Greater007 0 Posted August 18, 2016 Yeah i read it now. I am new with Arma and Bohemia games. :D Share this post Link to post Share on other sites
Spiretail 0 Posted August 29, 2016 I have problem with CPU usage, only one core out of 8 is working . 1 core is 80% others are 20%. Is there any fix to it? Sp plays good but multyplayer fps is low. Tried Arma launcher. In the Arma Launcher, go to Parameters > Advanced > + Advanced > Make sure the box on CPU Count is Checked > Change the Value in CPU Count to 8. You can do this with MaxMemory, and MaxVRAM, just make sure not to go over the specs of your system. Share this post Link to post Share on other sites
VII.Racetrack -ITA- 4 Posted September 16, 2016 In the Arma Launcher, go to Parameters > Advanced > + Advanced > Make sure the box on CPU Count is Checked > Change the Value in CPU Count to 8. You can do this with MaxMemory, and MaxVRAM, just make sure not to go over the specs of your system. I READ ALL OF THE TOPIC IN LIKE A WEEK XD I Did this and but it didn't change nothing or just a very very small improvement that I can't see... The question is......... If I'm Hosting with the Server Console of Arma and I connect my self to it with the game... Do this MaxMemory Steal memory from the Server? I mean.. If I set MaxMem to 10240 (whic I did) but the game actually is using only 5 Gb, can the server have access to the rest of the 5 Gb available or the MaxMem command prevent any other application to use it? It is better to assing the memory to the Client via Launcher or to the Console with code in the .exe? Share this post Link to post Share on other sites
das attorney 858 Posted September 16, 2016 They're discrete processes, like any other process on your computer, so they will each try and use available memory. Btw - maxmem 10240 is not what you think it is. The game will only use 2047 max. Share this post Link to post Share on other sites
VII.Racetrack -ITA- 4 Posted September 16, 2016 They're discrete processes, like any other process on your computer, so they will each try and use available memory. Btw - maxmem 10240 is not what you think it is. The game will only use 2047 max. Ah okay and there's no way to change it.. Ok got it . Thx! Share this post Link to post Share on other sites
lex__1 422 Posted September 17, 2016 They're discrete processes, like any other process on your computer, so they will each try and use available memory. Btw - maxmem 10240 is not what you think it is. The game will only use 2047 max. Incorrect statement. It is necessary to look in the system monitor, memory use by each process. http://imgur.com/a/QJF1O It is possible even to clear the memory occupied with process, at this time when process works. http://imgur.com/lhuWt16 Only it won't solve a problem of falling of FPS. A problem in the size of the file of the marked-out virtual memory of process. The volume of the marked-out virtual memory of process is limited, for the reason that arma3\32bit can't work with addresses to memory more than a volume 3200mb. There is no correct work of process of arma3.exe with the marked-out virtual memory. I hope BIS it can do when to correct that. Share this post Link to post Share on other sites
nikiforos 450 Posted September 17, 2016 IMO this a pointless thread! BIS don't care or can't do anything about it. Either accept the fact that game is a disaster in terms of optimization/CPU utilization or move on and play other games. Share this post Link to post Share on other sites
lex__1 422 Posted September 17, 2016 IMO this a pointless thread! BIS don't care or can't do anything about it. Either accept the fact that game is a disaster in terms of optimization/CPU utilization or move on and play other games. Yes senseless thread. If only BIS doesn't wish to draw attention of players Arma2 to Arma3. Share this post Link to post Share on other sites
das attorney 858 Posted September 17, 2016 Incorrect statement. It is necessary to look in the system monitor, memory use by each process. http://imgur.com/a/QJF1O It is possible even to clear the memory occupied with process, at this time when process works. http://imgur.com/lhuWt16 Only it won't solve a problem of falling of FPS. A problem in the size of the file of the marked-out virtual memory of process. The volume of the marked-out virtual memory of process is limited, for the reason that arma3\32bit can't work with addresses to memory more than a volume 3200mb. There is no correct work of process of arma3.exe with the marked-out virtual memory. I hope BIS it can do when to correct that. We're talking about different things. Share this post Link to post Share on other sites
domokun 515 Posted September 17, 2016 IMO this a pointless thread! BIS don't care or can't do anything about it. Either accept the fact that game is a disaster in terms of optimization/CPU utilization or move on and play other games. I think that's unfair. BIS do care and they have been doing something about it; they've been developing and testing a wide range of memory allocators over the past year. In fact I'd argue that they've been trying too hard, resulting in better performance but worse stability. BIS is also developing a new engine called Enfusion based on an engine called Enforce which they acquired through the acquistion of the fellow-Cezch studio, Black Element. Enfusion was recently deployed to the Dev branch of DayZ and offers substantial (50-100%) improvements in performance. I'm not suggesting your post was pointless but I will suggest that you accept these facts or move on. 4 Share this post Link to post Share on other sites
