo - 61701 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_gamma.pbo - 60634 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_gamma_data.pbo - 55501 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_gamma_video.pbo - 52884 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\missions_f_video.pbo - 52434 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\modules_f.pbo - 60997 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\modules_f_beta.pbo - 60170 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\modules_f_beta_data.pbo - 56247 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\modules_f_data.pbo - 59320 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\modules_f_epb.pbo - 61523 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\music_f.pbo - 60106 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\music_f_epa.pbo - 56488 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\music_f_epa_music.pbo - 56492 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\music_f_epb.pbo - 61830 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\music_f_epb_music.pbo - 61830 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\music_f_music.pbo - 56442 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\plants_f.pbo - 59944 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\roads_f.pbo - 60121 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\rocks_f.pbo - 58567 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\signs_f.pbo - 60672 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\soft_f.pbo - 61005 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\soft_f_beta.pbo - 60537 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\soft_f_gamma.pbo - 60670 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\sounds_f.pbo - 60999 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\sounds_f_epb.pbo - 60170 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\sounds_f_vehicles.pbo - 59990 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\sounds_f_weapons.pbo - 59990 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\static_f.pbo - 61074 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\static_f_beta.pbo - 61074 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\static_f_gamma.pbo - 61074 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\structures_f.pbo - 60807 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\structures_f_data.pbo - 59943 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\structures_f_epa.pbo - 60115 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\structures_f_epb.pbo - 60848 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\structures_f_households.pbo - 60807 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\structures_f_ind.pbo - 60807 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\structures_f_mil.pbo - 61521 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\structures_f_wrecks.pbo - 60665 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\uifonts_f.pbo - 56537 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\uifonts_f_data.pbo - 56474 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\ui_f.pbo - 61498 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\ui_f_data.pbo - 61013 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\weapons_f.pbo - 61780 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\weapons_f_beta.pbo - 61639 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\weapons_f_epa.pbo - 61252 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\weapons_f_epb.pbo - 60597 C:\D_OLD\Steam\SteamApps\common\Arma 3\addons\weapons_f_gamma.pbo - 61004 C:\D_OLD\Steam\SteamApps\common\Arma 3\Campaigns\silverdawn.pbo - unknown Campaigns\silverdawn.pbo - unknown ======================= DX11 - Initializing DX11 engine. DX11 - Using DXGI adapter 0 (detected in config). DX11 - Using DXGI adapter 0. - adapter description : NVIDIA GeForce GTS 250 - adapter vendor ID : 4318 - adapter device ID : 1557 - adapter subsys ID : 289749058 - adapter revision : 162 - dedicated video memory : 1046020096 - dedicated system memory : 0 - shared system memory : 3220779008 Error: JoystickDevices - CoInitilizeEx return 80010106 Detected Joystick: T.Flight Hotas X 0 ... Eixo X [1,30] 1 ... Eixo Y [1,31] 2 ... Eixo Z [1,32] 5 ... Rotação Z [1,35] 6 ... Controle deslizante [1,36] Error: CoInitilizeEx (XAudio2-1st trial) return 80010106 PhysX3 SDK Init started ... PhysX3 SDK Init ended. SimulWeather - Cloud Renderer - noise texture file is not specified! SimulWeather - Cloud Renderer - noise texture file is not specified! Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile [18822,60.821,0,"XEH: PreInit Started. v1.0.4.198. MISSINIT: missionName=Faction_INDEPENDENT, worldName=Altis, isMultiplayer=false, isServer=true, isDedicated=false"] [18822,61.061,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_cache_disable.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"] Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow config.bin/CfgMovesMaleSdr/States/AmovPknlMevaSrasWpstDr.InterpolateTo: Bad move AmovPknlMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon config.bin/CfgMovesMaleSdr/States/AmovPknlMevaSrasWpstDl.InterpolateTo: Bad move AmovPknlMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon Animation o:\arma3\a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\wave\hubwave_move1.rtm not found or empty Animation o:\arma3\a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\wave\hubwave_move2.