hogthar 295 Posted October 4, 2012 M4 variants with acog, aimpoint, eotech, Ir laser, lamp, front grip, grenade launcher and silencer. All type have camo version too. You can find in editor class/ammo/dm m4 weaponbox. ClassList: Short names: IR: IR laser LP: Lamp FG: Front grip GL: Grenade launcher SIL: Silender CCO: Aimpoint EO: Eotech RCO: Acog Camo: Camo paint // M4 Holo IR class DM_M4_EO_IR class DM_M4_EO_IR_SIL class DM_M4_EO_IR_FG class DM_M4_EO_IR_SIL_FG class DM_M4_EO_IR_GL class DM_M4_EO_IR_SIL_GL // M4A1 Holo LP class DM_M4_EO_LP class DM_M4_EO_LP_SIL class DM_M4_EO_LP_FG class DM_M4_EO_LP_SIL_FG class DM_M4_EO_LP_GL class DM_M4_EO_LP_SIL_GL // M4 CCO IR class DM_M4_CCO_IR class DM_M4_CCO_IR_SIL class DM_M4_CCO_IR_FG class DM_M4_CCO_IR_SIL_FG class DM_M4_CCO_IR_GL class DM_M4_CCO_IR_SIL_GL // M4 CCO LP class DM_M4_CCO_LP class DM_M4_CCO_LP_SIL class DM_M4_CCO_LP_FG class DM_M4_CCO_LP_SIL_FG class DM_M4_CCO_LP_GL class DM_M4_CCO_LP_SIL_GL // M4 Acog IR class DM_M4_RCO_IR class DM_M4_RCO_IR_SIL class DM_M4_RCO_IR_FG class DM_M4_RCO_IR_SIL_FG class DM_M4_RCO_IR_GL class DM_M4_RCO_IR_SIL_GL // M4 RCO LP class DM_M4_RCO_LP class DM_M4_RCO_LP_SIL class DM_M4_RCO_LP_FG class DM_M4_RCO_LP_SIL_FG class DM_M4_RCO_LP_GL class DM_M4_RCO_LP_SIL_GL //Camo M4 Holo IR class DM_CAMO_M4_EO_IR class DM_CAMO_M4_EO_IR_SIL class DM_CAMO_M4_EO_IR_FG class DM_CAMO_M4_EO_IR_SIL_FG class DM_CAMO_M4_EO_IR_GL class DM_CAMO_M4_EO_IR_SIL_GL //Camo M4A1 Holo LP class DM_CAMO_M4_EO_LP class DM_CAMO_M4_EO_LP_SIL class DM_CAMO_M4_EO_LP_FG class DM_CAMO_M4_EO_LP_SIL_FG class DM_CAMO_M4_EO_LP_GL class DM_CAMO_M4_EO_LP_SIL_GL //Camo M4 CCO IR class DM_CAMO_M4_CCO_IR class DM_CAMO_M4_CCO_IR_SIL class DM_CAMO_M4_CCO_IR_FG class DM_CAMO_M4_CCO_IR_SIL_FG class DM_CAMO_M4_CCO_IR_GL class DM_CAMO_M4_CCO_IR_SIL_GL //Camo M4 CCO LP class DM_CAMO_M4_CCO_LP class DM_CAMO_M4_CCO_LP_SIL class DM_CAMO_M4_CCO_LP_FG class DM_CAMO_M4_CCO_LP_SIL_FG class DM_CAMO_M4_CCO_LP_GL class DM_CAMO_M4_CCO_LP_SIL_GL //Camo M4 Acog IR class DM_CAMO_M4_RCO_IR class DM_CAMO_M4_RCO_IR_SIL class DM_CAMO_M4_RCO_IR_FG class DM_CAMO_M4_RCO_IR_SIL_FG class DM_CAMO_M4_RCO_IR_GL class DM_CAMO_M4_RCO_IR_SIL_GL //Camo M4 RCO LP class DM_CAMO_M4_RCO_LP class DM_CAMO_M4_RCO_LP_SIL class DM_CAMO_M4_RCO_LP_FG class DM_CAMO_M4_RCO_LP_SIL_FG class DM_CAMO_M4_RCO_LP_GL class DM_CAMO_M4_RCO_LP_SIL_GL http://www.armaholic.com/datas/users/arma2oa_2012-02-15_05-10-53-02_4.jpg (319 kB) http://www.armaholic.com/datas/users/arma2oa_2012-02-15_05-20-09-49_4.jpg (559 kB) http://www.armaholic.com/datas/users/arma2oa_2012-02-15_05-22-16-54_4.jpg (353 kB) http://www.armaholic.com/datas/users/arma2oa_2012-02-15_05-26-02-14_4.jpg (348 kB) Download page: http://www.armaholic.com/page.php?id=16248 ---------- Post added at 15:36 ---------- Previous post was at 15:30 ---------- Update: I am updating my m4 variants mod. Fixed some bugs example acog reticule is correct now. Also I retextured the M4, its black and little dirty with scratches (camo version isn't changed). I renamed the pack because this mod isn't an M4 pack modification anymore, I have some present for you and I will also create a replacement pack. http://www.armaholic.com/datas/users/design_mastery_weapons_1_4.jpg (332 kB) http://www.armaholic.com/datas/users/design_mastery_weapons_2_4.jpg (175 kB) http://www.armaholic.com/datas/users/design_mastery_weapons_3_4.jpg (199 kB) http://www.armaholic.com/datas/users/design_mastery_weapons_4_4.jpg (216 kB) http://www.armaholic.com/datas/users/design_mastery_weapons_5_4.jpg (179 kB) Share this post Link to post Share on other sites
