pd3 25 Posted May 28, 2012 Seriously, I'm not seeing it and I'm getting an awful sinking feeling that we're going to have a lot of shitty random number generated dispersion compensating for its absence. Share this post Link to post Share on other sites
whiskeytango 11 Posted May 28, 2012 Is this a thinly veiled post that should be in the wishlist? Share this post Link to post Share on other sites
pd3 25 Posted May 28, 2012 No, because its basically been in every game since OFP Your weapon tracks independently of your perspective. This has been pretty much the definitive hallmark of the series. I'm watching some of the videos of the gameplay recently and I had completely overlooked amid the fantastic visuals the fact that this critical element to the game seemed to be missing. My face: Share this post Link to post Share on other sites
max power 21 Posted May 28, 2012 You seem to be all over the place. What exactly is your problem? If you're trying to eliminate the floating zone, check your game options. Share this post Link to post Share on other sites
pd3 25 Posted May 28, 2012 No, I'm aware you can modify this with ARMA 2. I prefer it on, turning it off makes it feel like I'm playing quake or unreal. However have they completely abandoned this for A3? They don't seem to showcase it in their promotional videos. Share this post Link to post Share on other sites
max power 21 Posted May 28, 2012 Oh, I see. You're saying that you're concerned there is no floating zone in ArmA 3. I don't see why they would replace the floating zone with something less sophisticated than their current system. Even if they did away with the floating zone, I don't think they would remove the way their gun barrels work. They just got weapon zeroing put in with OA! Share this post Link to post Share on other sites
pd3 25 Posted May 28, 2012 Oh, I see. You're saying that you're concerned there is no floating zone in ArmA 3.I don't see why they would replace the floating zone with something less sophisticated than their current system. Even if they did away with the floating zone, I don't think they would remove the way their gun barrels work. They just got weapon zeroing put in with OA! Yeah, pretty much. Not one of the videos as far as I've seen yet features the traditional dead zone, so I guess for demonstration purposes they've just disabled it. Still, I had a moment where I thought the worst. I probably shouldn't have such little faith in BIS, but stranger things have happened in this industry to companies that have become successful. Share this post Link to post Share on other sites
max power 21 Posted May 28, 2012 Well, maybe there's no floating zone anymore. The logical leap from videos to that, and from that to they've replaced their ballistics system with a hitscan one is pretty large, though. Share this post Link to post Share on other sites
Nicholas 5 Posted May 28, 2012 Seems like the same thing happened back when ArmA was getting worked on. ArmA + future games = dropping vection aiming? Share this post Link to post Share on other sites
CameronMcDonald 147 Posted May 28, 2012 I suspect (and hope to God) that the floating zone system makes a return - it is one of the things that, for me, defines the series. The fact that your rifle isn't surgically fixed to where your eyes are pointing and the fact that you can move the rifle without turning your whole body is so damn refreshing in a genre where a dot in the middle of the screen is forced upon everyone 99.9% of the time. Share this post Link to post Share on other sites
metalcraze 290 Posted May 28, 2012 When asked a question "is there going to be an aiming deadzone" Ivan Buchta replied "we are not cutting anything out". So at least when it comes to aiming deadzone ArmA3 should be fine. Seems like the same thing happened back when ArmA was getting worked on.ArmA + future games = dropping vection aiming? Oh my - even BF bashing is there :D Share this post Link to post Share on other sites
rye1 22 Posted May 28, 2012 Excellent! Fears allayed. Share this post Link to post Share on other sites
dmarkwick 261 Posted May 28, 2012 I think a lot of people disable dead-zone when TrakIR is being used (I do certainly) so maybe that's the reason you saw no evidence in the video. Share this post Link to post Share on other sites
[frl]myke 15 Posted May 28, 2012 I think a lot of people disable dead-zone when TrakIR is being used (I do certainly) so maybe that's the reason you saw no evidence in the video. I keep floating on, the movements feel more natural for me this way, even when using TrackIR. Share this post Link to post Share on other sites
Smurf 12 Posted May 28, 2012 IMO the floating zone should have a minimum value greater than 0. Is just idiotic to have the gun glued to the center of the screen. Share this post Link to post Share on other sites
zoog 18 Posted May 28, 2012 I suspect (and hope to God) that the floating zone system makes a return Makes a return? It never left :confused: Or are we talking about something totally different :/ Share this post Link to post Share on other sites
smookie 11 Posted May 28, 2012 IMO the floating zone should have a minimum value greater than 0. Is just idiotic to have the gun glued to the center of the screen. ze truth! unfortunately, NGH... Share this post Link to post Share on other sites
Undeceived 392 Posted May 28, 2012 Is just idiotic to have the gun glued to the center of the screen. Now I really look forward to read a explanation / reason of this! :) Share this post Link to post Share on other sites
heroes maker 10 Posted May 28, 2012 i think it will be just liek the trailers and stuff for ArmA 2, if you look closely the devs played it without floating zone, so maybe it will be the same for A3 Share this post Link to post Share on other sites
Minoza 11 Posted May 28, 2012 Seriously? I mean, we're talking about BIS here, they are trollin' us as usual. If there wont be (vection? dafuq is that anyways?) at release, rest assured it'll get modded fast. Oh and I know what he meant by vection, it's just I've heard that word for the first time... Share this post Link to post Share on other sites
max power 21 Posted May 28, 2012 Yeah, I don't know about the word vection either, but that same word was used in that arma thread linked to by Nicholas. I didn't know what it meant back then either. I think it must be a non english word, or a false cognate. Share this post Link to post Share on other sites
Smurf 12 Posted May 28, 2012 Now I really look forward to read a explanation / reason of this! :) What? Having your barrel poiting at the exact point every time is jsut bad. But thats in my opinion. I could just zero the float zone and have the advantage that it brings, but I would be cheating me! Share this post Link to post Share on other sites
Sealife 22 Posted May 28, 2012 Vection is the illusion of personal movement apparently When there is none . Not sure if the op is worried about the mix of recoil and floating zone amounts lacking in the videos ? Share this post Link to post Share on other sites
metalcraze 290 Posted May 28, 2012 Now I really look forward to read a explanation / reason of this! :) It makes aiming way too easy? BIS should work on extending the firefight time, not shortening it. Share this post Link to post Share on other sites