coldestvisionz 1 Posted March 7, 2013 (edited) http://www.us7thcavalry.com/Memoirs/memoirs_3-7_IW-001_2003.htm <---- Check this out! Edited July 22, 2014 by coldestvisionz Project no longer available Share this post Link to post Share on other sites
Archosaurusrev 12 Posted March 7, 2013 I can't mod worth shit, but I wil support the project, this is something I wanna see. Share this post Link to post Share on other sites
astast 12 Posted March 7, 2013 Sounds very interesting i must admit i know i have made a few mich helmets that might be on the level of the arma 3 engine but then again i'm not so sure they were used in Iraq during the invasion. Anyway sounds very interesting :D and good luck Share this post Link to post Share on other sites
BLACKHAWK1090 1 Posted March 7, 2013 Sounds alright, I hope it turns out well it seems like a worthy project. Share this post Link to post Share on other sites
Jex 1 Posted March 7, 2013 Can the engine support the planned terrain. Arma 2 Chernarus was said to be about the largest you can go on this kind of engine, I think it was a BIS dev that said this so you might want to look into that but yes, sounds awesome - good luck :) Share this post Link to post Share on other sites
Redphoenix 1540 Posted March 7, 2013 Nope, you can go bigger. Take a glimps at taviana. It's some kind of four times the size of Chernarus, if not even more.... Share this post Link to post Share on other sites
stupidwhitekid75 11 Posted March 7, 2013 Try contacting the Lost Brothers team. They did not do any 2000+ conflicts in Iraq but they did do a lot of work creating a mod based off of the First Gulf War, modeling Iraqi, Saudi, US and Qatari militaries. Maybe you guys could work together. Share this post Link to post Share on other sites
Addetter 10 Posted March 8, 2013 I approve this :) Not a huge fan of the futuristic setting, i prefer a more present day setting. Share this post Link to post Share on other sites
p0inT 1 Posted March 8, 2013 I would like to help, but like Archosaurusrev i cant mod either, but i got alot gear knowledge, by allmost all US mil. at that time! Share this post Link to post Share on other sites
coldestvisionz 1 Posted April 28, 2013 Sorry for such a long departure. I'm not sure if this would actually work on any kind of consumer level. I don't see how anyone would actually WANT to go through with a 300+ mile drive. The amount of work for something no one would play seems like a waste of time. Don't get me wrong though, the achievement of actually doing such a thing would be pretty spectacular, but the long waiting of just driving in a desert for days on end would be mind numbing. Maybe just a couple scripts during the battles would suffice? During our cavalry charge, each battle become more and more ferocious. It all culminated in one of the most amazing battles in modern times when only half of Apache troop fought and destroyed an entire squadron of T-72's in Iraq's final stand during the Fall of Baghdad. Share this post Link to post Share on other sites
froggyluv 2136 Posted April 28, 2013 I don't see how anyone would actually WANT to go through with a 300+ mile drive. Sure we do. What the hell was the name of that Finnish mod? FDF. I remember one mission where I ran for maybe 38 minutes real time...? Anyways -sounds great and best O' luck! Share this post Link to post Share on other sites
brad7 4 Posted April 29, 2013 Will this be like in the series Generation kill? If so them open humvees would be niceee Share this post Link to post Share on other sites
HorbeySpector 164 Posted April 29, 2013 amazing initiative! :) Share this post Link to post Share on other sites
adumb 0 Posted April 29, 2013 Not to pimp anything, but we over at combat will have most, if not all the wheeled and tracked stuff, to make such a huge project work. PM me if you would like to chat about joining up. Share this post Link to post Share on other sites
astast 12 Posted April 30, 2013 Just one question... did you want US army forces in the mod aswell? or is it only marines? this could be interesting whatever the answer is Regards Share this post Link to post Share on other sites
coldestvisionz 1 Posted May 1, 2013 The 7th Cavalry is in the United States Army. The other factions include the Fadayeen Special Forces, and the Republican Guard. Share this post Link to post Share on other sites
astast 12 Posted May 1, 2013 Oh yea i forgot that jesus i must have been tired when i wrote that one... Thanks anyway Share this post Link to post Share on other sites
smokedog3para 365 Posted May 1, 2013 (edited) @brad gk is already a mod for a2 stay frostie http://www.youtube.com/watch?v=Oyae5QvWIC8also wheres captain america @ op I have some ied objects and improvised launchers that were used in iraq check my blog to see some of what i have not released yet Edited May 1, 2013 by SmokeDog3PARA Share this post Link to post Share on other sites
astast 12 Posted May 1, 2013 Hmmm... This could work... http://i1.minus.com/ibeWlmsIqnbTmd.png Share this post Link to post Share on other sites
coldestvisionz 1 Posted May 1, 2013 oddly enough, NO IED's were used during this Cavalry charge. IED's came during the occupation. In Fact, this whole situation will only be spanning just over 3 weeks. Share this post Link to post Share on other sites
jacknorrisuk 146 Posted May 1, 2013 Interesting. I support it. For me what's selling your idea right now is you. Your experiences and personality are the most important thing to translate to the project, and you've already conveyed that you can do that, in theory. If you can assemble a team and get it going, I would love to play it - however many 300 mile drives there are :) Share this post Link to post Share on other sites
coldestvisionz 1 Posted May 2, 2013 (edited) Well, skype sessions are going on here shortly. Got a talent? Item:weather effects. There will be a sand storm situation that, if done right, will blow us all away! Think Apocalypse Now, but in a desert. Item:special scripting for NPC and player models. 5-10 second real time action sequences. Item:Multiple custom made models Item:UI/menu specialist Item:terain/map specialist. Item:Voice acting and recording specialist Item:Vehicular physics scripting specialist: Bradleys - Abrams Item:You! Yes, You... the one reading this. At least sign up for testing phases! This list will be updated when needed. What is needed RIGHT NOW: Project Manager Edited May 3, 2013 by coldestvisionz Share this post Link to post Share on other sites
Brain 12 Posted May 2, 2013 Well, skype sessions are going on here shortly. Got a talent? Item:weather effects. There will be a sand storm situation that, if done right, will blow us all away! Think Apocalypse Now, but in a desert. Item:special scripting for NPC and player models. 5-10 second real time action sequences. Item:Multiple custom made models Item:UI/menu specialist Item:terain/map specialist. Item:Voice acting and recording specialist Item:Vehicular physics scripting specialist: Bradleys - Abrams Item:You! Yes, You... the one reading this. At least sign up for testing phases! This list will be updated when needed. I know a few good voice actors, I'll ask them if they're interested! Share this post Link to post Share on other sites
astast 12 Posted May 5, 2013 So we are slowly getting some units going! so far i have made the helmet it's on it's way for textures and then config. JeffersPang also made a PASGT NVG Helmet Mount for the helmet: After the mount is prepared for textures and i have made some goggles then i will start on the BDU's Share this post Link to post Share on other sites
fluttershy 2 Posted May 5, 2013 Here is the PASGT without NVG mount but including some textures and normal mapping, enjoy. Though i dont know if the color difference in the camo is correct since aviable media on the web is all over with different colors. Image is above 100kb so i put down a link Share this post Link to post Share on other sites