khaki 10 Posted October 5, 2012 Looking forward to the update, will the bug fix for the ACOG stop it from being highly inaccurate? Also do you have a general idea when you might release it? Keep up the good work! ;) Share this post Link to post Share on other sites
gatordev 219 Posted October 6, 2012 Definitely looking forward to your update. Since I never saw your 1.0 version here, I happened to see it on Armaholic and downloaded it and was immediately hooked. Share this post Link to post Share on other sites
lao fei mao 21 Posted October 6, 2012 Looks great, but would be better if attach Laser or torch on the right side. Share this post Link to post Share on other sites
Tom_48_97 523 Posted October 6, 2012 Nice work! Have you made a crate? BTW, I agree with Lao. Share this post Link to post Share on other sites
Gruman 123 Posted October 6, 2012 Looks great, but would be better if attach Laser or torch on the right side. +1 Great work on the pack. Really like how you did the ACOG. Works great with a TrackIR. How about a version with a Aimpoint Micro T-1 and maybe a magnifier Combo? Share this post Link to post Share on other sites
AlexVestin 24 Posted October 6, 2012 Hey, Hogthar, are you planning something for ArmA3? I haven't seen anything confirmed for there being m4s straight out of the box in A3. The few base models + the attachments only are needed. Then you've got a hell of a lot of m4s that you can configure yourself :) Share this post Link to post Share on other sites
islesfan186 83 Posted October 6, 2012 It would be cool to have different optics instead of the basic EOTech, aimpoint, ACOG. Also you can have the lamp and laser on the weapon at the same time. ASC core weapons has it so you just hit the "U" key to switch between light or laser. Share this post Link to post Share on other sites
hogthar 295 Posted October 8, 2012 Khaki: i retextured reticule and now correct way of zero. The original 2D acog seems your eyes sticks in lens, but it's not realistic. In my pack the acog 3D and it's follow your hand(your eye not follow the acog) so when your weapon angle shows elsewhere then the acog is not so accurate. tom_48_97: Yes, I made crate. swissMAG: I plan to create Micro T-1 but i think i can't do with magnifier Combo. AlexVestin: Yes, i want to convert this pack for arma 3. islesfan186: i want make more optics. Also i can't do what ASC core do because i can't programming well. Share this post Link to post Share on other sites
Cards525 10 Posted October 8, 2012 Hogthar, your work is brilliant mate :) keep it up. Brownie points if you duck-tape an Ipod Classic to one of them versions :P Share this post Link to post Share on other sites
dysta 10 Posted October 15, 2012 I've seen your WIP pictures on Armaholic, those looks good, but I think the Aimpoint M2 has too much tunneling (meaning the innards of the scope is blocking much of a view). Share this post Link to post Share on other sites
hogthar 295 Posted October 15, 2012 i make this picture in buldozer(arma 2 model view program), in game the sight is correct. ---------- Post added at 16:35 ---------- Previous post was at 16:32 ---------- Here some picture my aimpoint comp m2 version: Share this post Link to post Share on other sites
