evromalarkey 150 Posted March 28, 2014 Choo Choo hype train called ACRE2 :D Anyway no rush, but video would be nice, don't forget to include a few mines there as in previous video :D Share this post Link to post Share on other sites
BL1P 35 Posted March 28, 2014 Whats is this Life thing of which you speak ? Share this post Link to post Share on other sites
kgino1045 12 Posted March 28, 2014 Stop trolling him guys D: Share this post Link to post Share on other sites
Sterlingarcherz101 15 Posted March 28, 2014 Patience is a virtue. Tracker dates are for internal use only (and even then subject to change radically). :)While technically the system is beta quality as of now, the content is not! I might have a little video teaser soon though of something nice. ;) Also I do have a life I am trying to fumble through outside of ACRE as well! :D Is it going to be as easy and straight forward as acre original was key binding wise. I don't use default keys so just curious. Share this post Link to post Share on other sites
lithiumfox 10 Posted March 28, 2014 Patience is a virtue. Tracker dates are for internal use only (and even then subject to change radically). :)While technically the system is beta quality as of now, the content is not! I might have a little video teaser soon though of something nice. ;) Also I do have a life I am trying to fumble through outside of ACRE as well! :D Excitement. :D Share this post Link to post Share on other sites
noubernou 77 Posted March 28, 2014 Is it going to be as easy and straight forward as acre original was key binding wise.I don't use default keys so just curious. Yep, hopefully easier. The format is now a standard ini file in the userconfig dir. Share this post Link to post Share on other sites
kgino1045 12 Posted April 3, 2014 I hope you dev guys don't stuck in that trouble too much, how's going? things got solved? at least a bit? or the video you said upload? Share this post Link to post Share on other sites
TheBigOne_014 16 Posted April 14, 2014 Any news NouberNou!?!? Share this post Link to post Share on other sites
noubernou 77 Posted April 14, 2014 Sorry things have been a bit hectic the last couple weeks. I was gone on holiday two weeks ago, school started up again last week, and week after next I am gone again out of town for two weeks (though hopefully I will have a dev environment with me). I have been tooling around with some experimental ideas in the mean time and putting the finishing touches on the new radio (well the old new radio haha) so that it can be used (it isn't radio feature complete, that will take quite a bit more time, but it is usable). Share this post Link to post Share on other sites
TheBigOne_014 16 Posted April 14, 2014 No need to say sorry, just wondering how things were going! Keep it up, and have good holidays. ;) Share this post Link to post Share on other sites
diesel5187 73 Posted April 14, 2014 In the end it will undoubtedly be worth it, i am sure we all appreciate the update! Share this post Link to post Share on other sites
LykosMactire 298 Posted April 15, 2014 In the end it will undoubtedly be worth it, i am sure we all appreciate the update! Will ACRE2 be compatible with ShackTacs Volume mod from arma 2 like the current one people use in a3 is Share this post Link to post Share on other sites
Harzach 2516 Posted April 15, 2014 Will ACRE2 be compatible with ShackTacs Volume mod from arma 2 like the current one people use in a3 is The compatibility of st_volume is on ShackTac, not the ACRE team, and it's pretty safe to say that ST will be supporting ACRE2. Share this post Link to post Share on other sites
noubernou 77 Posted April 16, 2014 The API is still the same there so it should still work, most likely with little change. Share this post Link to post Share on other sites
acesential 3 Posted April 18, 2014 Curious- and I'm sorry if this question has been asked before, but are there any plans on having ACRE work with the new Zeus mode in any way? Share this post Link to post Share on other sites
Noztra 10 Posted April 18, 2014 Nice mate.. GJ.. :) Share this post Link to post Share on other sites
jsmuk 13 Posted April 19, 2014 Curious- and I'm sorry if this question has been asked before, but are there any plans on having ACRE work with the new Zeus mode in any way? What would need to be done? I can't think of anything ACRE would have to do to work with zeus. (Apart from maybe some sort of god hearing / talking mode to listen in every frequency but apart from that) Share this post Link to post Share on other sites
alduric 10 Posted April 19, 2014 It would be cool to add support ACRE for controled AI by Zeus ( mind-control or whatever it was called ) Share this post Link to post Share on other sites
Harzach 2516 Posted April 19, 2014 It would be cool to add support ACRE for controled AI by Zeus ( mind-control or whatever it was called ) You want to control AI through TeamSpeak/ACRE? Share this post Link to post Share on other sites
JKNuke12 2 Posted April 19, 2014 You want to control AI through TeamSpeak/ACRE? No, when you remote control an AI through Zeus, acre keeps your voice tied to your actual character. We're saying that it would be a cool feature if you voice went with you when taking over an AI unit. Share this post Link to post Share on other sites
Harzach 2516 Posted April 19, 2014 No, when you remote control an AI through Zeus, acre keeps your voice tied to your actual character. We're saying that it would be a cool feature if you voice went with you when taking over an AI unit. Ahhh, gotcha. Share this post Link to post Share on other sites
alduric 10 Posted April 19, 2014 It would be cool to run with ak47 into players patrol with screaming " ALLAHU AK'BAR " :D Share this post Link to post Share on other sites
TheBigOne_014 16 Posted April 22, 2014 Image Teaser on FB Even though the internet is down here, work continues! Just a teaser image of the revamped AN/PRC-148! Share this post Link to post Share on other sites