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub01\acts_welcomeonhub03_aiwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub01\acts_welcomeonhub03_playerwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub02\acts_welcomeonhub04_aiwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub02\acts_welcomeonhub04_playerwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub03\acts_welcomeonhub05_aiwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub03\acts_welcomeonhub05_playerwalk.rtm not found or empty Animation a3\air_f_delta\plane_fighter_01\data\anim\kia_plane_fighter_01_pilot.rtm not found or empty Animation a3\air_f_delta\plane_fighter_01\data\anim\plane_fighter_01_pilot.rtm not found or empty Animation a3\air_f_beta\heli_attack_01\data\anim\heli_attack_01_pilot_kia.rtm not found or empty Animation a3\air_f_beta\heli_attack_01\data\anim\pilot_heli_light_02_kia.rtm not found or empty Animation a3\air_f_beta\heli_attack_01\data\anim\copilot_heli_light_02_kia.rtm not found or empty Animation a3\air_f_delta\plane_transport_01\data\anim\kia_plane_transport_01_pilot.rtm not found or empty Animation a3\air_f_delta\plane_transport_01\data\anim\plane_transport_01_pilot.rtm not found or empty Animation animpath\kia_mi17_cargo02.rtm not found or empty Animation animpath\mi17_cargo02_v0.rtm not found or empty Animation animpath\mi17_cargo02_v1.rtm not found or empty Animation animpath\mi17_cargo02_v2.rtm not found or empty Animation animpath\mi17_cargo02_v3.rtm not found or empty Animation animpath\mi17_cargo02_v4.rtm not found or empty Animation animpath\mi17_cargo02_v5.rtm not found or empty Animation animpath\mi17_cargo02_v6.rtm not found or empty No default vars in config.bin/CfgMovesMaleSdr/States/Acts_UnconsciousStandUp_part1.variantsPlayer No default vars in config.bin/CfgMovesMaleSdr/States/Acts_UnconsciousStandUp_part2.variantsPlayer Warning: looped for animation: a3\anims_f\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon_g01.rtm differs (looped now 1)! MoveName: aidlpknlmstpsraswrfldnon_g01 Warning: looped for animation: a3\anims_f\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon_g02.rtm differs (looped now 1)! MoveName: aidlpknlmstpsraswrfldnon_g02 SetFace error: class CfgFaces.Man_A3.WhiteHead_Beard03 not found Error: Error during SetFace - class CfgFaces.Man_A3.WhiteHead_Beard03 not found soldier[i_diver_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? "0 - MCC Headless Client available: false" "0 - MCC Local Headless Client: false" "--------------------------------" "UPSMON started" "Added 'mcc_setup' EventHandler for Server" "factions: [config.bin/CfgFactionClasses/BLU_F] - [bLU_F] - [NATO] - [1] - [WEST] - []" "factions: [config.bin/CfgFactionClasses/OPF_F] - [OPF_F] - [CSAT] - [0] - [EAST] - []" "factions: [config.bin/CfgFactionClasses/IND_F] - [iND_F] - [AAF] - [2] - [GUE] - []" "factions: [config.bin/CfgFactionClasses/IND_G_F] - [iND_G_F] - [FIA] - [2] - [GUE] - []" "factions: [config.bin/CfgFactionClasses/CIV_F] - [CIV_F] - [Civilians] - [3] - [CIV] - []" "factions: [config.bin/CfgFactionClasses/BLU_G_F] - [bLU_G_F] - [FIA] - [1] - [WEST] - []" "factions: [config.bin/CfgFactionClasses/OPF_G_F] - [OPF_G_F] - [FIA] - [0] - [EAST] - []" [20340,84.324,0,"XEH: PostInit Started"] [20340,84.362,0,"CBA_VERSIONING: cba=1.0.4.198, "] [20340,84.406,0,"XEH: PostInit Finished. State: _isClient=true, _isJip=false, _isDedClient=false, _isServer=true, _isDedServer=false, _playerCheckDone=true, _sp=true, _startInitDone=true, _postInitDone=true, _mpRespawn=false, _machineType=1, _sessionId=1, _level=0, _timeOut=false, _game=3, BIS_functions=L Modules:1, group=L Modules, player=BIS_Player, _playerType=I_soldier_F", _playerGroup=R Alpha 1-1] [20340,84.353,0,"x\cba\addons\network\XEH_postServerInit.sqf:3","Initializing: cba_network version: 1.0.4.198"] Fresnel k must be >0, given n=2.51,k=0 Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' "Log: [3D] BIS_Player executed 3D" Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' "34.137 - spawning 3D Editor object [box_NATO_Wps_F]" Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' "Log: [3D] BIS_Player executed 3D" Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' "54.208 - spawning 3D Editor object [b_Soldier_F]" "55.122 - spawning 3D Editor object [b_Soldier_F]" "56.164 - spawning 3D Editor object [b_Soldier_F]" "59.527 - spawning 3D Editor object [b_Soldier_F]" Serialization of Display variables is not implemented Serialization of Display variables is not implemented Serialization of Display variables is not implemented control[CA_RevertTypes]: Unexpected control type [5] control[CA_RevertTypes]: Unexpected control type [5] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] SetFace error: class CfgFaces.Man_A3.WhiteHead_Beard03 not found Error: Error during SetFace - class CfgFaces.Man_A3.WhiteHead_Beard03 not found Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' "Log: [3D] BIS_Player executed 3D" Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' "77.012 - spawning 3D Editor object [b_Mortar_01_F]" Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' Type B_APC_Tracked_01_rcws_F, model a3\armor_f_beta\apc_tracked_01\apc_tracked_01_rcws_f.p3d - structure of turrets in config does not match the skeleton Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' "85.94 - spawning 3D Editor object [b_APC_Tracked_01_rcws_F]" Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' "Log: [3D] BIS_Player executed 3D" Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' Cannot load sound 'a3\ui_f\data\sound\onover.wss' Cannot load sound 'a3\ui_f\data\sound\new1.wss' Cannot load sound 'a3\ui_f\data\sound\onclick.wss' "118.061 - spawning 3D Editor object [C_supplyCrate_F]" Share this post Link to post Share on other sites
LSD_Timewarp82 21 Posted February 1, 2014 Yeah, i have the same problem Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted February 1, 2014 (edited) Another update: If I try to use MCC mission wizard with a rival unit that MCC couldn´t support (tried newest DR regulars EAST), the error messages just block my game (it doesn´t close, even If I pound the cancel button or ESC button a zillion times =P [Edit] Ooohh it happened just once... but it seems to accept less enemy types than before... SUdden´s terrorists, CAf Agressors and Drongos Irregulars aren´t working with Mission Wizard =P Edited February 1, 2014 by Corporal_Lib[BR] Share this post Link to post Share on other sites
katipo66 94 Posted February 1, 2014 Nice change log Shay, thanks! Share this post Link to post Share on other sites
shay_gman 272 Posted February 1, 2014 Lib & LSD are you talking about BIS save as in SP or MCC save Share this post Link to post Share on other sites
Guest Posted February 1, 2014 Updated release frontpaged on the Armaholic homepage. Mission Control Center Sandbox 3 rc17 ================================================= We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted February 1, 2014 BIS save in SP (happened in showcase, haven´t tried in MP or Scenarios yet) Share this post Link to post Share on other sites
drrafe 10 Posted February 1, 2014 I am making missions and would like to trigger an evac helicopter to fly in and pick my squad up, then fly them to our base. I understand how to use triggers, and don't seem to have this problem with convoys or anything else for that matter. Here are the steps I follow. First I spawn an evac helicopter on the map..about 1km away from where I will create the trigger zone. I create a trigger zone with the WEST PRESENT function active. I make sure my evac chopper is selected, then hit spawn 1 waypoint, and click the map where I want the evac to pick us up. I finish by hitting the stop capturing button. When I run into the zone, nothing happens. The evac chopper just sits there and is not triggered to pick me up. What am I doing wrong? Can someone link a tutorial that shows how this can be done? This mod is great otherwise. Share this post Link to post Share on other sites
shay_gman 272 Posted February 1, 2014 ;2613484']BIS save in SP (happened in showcase' date=' haven´t tried in MP or Scenarios yet)[/quote']Well SP isn't my main intrest so whatever is working at the moment there i'm happy with it. Play as local host it will be just like SP but with stable behavior. I am making missions and would like to trigger an evac helicopter to fly in and pick my squad up, then fly them to our base. I understand how to use triggers, and don't seem to have this problem with convoys or anything else for that matter. Here are the steps I follow. First I spawn an evac helicopter on the map..about 1km away from where I will create the trigger zone. I create a trigger zone with the WEST PRESENT function active. I make sure my evac chopper is selected, then hit spawn 1 waypoint, and click the map where I want the evac to pick us up. I finish by hitting the stop capturing button. When I run into the zone, nothing happens. The evac chopper just sits there and is not triggered to pick me up. What am I doing wrong? Can someone link a tutorial that shows how this can be done? This mod is great otherwise. Have you tried the newest version? Share this post Link to post Share on other sites
Spoor 23 Posted February 1, 2014 Thanks for the new version Shay .. outstanding .. more than that Share this post Link to post Share on other sites
lawndartleo 109 Posted February 1, 2014 Shay, you deserve a steak.... .... or really good tofu, if you vegan. Thanks again for making ArmA III worth playing. Share this post Link to post Share on other sites
banky 4 Posted February 1, 2014 Love the new features. Only issue I have is every time I use "Secure HVT" in the mission wizard, it will assign the task, then automatically complete it right after. Anybody else getting this, or can check it out so I know it's not something on my end? Share this post Link to post Share on other sites