suhsjake 1 Posted October 15, 2012 I believe the name decal is supposed to look like this. http://img151.imageshack.us/img151/5518/dscn2237g.jpg Share this post Link to post Share on other sites
hogthar 295 Posted October 15, 2012 Accepted and edited. Actually i use Bis default decal name. CompML2 4 MOA Share this post Link to post Share on other sites
max power 21 Posted October 16, 2012 The speckly textured finish is difficult to get right. I made an attempt with my colt 3x20 sight. I found with gun finishes, a good start is to use a brush that looks like the kind of thing you're painting, and to use a lot of passes with the flow set very low (in photoshop). Between 1 and 5 percent. Share this post Link to post Share on other sites
Delta Hawk 1829 Posted October 16, 2012 Do you plan on making a colt 727 or Colt 609? Share this post Link to post Share on other sites
hogthar 295 Posted October 16, 2012 present work: m4, m4a1, m4a3, m16, m14, ak47, ak74, ak74su. First i finish these then i don't know, maybe yes. Share this post Link to post Share on other sites
Sonny_Boy 246 Posted October 27, 2012 B-E-U-T-FUL! Great work! Share this post Link to post Share on other sites
scarecrow398 43 Posted October 28, 2012 present work: m4, m4a1, m4a3, m16, m14, ak47, ak74, ak74su.First i finish these then i don't know, maybe yes. M4A3 (Bushmaster)? or is it supposed to be the M16A3? Also is it going to be a M16, or a A1, A2, A3, A4? Share this post Link to post Share on other sites
hogthar 295 Posted October 28, 2012 M4A3(because replacment pack) and m16a4, maybe i create m16a2 if my friend is back and finish his Black hawk Down missions. The first version of m4a3 is look like my m4a1 with different camo (or like a bis version) but then i want create like this: http://vp-sog.wz.cz/WWW.vp-sog.wz.cz/M4kratka2.jpg Share this post Link to post Share on other sites
Militant1006 11 Posted October 28, 2012 If you do a M16A2 for your friends black hawk down mission, then please at least consider doing either a Colt Model 727 or Colt Model 733, they haven't really been done much in Arma (I think CWR2 did a 733), and they go along perfectly with any USSF force pre-1997. Maybe some of these shots could be inspiration http://www.imfdb.org/images/thumb/0/09/BHDCommando-2.jpg/601px-BHDCommando-2.jpg http://www.imfdb.org/images/thumb/6/6d/BHD_2006.jpg/601px-BHD_2006.jpg http://www.imfdb.org/images/thumb/9/9f/BHDXM177E2-3.jpg/601px-BHDXM177E2-3.jpg http://www.imfdb.org/images/thumb/1/1b/BHDCommando-7.jpg/602px-BHDCommando-7.jpg http://www.imfdb.org/images/thumb/3/3b/BHDXM177E2-1.jpg/601px-BHDXM177E2-1.jpg Whatever weapons you do, I am looking forward to, your work is top notch! Share this post Link to post Share on other sites
Vilman 10 Posted October 28, 2012 Any idea to make some hungarian weapons ? AMD-65, AK-63D AMMSZ, Gepárd... PlÃÃÃÃÃÃÃÃz !!! :D Share this post Link to post Share on other sites
W0lle 1050 Posted October 28, 2012 Any idea to make some hungarian weapons ? AMD-65, AK-63D AMMSZ, Gepárd...PlÃÃÃÃÃÃÃÃz !!! :D The addon request thread is here. Nowhere in this thread Hogthar said he's taking requests. Share this post Link to post Share on other sites
hogthar 295 Posted October 28, 2012 Militantsausage: yes i think then I create the colt models. Vilman: If FlightHun want to finish his Hungarian project and he want cooperative with me then i help him and we create hungarian weapons. Share this post Link to post Share on other sites