MixXxA 1 Posted March 24, 2012 People, you still work over this project??? Share this post Link to post Share on other sites
lockjaw-65- 0 Posted March 24, 2012 This is looking good will be very intrested in end results :D Share this post Link to post Share on other sites
kremator 1065 Posted March 24, 2012 People, you still work over this project??? and you wasted your first post like that ? Welcome to the forums, but PLEASE read the rules. Share this post Link to post Share on other sites
jakerod 254 Posted April 2, 2012 This is a bit delayed but yeah I am still working on it. It's been going kind of slow though since I haven't had as much time. Share this post Link to post Share on other sites
jakerod 254 Posted April 18, 2012 (edited) I've updated the first post with the new Zernovo release. Additionally, see below: New Pictures of Miroslavl'Air/Naval BaseCity Edited April 18, 2012 by Jakerod Share this post Link to post Share on other sites
CameronMcDonald 146 Posted April 18, 2012 I'm all over that like some kind of aggressive STD. Share this post Link to post Share on other sites
.Taffy 10 Posted April 18, 2012 Those are great shots, I'm really looking forward to this one! By the way, the first picture gets a 404 error when you click on it for some reason, not sure if it's just me the rest are fine. Share this post Link to post Share on other sites
jakerod 254 Posted April 18, 2012 Those are great shots, I'm really looking forward to this one! By the way, the first picture gets a 404 error when you click on it for some reason, not sure if it's just me the rest are fine. Thanks. When I finish the city part I may release it as a beta while I work on the farmland and forests around it. I fixed the picture too. Share this post Link to post Share on other sites
sander 14 Posted April 18, 2012 This is looking good. One small remark concerns the camp shown on the preview shot that is reminiscent of the ominous northern Sahrani camp. With regard to the prison stockade (those guard towers are facing inwards, after all) the wire fence should probably be reversed. The barbed wire top should overhang the side where people are most likely to attempt to climb the obstacle. Regards, Sander Share this post Link to post Share on other sites
slatts 1978 Posted April 18, 2012 now that your'e not restricted by rules, will you be expanding the scale of the map? oh and nice map :p Share this post Link to post Share on other sites
jakerod 254 Posted April 18, 2012 (edited) This is looking good. One small remark concerns the camp shown on the preview shot that is reminiscent of the ominous northern Sahrani camp. With regard to the prison stockade (those guard towers are facing inwards, after all) the wire fence should probably be reversed. The barbed wire top should overhang the side where people are most likely to attempt to climb the obstacle.Regards, Sander Haha I was hoping no one would notice that. I noticed it a bit before I took the picture. I just fixed it. Do you think having the prison camp type thing in there is a good idea? The Sahrani camp was the inspiration for it but I am kind of torn with having it in there. Especially since it's right next to the barracks and hospital. But I don't feel like there is any other place within the base to put it. I could always move it some place else though too. now that your'e not restricted by rules, will you be expanding the scale of the map?oh and nice map :p Yeah I actually started this one before the Zernovo but started on Zernovo because I was sick of doing urban stuff and wanted to try a smaller map with a lower terrain cell size. This one is about 10km x 10km. Edited April 18, 2012 by Jakerod Share this post Link to post Share on other sites
.Taffy 10 Posted April 18, 2012 Thanks. When I finish the city part I may release it as a beta while I work on the farmland and forests around it. I fixed the picture too. A good idea, it has my full support! ;) It would allow for useful feedback before release and give mission makers a chance to get planning. With regards to the Prison Camp I personally think it would be better elsewhere, perhaps in a more rural setting. I think would probably allow for more options when mission making. Share this post Link to post Share on other sites
jakerod 254 Posted April 18, 2012 A good idea, it has my full support! ;) It would allow for useful feedback before release and give mission makers a chance to get planning.With regards to the Prison Camp I personally think it would be better elsewhere, perhaps in a more rural setting. I think would probably allow for more options when mission making. Alright I moved it to a temporary location and I'm going to turn the old position into a motor pool type area. Share this post Link to post Share on other sites
Mark1028 10 Posted April 21, 2012 Which sea is the Green Sea? The Caspian? Or is it a fictional sea? Share this post Link to post Share on other sites
