Imperator[TFD] 444 Posted July 19, 2013 Yeah squad level UAV's have been mentioned a few times previously. Hopefully it's something that we'll still see given the relevance of UAV's in combat today. Share this post Link to post Share on other sites
chortles 263 Posted July 19, 2013 I'm actually reminded of that "extended units" list that someone found during the alpha, which mentioned "UAV small drone" and "MQ-4A Reaper". Now, if the big UAV hasn't been cut from the game and is the "MQ-4A Reaper", then I'm going to imagine that "UAV small drone" is the quadrotor... aww yeah. Share this post Link to post Share on other sites
papanowel 120 Posted July 19, 2013 Nice trailer, I really hope the UAVs will be more usable than the one in Arma2. It would be cool to have a kind of BMPT turret on the new armored vehicle. I don't think the big UAV has been cancelled, it would be a shame don't you think? :) Share this post Link to post Share on other sites
progamer 14 Posted July 29, 2013 BIS, ummm i found something I think you might have put in by mistake. I found Main Battle Tank textures... Share this post Link to post Share on other sites
kylania 568 Posted July 29, 2013 BIS, ummm i found something I think you might have put in by mistake. I found Main Battle Tank textures... Tanks have always been a planned part of the game. There's nothing odd about having textures there for them. Share this post Link to post Share on other sites
trent 14 Posted July 30, 2013 I went PBO diving again and dug out a few icons for units not in the game. Namer APC had pics of its recovery/minesweeper version. The blufor 8 wheeled APC had pics of the medevac and heavy versions. Ghosthawk had an armed version in its folders. Has anyone found where the text content for the field manual is stored? Lots of references in the UI pbo but no actual text. ---------- Post added at 21:13 ---------- Previous post was at 20:54 ---------- Why would a moderator merge my thread with this one? The above has nothing to do with the BIS development blog. Do you really want to reduce the forums until it's nothing but a handful of megathreads? That ensures the least growth & traffic. Share this post Link to post Share on other sites
gliptal 25 Posted July 30, 2013 Those on the Ghosthawk definitely look like torpedoes... Could they be there to counter the mini-subs threat? Yay! Share this post Link to post Share on other sites
Varanon 892 Posted July 30, 2013 Those on the Ghosthawk definitely look like torpedoes... Could they be there to counter the mini-subs threat? Fuel tanks maybe ? Share this post Link to post Share on other sites
kylania 568 Posted July 30, 2013 Armed Ghosthawk nao plox! Share this post Link to post Share on other sites
purepassion 22 Posted July 30, 2013 Why would a moderator merge my thread with this one? The above has nothing to do with the BIS development blog. Do you really want to reduce the forums until it's nothing but a handful of megathreads? That ensures the least growth & traffic. This thread is for development blogs and reveals. It has since been the source for newly discovered units, weapons and information regarding the campaign etc, meaning it's the perfect place to post textures found in the files. The moderator's job is not to generate traffic... And for the future, please take a look at rule number 18 from the forum rules Share this post Link to post Share on other sites
gliptal 25 Posted July 30, 2013 Fuel tanks maybe ?That was the first thing I thought about, but I wouldn't get why it was named heli_transport_01_armed if that was the case...Yay! Share this post Link to post Share on other sites
Smurf 12 Posted July 30, 2013 There are pods or missiles racks there too. This one even have a cannon, never seen that before. Share this post Link to post Share on other sites
f27sharps 1 Posted July 30, 2013 it's a S-70, it's an israelian gunship variant of US Blackhawk Share this post Link to post Share on other sites
progamer 14 Posted July 31, 2013 The CRV looks amazing BIS! Keep up the great work! Check these pictures out: https://www.dropbox.com/sh/4cirm17vc06w798/JG3OpexKoE Share this post Link to post Share on other sites
f27sharps 1 Posted July 31, 2013 Nice one, the crane is a little different than the real one Share this post Link to post Share on other sites
lexx 1387 Posted July 31, 2013 The CRV looks amazing BIS! Keep up the great work!Check these pictures out: https://www.dropbox.com/sh/4cirm17vc06w798/JG3OpexKoE Damn, how do i get this into my game too? :) Share this post Link to post Share on other sites
goldenfiver 11 Posted July 31, 2013 The CRV looks amazing BIS! Keep up the great work!Check these pictures out: https://www.dropbox.com/sh/4cirm17vc06w798/JG3OpexKoE Why does the crane have arabic letters on it (I guess it says- supports 2 tons)? Share this post Link to post Share on other sites
BigBoss 10 Posted July 31, 2013 That was the first thing I thought about, but I wouldn't get why it was named heli_transport_01_armed if that was the case... It is an armed transport version. With fuel tanks it can carry troops and the extra load of weapons further. Share this post Link to post Share on other sites
ozzbik 71 Posted July 31, 2013 Why does the crane have arabic letters on it (I guess it says- supports 2 tons)? Probably Iranian? Textures look ok, but are these highres?. Share this post Link to post Share on other sites
instagoat 133 Posted July 31, 2013 Textures are pretty HQ. There are textures for greenfor and redfor camo for the CRV too, and all have farsi (or arab indeed?) markings on the crane. It looks like some sort of company logo, maybe the supplier of the crane system? Share this post Link to post Share on other sites
DarkDruid 96 Posted July 31, 2013 Has anyone found where the text content for the field manual is stored? Lots of references in the UI pbo but no actual text. language_f.pbo Share this post Link to post Share on other sites
Migebuff 0 Posted July 31, 2013 Damn, how do i get this into my game too? :) Use this config: class CfgPatches { class crvtest {units[] = {"crvtest"};}; }; class CfgVehicles { class B_APC_Tracked_01_rcws_F; class crvtest : B_APC_Tracked_01_rcws_F { displayName = "crv Test"; model = "\A3\armor_f_beta\APC_Tracked_01\APC_Tracked_01_crv_F"; }; }; Share this post Link to post Share on other sites
Maio 293 Posted July 31, 2013 Textures are pretty HQ. There are textures for greenfor and redfor camo for the CRV too, and all have farsi (or arab indeed?) markings on the crane. It looks like some sort of company logo, maybe the supplier of the crane system? The Namer was initially seen as a OPFOR vehicle. Those markings could simply be "legacy" from way back. If you look at the AAF officer uniform it\s just the CSAT officer uniform with the green digi camo layered on top. I think the same thing applies to the CRV. Share this post Link to post Share on other sites
progamer 14 Posted July 31, 2013 The Namer was initially seen as a OPFOR vehicle. Those markings could simply be "legacy" from way back. If you look at the AAF officer uniform it\s just the CSAT officer uniform with the green digi camo layered on top. I think the same thing applies to the CRV. From my research, this version of the Namer is a prototype, the manufacturer says only one was ever made. Share this post Link to post Share on other sites