lex__1 422 Posted September 17, 2016 Everything is right. BIS strives for triumph of a victory over search of solutions of this problem. We try to find optimum solutions in this thread, at this forum.Thanks to these general discussions, I could find optimum settings for the personal computer and play the favourite Warfare mode with FPS 60-45. Yes, still there is an emergence of mistakes with memory. But bigger time of game steadily well. Share this post Link to post Share on other sites
Desrt 2 Posted September 20, 2016 IMO this a pointless thread! BIS don't care or can't do anything about it. Either accept the fact that game is a disaster in terms of optimization/CPU utilization or move on and play other games. They don't care? What? They've been trying a lot, I don't think there's any way for a company not to care about their game's performance. 2 Share this post Link to post Share on other sites
sammael 366 Posted September 24, 2016 v 1.64 CPU 12% GPU 100% :icon_wink: 1 Share this post Link to post Share on other sites
izas 0 Posted October 1, 2016 the main problem is that the engine is from the time of operation Flashpoint. It is time to change it radically, or update. i have i7 6700k and sli 1070 16 gb ram and dont have stable 60 fps even in low preset. so that is the point. Share this post Link to post Share on other sites
domokun 515 Posted October 1, 2016 the main problem is that the engine is from the time of operation Flashpoint. It is time to change it radically, or update. i have i7 6700k and sli 1070 16 gb ram and dont have stable 60 fps even in low preset. so that is the point. Very nice setup. Are you talking about SP or MP? Also what settings do you use? (Options/Video) Because I think something is badly configured with your PC and/or Arma. For example, I have a 3570k @ 4.4 + 970 @ 980 and I get 60-80 fps in SP @ 1200p with High-Ultra settings and 2500m Draw Distance. Also this graph seems to agree that 6700k + 1070 should provide good 60+ fps: Share this post Link to post Share on other sites
n07ear 0 Posted October 5, 2016 No problem playing PC computer .ain this world for excellent work Share this post Link to post Share on other sites
Guest Posted October 9, 2016 v 1.64 CPU 12% GPU 100% :icon_wink: ^ default malloc, xtbmalloc, lowering gfx settings, limiting draw distance. Doesn't matter, at one point it will hit that 'magic' mark and ploof: 2-5 fps 3-5% GPU (GPU 1 and 2) 10% CPU i7 4790k @ 4.9GHz SLI 1080 Running native 4K ultra. Share this post Link to post Share on other sites
ViperAleks 7 Posted October 12, 2016 ^ default malloc, xtbmalloc, lowering gfx settings, limiting draw distance. Doesn't matter, at one point it will hit that 'magic' mark and ploof: 2-5 fps 3-5% GPU (GPU 1 and 2) 10% CPU i7 4790k @ 4.9GHz SLI 1080 Running native 4K ultra. Stop check CPU loading for multi core CPUs. ARMA2 and ARMA3 are not good to utilize many cores of the CPU. The game mostly uses only one core. It means that you always will get low CPU percentage on multi core CPUs. The problem is that other games and programs work fine on these CPUs, but ARMA3 is not. Share this post Link to post Share on other sites
axonmagnus 13 Posted November 29, 2016 man this so sad :( , a pc exclusive which doesnt even fully utilise the system hardware , wow , what kind of monster let this happen :( , been trying to get my group of friends to join me in arma 3 , they cannot and will not stand for the shitty fps :( , they think am retarded for even defending arma 3 , they were even more bummed out when ashley a buddy of mine linked us this thread :( sucks it be my first and last Bohimia title :( 1 Share this post Link to post Share on other sites
Vasily.B 529 Posted November 29, 2016 man this so sad :( , a pc exclusive which doesnt even fully utilise the system hardware , wow , what kind of monster let this happen :( , been trying to get my group of friends to join me in arma 3 , they cannot and will not stand for the shitty fps :( , they think am retarded for even defending arma 3 , they were even more bummed out when ashley a buddy of mine linked us this thread :( sucks it be my first and last Bohimia title :( I'm pausing with this title also. On brand new pc, i got same fps as on older one. No matter of settings, i can run EVERY known title on ultra/very high but not arma 3. 1 Share this post Link to post Share on other sites
axonmagnus 13 Posted November 29, 2016 I'm pausing with this title also. On brand new pc, i got same fps as on older one. No matter of settings, i can run EVERY known title on ultra/very high but not arma 3. what were your previous system specs ? Share this post Link to post Share on other sites