denco 16 Posted February 2, 2014 Thanks for the update Shay. There is one small issue I'm having. Whenever I tell my AI group to GetIn vehicle they don't. They move towards the waypoint but once they get there the AI leader doesn't issue the command for get in. Weird since it worked before this update. Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted February 2, 2014 (edited) Well SP isn't my main intrest so whatever is working at the moment there i'm happy with it. Play as local host it will be just like SP but with stable behavior. ZAM Glasses had the same problem -> http://forums.bistudio.com/showthread.php?163658-ZAM-Glasses&p=2609108&viewfull=1#post2609108 Playing a mission in MP and doing the same, seemed to not reproduce the error (it is a SP and Showcase specific bug, couldn´t play scenario mission as they´d freeze before even start, and showcase have the freeze after reloading and using 3D editor) but if it happens in MP I´ll let you know! It is not gamebreaking, but is annoying, take your time, but please don´t forget it under the carpet lol cheers! Edited February 2, 2014 by Corporal_Lib[BR] Share this post Link to post Share on other sites
wedieyounge 10 Posted February 2, 2014 Mr Shay, could u please place a mod version and updated date on the top of the first post, right after the mod name or something? So it's easy to see when the new version has been release. Like... [sP/CO] MCC Sandbox 3 - Mission Control Center Version: RC 17 [01 FEV 14] Author: shay_gman Download: <link> <rest of the post> [size=5][b][color="#339966"][sP/CO] MCC Sandbox 3 - Mission Control Center[/color][/b][/size] [color="#FF8C00"]Version:[/color] [size=4][color="#cc0033"][b]RC 17 [02 FEV 14][/b][/color][/size] [color="#FF8C00"]Author:[/color] [color="#cc0033"]shay_gman[/color] [color="#FF8C00"]Download:[/color] [color="#cc0033"]<link>[/color] Would be awesome, Sr. Also, if everyother modder could use some kind of format like this, so we all know when the mod has been updated. Thx! Share this post Link to post Share on other sites
deniodan 15 Posted February 2, 2014 Hey Shay! Great Tool you have here! Can you make possible the use of custom scripts on the presets of the 3D Editor? Share this post Link to post Share on other sites
taumargin 13 Posted February 2, 2014 Great work thanks for the update Shay :cool: Share this post Link to post Share on other sites
denco 16 Posted February 2, 2014 Thanks for the update Shay.There is one small issue I'm having. Whenever I tell my AI group to GetIn vehicle they don't. They move towards the waypoint but once they get there the AI leader doesn't issue the command for get in. Weird since it worked before this update. I found out why this is happening. For some reason all vehicles spawned using the 3D editor are locked even if you spawn them empty. Share this post Link to post Share on other sites
GranolaBar 10 Posted February 2, 2014 There is a new version of the VAS if you want include it in the next version. UPDATE: v2.4 Notes: Compatible Attachments: Added in the functionality for limiting the attachments but not fully tested with every addon pack. Please supply feedback! New stringtable.xml remember to overwrite the old one with it! Change log: Added: The new attachment list box checks against the config for restricted attachments. Added: French Translations for new prompts & Other localizations added in earlier builds (need more). Changed: Listbox scrollbar resources changed (looks slightly different). Fixed: Auto-scroll issue with scrollbars (Related to above change). Download: Virtual Ammobox System (VAS) v2.4 Share this post Link to post Share on other sites
peewee678 10 Posted February 2, 2014 Thanks again Shay! Tiny thingy: you included the wrong changelog (r14) in the download (i.e. the one I downloaded this morning (feb. 14) Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted February 2, 2014 Hello, After being revived, I lost all my weapons (but not my bags). Has anybody got this bug too ? Thx. Share this post Link to post Share on other sites
Trister 10 Posted February 2, 2014 Hello,After being revived, I lost all my weapons (but not my bags). Has anybody got this bug too ? Thx. Yes we have this problem as well. We just haven't tested it to see if it's MCC causing it as we have a few mods installed. On another note. MCC and VAS isn't playing nicely together. I have limited certain weapons to show up in VAS. However the filtered weapons work when MCC is not enabled. I'm not sure if it's a conflict with VAS, MCC, or both. Share this post Link to post Share on other sites
robowilso 40 Posted February 3, 2014 1. are these problems isolated to Multiplayer only or shared by single player use also??? 2. From what i've seen from exploring the interiors of 'MCC' & extensive use of the module; VAS is simply applied to the chosen editor item in the same manner you would add it to an editor items 'init' line yourself. I will try using the 'Box_Generator' function to check if all weapon/uniform/items are correctly being called. Will report back with my findings. Thank you for all of the qualty gaming shay_g_man. Share this post Link to post Share on other sites
lemondemon 11 Posted February 3, 2014 I got problems with 3d editor and VAS. In 3d items dont spawn on map and if they do only after next spawn (if i want 1 car i have to spawn 2). My team had to upload to server older version :( Share this post Link to post Share on other sites