jakerod 254 Posted April 22, 2012 Which sea is the Green Sea? The Caspian? Or is it a fictional sea? It is fictional. I kind of assume it is where the Caspian Sea is but with some kind of waterway connecting it to the Black Sea because they had to get the LHD in there somehow. Share this post Link to post Share on other sites
.Taffy 10 Posted April 22, 2012 It's a difficult one to reason because it would have to border Russia, with the Black Mountains presumably being a part of the Caucasus Mountain range, but be located in such a way that the terrain graduates across the border into Takistan which would ultimately become arid. Takistan's southern border would be roughly in the area of Iran I would imagine. To place it on the world map I suppose you would have to use a fair amount of artistic licence with the real world position of Georgia and Azerbaijan. Share this post Link to post Share on other sites
jakerod 254 Posted April 22, 2012 It's a difficult one to reason because it would have to border Russia, with the Black Mountains presumably being a part of the Caucasus Mountain range, but be located in such a way that the terrain graduates across the border into Takistan which would ultimately become arid. Takistan's southern border would be roughly in the area of Iran I would imagine. To place it on the world map I suppose you would have to use a fair amount of artistic licence with the real world position of Georgia and Azerbaijan. I was about to figure out how it could fit in the world but I don't see any good way to do it and I figured I would just piss someone off by wiping their hometown off the map. So I'm just going to pretend that it's out there somewhere. Share this post Link to post Share on other sites
R0adki11 3949 Posted April 22, 2012 I was about to figure out how it could fit in the world but I don't see any good way to do it and I figured I would just piss someone off by wiping their hometown off the map. So I'm just going to pretend that it's out there somewhere. Thats probably the best solution :) Im quite interested if you do a border region map, that would be quite interesting :) Share this post Link to post Share on other sites
thedudeabides 40 Posted April 23, 2012 +1 to border region. Great job on the maps you have out as well. Keep it up Share this post Link to post Share on other sites
jakerod 254 Posted April 23, 2012 I have two different ideas for border regions. One of them will probably be the one after Miroslavl'. Although I still have quite a bit of Miroslavl' left... looks up 2 inches to see "Script in Progress SmoothRoads.vis"... still going. Share this post Link to post Share on other sites
flv*venom* 83 Posted April 24, 2012 Top class work Jake! As I said once allready: your maps are a must! however I must say: absolutely +1 to the border region idea! Share this post Link to post Share on other sites
2nd ranger 282 Posted April 24, 2012 A Chernarus/Takistan border area using the Proving Grounds terrain & objects would be cool. Maybe where that 'Svetlaya' river runs along it. Share this post Link to post Share on other sites
.Taffy 10 Posted April 24, 2012 Didn't you say somewhere that you were thinking of doing the point near Lake Beloe where the borders of Chernarus, Russia and Takistan meet, Jakerod? Do you have a vision built up for what that map might feature if you did it? Share this post Link to post Share on other sites
jakerod 254 Posted April 24, 2012 Didn't you say somewhere that you were thinking of doing the point near Lake Beloe where the borders of Chernarus, Russia and Takistan meet, Jakerod? Do you have a vision built up for what that map might feature if you did it? Yeah that is the plan I have for one of them. Lake Beloe. Each country has its own airport on a 20 x 20km terrain. The Svetlaya is in the bottom left of the map. There are mountains between where Takistan and Russia border and mountains just south of where Russia and Chernarus border to the east of the lake. There is a point between the lake and the western mountains that will be hilly or flat. The eastern edge of the map will have forests, the center will be grasslands and the east will be mostly grasslands and maybe a transition into desert towards the end. I was picturing eastern Takistan/western Chernarus being Steppe like terrain. I haven't started on this yet. I just drew up a basic plans for roads and airports so far. Share this post Link to post Share on other sites
Pfhaota 11 Posted April 24, 2012 Sounds interesting. I draw up similar plans for the area a while ago but I'm covered by other projects and couldn't find the motivation or time to go beyond planning, so go ahead! I suggest something similar to the Mongolian mountains, or Chinese-Kazakhstan mountain range. I wonder though if 3 airports is a bit overkill though, depends on how large they are. Share this post Link to post Share on other sites