Matosh 34 Posted June 17, 2012 Well there are ACE modules that restrict other units to use morphine, epinephrine.... Share this post Link to post Share on other sites
Firefox88 10 Posted June 17, 2012 Yeah, but if those are on, is there a way to allow some other units (via scripts) to use medical supplies Share this post Link to post Share on other sites
Eskodas 1 Posted June 17, 2012 I have an issue Reloading where it doesn't actually reload, it does the animation but my clip stays the same, i have half a dozen+ in my bags and haven't used them yet, and the only way to solve this is via repacking then it lets me reload a full clip, but then it happens again later(i know i am not going through all of my mags, there are always ones that are full...it just doesn't chose them). Any idea whats going wrong? Edit- This gets to the point, where even if my mag is empty and i press R, it reloads but doesn't put a new clip in, i have to go through the scroll wheel menu and choose reload, then it works again. Share this post Link to post Share on other sites
Firefox88 10 Posted June 17, 2012 sounds to me like you are just checking your mag. I would double check your key binds. Share this post Link to post Share on other sites
m1n1d0u 29 Posted June 17, 2012 no help for my bug ? i reinstalled everything ! Share this post Link to post Share on other sites
eny 1 Posted June 17, 2012 (edited) Hi all can some one please clear this up for meI have ARMA 2 combined ops and latest ACE2 but what I need to know what version of CBA should I be running?. CBA CBA A2 or CBA OA Thanks P.S The dedi server all so has the same setup so would this have to be the same?. Thanks You can put all 3 folders into the one CBA folder and it will work, in fact, it's the only way I get mine to work without errors. Edited June 17, 2012 by eny missed out quote Share this post Link to post Share on other sites
stk2008 14 Posted June 17, 2012 You can put all 3 folders into the one CBA folder and it will work, in fact, it's the only way I get mine to work without errors. ohh thats a good idea will keep it tidy I will do this Thanks Share this post Link to post Share on other sites
eny 1 Posted June 17, 2012 ohh thats a good idea will keep it tidy I will do this Thanks Just to be clear, you have one folder called @CBA which has the CONTENTS of the other 2 folders pasted into it and keeping the same structure of folders, NOT one folder with 3 folders in called CBA, CBA OA and CBA A2. I hope that makes sense? Share this post Link to post Share on other sites
stk2008 14 Posted June 17, 2012 Yeah mate I got ya :). So in me start command I have this @CBA instead of @CBA;@CBA OA etc etc And in me ARMA2 DIR I have one folder called @CBA and in there I have the other two @CBA`s. Thanks for the tip I will deffo use this. Share this post Link to post Share on other sites
Matosh 34 Posted June 18, 2012 Is that no longer part of the mod? Yep Does it have something to do with having the steam version? Nope Share this post Link to post Share on other sites
gvse 10 Posted June 18, 2012 go to your root install directory (if it is steam, it will be Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead, if you have a BI copy, then it will be E:\Program Files\Bohemia Interactive\ArmA 2\) then go to the @ace folder, and then go into the clippi folder, and you'll see a program called "aceclippi", open it, and click the "Change manual options" button, and there you could enable your crosshair. Wonderful. Thank you for the reply! Share this post Link to post Share on other sites
columdrum 11 Posted June 18, 2012 Yeah, but if those are on, is there a way to allow some other units (via scripts) to use medical supplies Yes, and its all documented (scroll to ace_w_ismedic): http://wiki.ace-mod.net/Wounding_System+notes Share this post Link to post Share on other sites
maturin 12 Posted June 19, 2012 This isn't about a glitch in ACE; I'm just looking for an informed opinion. All hell just broke loose with my clan's game. On our server, and on the clan leader's PC, crucial ACE and ACRE functions have stopped working. Radio buttons no longer work (but localized audio does), interaction menus and healing are down, some players have disappearing scope markings, etc. My theory is that something is wrong with the CBA installation, to cause such a wide variety of malfunctions. Others blame the latest beta patch, but other servers and my local machine run everything perfectly. Could I be right? Share this post Link to post Share on other sites
xeno 234 Posted June 19, 2012 All hell just broke loose with my clan's game. On our server, and on the clan leader's PC, crucial ACE and ACRE functions have stopped working. Radio buttons no longer work (but localized audio does), interaction menus and healing are down, some players have disappearing scope markings, etc. Are you maybe using ASR ? If so: https://dev-heaven.net/issues/33476 Xeno Share this post Link to post Share on other sites
Zellfisch 1 Posted June 19, 2012 Hi there, is there a chance to make the M1 repairable? In domination for example it is not even possible to repair the M1 after placing it on the vehicle service point. After repair you start the engine and the fuel is suddenly gone. I read in another thread that this is partly on purpose for all the obvious and not so obvious reasons, but since we are just 3-4 players, it is more then ridiculous to blow up your tank just to force a respawn rather then being able to repair it after lifting it home. Thx in advance. Share this post Link to post Share on other sites
maturin 12 Posted June 19, 2012 Are you maybe using ASR ? If so: https://dev-heaven.net/issues/33476Xeno Thank you! I have seen hell, and it is this glitch. Share this post Link to post Share on other sites
m1n1d0u 29 Posted June 19, 2012 guys i installed windows 64bit on my computer and now when i launch ace the texture are just blurry but when i turn off it the game just run fine any idea ? (i run out of idea) ! Share this post Link to post Share on other sites
sickboy 13 Posted June 19, 2012 guys i installed windows 64bit on my computer and now when i launch ace the texture are just blurry but when i turn off it the game just run fine any idea ? (i run out of idea) ! Windows 7, or 8 preview? Share this post Link to post Share on other sites
m1n1d0u 29 Posted June 19, 2012 (edited) windows 7 Edit : do you want a ticket with full repro and .rpt ? Edited June 20, 2012 by M1n1d0u Share this post Link to post Share on other sites
metalcraze 290 Posted June 20, 2012 (edited) New beta breaks ACE. 1 mag is 1 kg now. A soldier with a standard equipment is carrying like ~80 kgs now Edit: It seems to affect only some magazines/items. F.e. does not seem to affect stanags. I'll test it more later and post a repro. Edited June 21, 2012 by metalcraze Share this post Link to post Share on other sites
savedbygrace 2 Posted June 22, 2012 Did you get that email Sickboy? Share this post Link to post Share on other sites
batto 17 Posted June 22, 2012 (edited) Hello, how can I download ACE without SU please? I tried to download it from this page http://wiki.ace-mod.net/ACE_1_13_RC5. There is no download link (http://oi46.tinypic.com/10f9j6r.jpg). Thank you. EDIT: Silly me. I should've gone to armaholic first. However armaholic doesn't work now =( Edited June 22, 2012 by batto Share this post Link to post Share on other sites
paolo2015 10 Posted June 22, 2012 I have ACE and CBA installed for A2 and OA, by Sixupdater, and the "place charge" (or whatever is called) option doesn't appear anymore in the quickmenu. Even if I actually have the explosive in the inventory. So I cant use them! I looked into the ACE key settings and seems there's nothing about them. Anyone else experienced this? What can I do? Thx! Share this post Link to post Share on other sites
m1n1d0u 29 Posted June 22, 2012 use the self interaction key and explosif after look the satchel and press Interaction key and put the clacker Share this post Link to post Share on other sites