domokun 515 Posted November 30, 2016 man this so sad :( , a pc exclusive which doesnt even fully utilise the system hardware , wow , what kind of monster let this happen :( , been trying to get my group of friends to join me in arma 3 , they cannot and will not stand for the shitty fps :( , they think am retarded for even defending arma 3 , they were even more bummed out when ashley a buddy of mine linked us this thread :( sucks it be my first and last Bohimia title :( Methinks your friends have shitty PCs because honestly, provided your PC: a. has a fast CPU (3.5+ GHz) b. doesn't run an AMD CPU c. has a mid-range graphics card (GTX 970, 1060) You can play A3 at 60 fps in 1080p: https://i.imgur.com/R94DDHh.png If you meet the above criteria and still experience "shitty" (<30 fps?), then you're probably suffering from: i. too high a View Distance (1600m is more than enough for most, unless you're a pilot) ii. inefficiently design missions (Altis Life, etc.) iii. over-populated servers (although A3 supports 100 players, anything over 30 will slow considerably & 60+ is likely to be really slow) iv. weak server (yes it does have impact) Share this post Link to post Share on other sites
axonmagnus 13 Posted November 30, 2016 Methinks your friends have shitty PCs because honestly, provided your PC: a. has a fast CPU (3.5+ GHz) b. doesn't run an AMD CPU c. has a mid-range graphics card (GTX 970, 1060) You can play A3 at 60 fps in 1080p: https://i.imgur.com/R94DDHh.png If you meet the above criteria and still experience "shitty" (<30 fps?), then you're probably suffering from: i. too high a View Distance (1600m is more than enough for most, unless you're a pilot) ii. inefficiently design missions (Altis Life, etc.) iii. over-populated servers (although A3 supports 100 players, anything over 30 will slow considerably & 60+ is likely to be really slow) iv. weak server (yes it does have impact) its bloody amazing how people like you just defend them like this , i have 93 games on my steam library and arma 3 is the only one that runs like shit, smite a fuckin moba uses more system resources than arma ever does , how can you even justifiy the tragedy when it stats on their recommended specs that even that hardware would not even be able to run it , i cant help but feel like you are a shill ,just shillin , ffs just look at just how many people in this tread i affected by this , both intel and amd Share this post Link to post Share on other sites
domokun 515 Posted November 30, 2016 its bloody amazing how people like you just defend them like this , i have 93 games on my steam library and arma 3 is the only one that runs like shit, smite a fuckin moba uses more system resources than arma ever does , how can you even justifiy the tragedy when it stats on their recommended specs that even that hardware would not even be able to run it , i cant help but feel like you are a shill ,just shillin , ffs just look at just how many people in this tread i affected by this , both intel and amd I'm no shill - I have x3 more games than you in my Steam Library ;) Also I justify my comments because: a. A3 tries to do stuff no other game does (12km draw distance?). That comes at a price. In an ideal world that price would be free. But in the real-world simulators/sandbox often require lots of horsepower, e.g. DCS, Total War series, Witcher 3, Company of Heroes 2, Project Cars, Crysis 3, Just Cause 3, Metro Last Light Redux, etc. b. benchmarks indicate that a good ($1000) PC can run A3 fine (60+ fps at 1080p) c. I work in software development and so appreciate the conflicting interests of fixing old stuff (QA) vs developing new stuff (sales) Don't get me wrong. I'm not and I've never pretended that A3 was, is nor ever will be perfect. Do I wish performance was better? Sure. Do I lament that my CPU and GPU usage fluctuate between 40-80%? Sure. My guess is that BI thought that the RV4 engine would improve over time. Instead I feel that we've reached its limits. BI suspected this long ago and so began testing the Enforcer engine that they acquired when they bought Black Element in 2010. My guess is that BI is using DayZ as a PoC for Enfusion (iteration of Enforcer). If the PoC is successful, BI will build A4 on Enfusion. But that's just pure speculation or an informed guess... Share this post Link to post Share on other sites
Llano 11 Posted November 30, 2016 I'm no shill - I have x3 more games than you in my Steam Library ;) Also I justify my comments because: a. A3 tries to do stuff no other game does (12km draw distance?). That comes at a price. In an ideal world that price would be free. But in the real-world simulators/sandbox often require lots of horsepower, e.g. DCS, Total War series, Witcher 3, Company of Heroes 2, Project Cars, Crysis 3, Just Cause 3, Metro Last Light Redux, etc. b. benchmarks indicate that a good ($1000) PC can run A3 fine (60+ fps at 1080p) c. I work in software development and so appreciate the conflicting interests of fixing old stuff (QA) vs developing new stuff (sales) And who plays Arma 3 with 12 km view distance? How come even the missions developed by BIS runs like shit with many people on them? The fact that they even market that you can play with over 60 people on servers is amazing. Everyone knows it will run like shit. Also, that benchmark is in singleplayer? To be honest it doesn't say shit. 60 fps in SP with what? 0 AI on a empty map? Most people here has problem with MP performance. Share this post Link to post Share on other sites