humvee28 10 Posted June 22, 2011 (edited) New Beta Build up! Grab as usual @ : http://www.arma2.com/beta-patch.php Changelog : [82117] Optimized: Much faster visibility testing when many units are around, esp. when they are not moving a lot. [81995] Fixed: AI planes were climing/diving wildly during formation flying. [81956] Improved: AI takeoff improved, L-39 or Su-34 can now lift from all Chernarus airfields. Greets Edited June 22, 2011 by Dwarden Share this post Link to post Share on other sites
stk2008 14 Posted June 22, 2011 I have been waiting for a new BETA as the last one had issues installing if I am right?. Any ways this looks great. Sorry what does this mean exactly?. Optimized: Much faster visibility testing when many units are around, esp. when they are not moving a lot. Share this post Link to post Share on other sites
bluesteel 0 Posted June 22, 2011 This version does not yet seem to have the simulation completely "disconnected" from the renderer, which seems to be the plan if I read Suma's blog post correctly. I still get only ~12ps in the "Benchmark 2" mission, which appears to be extremely limited by the simulation being coupled to the renderer. GPU usage is around 15% in that test. If everything goes to plan, I'd expect to see way higher framerates in that particular test. Maybe Suma can give us an overview which features are de-coupled from the renderer now and what to expect in the future. Last beta he mentioned that distant units were decoupled, I wonder how the status is in this version. Share this post Link to post Share on other sites
SaOk 112 Posted June 22, 2011 (edited) This new beta feels very smooth mostly, but e.g. in Feruz Abad I have much stuttering (when the nearby Anar is a lot smoother :S). It feels like the game draw too much objects around player (much more than before). I lowered view distance from 2100m to 1400m, but still heavy. It would be good if the amounth of objects would be connected to terrain or object detail setting. I have those at "normal", but still my HD6870 cant handle good big cities like the Feruz Abad. Edited June 22, 2011 by SaOk Share this post Link to post Share on other sites
Dwarden 1125 Posted June 22, 2011 some crash cases might be fixed, but please keep reporting (same way as usual e.g. email or CIT) any crashes ! Share this post Link to post Share on other sites
stk2008 14 Posted June 22, 2011 (edited) WTF I am NOT running the latest BETA yet I am doing this with out it first to compare but I aint holding me breath with some kind of magical FPS increase tbh. I have just run Benchmark 2 and I am getting 1fps all the way through its taking ages it really is a slide show. I mean really this is on a Quad core. Q6700 @ stock ATI 4890 1gb @stock 4GB ram etc etc Not the best rig ever but better than 1 FPS here is me settings. http://i55.tinypic.com/2enb9yc.jpg In E8 benchmark I get about 41 FPS I will get back on the diff with this BETA Edited June 22, 2011 by stk2008 Share this post Link to post Share on other sites
Dwarden 1125 Posted June 22, 2011 anyone else experiencing ^ above 1fps problem? Share this post Link to post Share on other sites
stk2008 14 Posted June 22, 2011 anyone else experiencing ^ above 1fps problem? Please note this is not with latest BETA I am just trying it now. I tested it with out the BETA to get a good comparisons be right back with BETA results. Share this post Link to post Share on other sites
maddogx 13 Posted June 22, 2011 anyone else experiencing ^ above 1fps problem? Nope. Getting 55fps in benchmark 1 and 21fps in benchmark 2 (this is with beta 82128). Share this post Link to post Share on other sites
stk2008 14 Posted June 22, 2011 Holy shit 21fps in be2 I know that peeps say they get a little lower in be2 as its taxing but to get 21fps that's awesome. Just looked at yo specs well that explains a lot :P ---------- Post added at 08:51 PM ---------- Previous post was at 08:45 PM ---------- I have been a noob I had ACE running in the last test hence the 1fps real sorry. I have now gone back to VANILLA ARMA2+OA (this is with PMC and BAF) NOT USING BETA STILL. I now get VANILLA E8=39fps BE2=12 OK with this BETA I GET E8=37 BE2=11 Share this post Link to post Share on other sites
pendragonuk 0 Posted June 22, 2011 (edited) Running sweet so far no major issues. I have bumped up my settings some and she is nice and smooth in singleplayer. I made a small test in the editor. Bluefor two squads and Opfor one squad. So there was over 20 AI for my CPU to work on. FPS was over 30 most of the time but it was all close quarters but still impressive and very playable. No stutters or the disconnected feel you can get when things are running too slow. I'll run it again on the vanilla game to get a comparison. PS this is in Chernogorsk and 30+ fps :) ------------------------------------------ After running the same thing on the vanilla game there is little difference in fps but the feel is better with the beta patch. sorry to be subjective but sometimes it is just feel, not just fps! The Beta "feels" smoother but no massive jump in fps, 4-5fps but nothing earth shattering. Edited June 22, 2011 by PendragonUK Share this post Link to post Share on other sites
Riffler 10 Posted June 22, 2011 resolution 1680x1050 sys: e8400 3GHz @3600 4GB Ram Asus P5Q 4870 1G (driver 11.6) run 2 quick benches E08 without mods(clean A2+OA) vanilla => ~47fps beta => ~ 46fps less flickering textures i mean all good atm good job bo(ö)h(e)miGUYS :bounce3: Share this post Link to post Share on other sites
ast65 10 Posted June 22, 2011 Ye, nice beta so far: no leaks, no artifacts, birds and butterflies are flapping their wings again :D and the overall feeling is very smooth and direct. Didn´t notice any performance decrease (I never use fraps, though :p). Share this post Link to post Share on other sites
froggyluv 2135 Posted June 23, 2011 All settings at Default Using this beta: Benchie1: 79fps Benchie2: 24fps BenchPress: 325lbs :p System: i5-2500k at 4.4 2 460gtx 8 gig 1600 ddr3 Window 7 Share this post Link to post Share on other sites
Craig_VG 20 Posted June 23, 2011 e08: vanilla: 46 82128 beta: 48 bench2: vanilla: 12 82128 beta: 14 All good here :D specs: gtx 460gtx OC 6gb ram AMD Phenom II quad core @ 3.4 GHZ Caviar black HDD Share this post Link to post Share on other sites
inco9nito 10 Posted June 23, 2011 (edited) BIS fix a.i commands. When there is in dangermode, only the other ai can put in there otherwise "safe" or "aware", the player can not in any way. Another thing, ai break the command "hold fire"always. fix this, please! because i can only play in single mode, my connection of 300kbps does not allow multiplayer. I believe that other people like to play singleplay. sorry my english ;P Edited June 23, 2011 by inco9nito Share this post Link to post Share on other sites
OMAC 254 Posted June 23, 2011 NVIDIA 275.33 driver and these settings: video resolution=1680x1050 visibility=3405m texture detail=high vid mem=default AF=high AA=low (atoc=0) terrain detail=norm object detail=high shadows=high HDR=norm PP=low vsync=on (+threaded optimization in nvidia CP) As per BIS suggestion to improve bloom and other PP effects: brightness=0.8 Gamma=1.1 1.59 vanilla: bench 01: 40 bench 02: 17 bench e08: 49 (42 with default Very High general settings) 82128 beta: bench 01: 39, 40 bench 02: 14, 14 bench e08: 49, 50 This patch feels great to me. More testing later. Played Hike In The Hills, all was A-OK! Keep up the good work, BIS! Has the install tech been fixed so that the Uninstall Beta Patch shortcut works again? I haven't tried it yet. Share this post Link to post Share on other sites
todayskiller 10 Posted June 23, 2011 Same thing for this Beta as the previous one...Getting Worse FPS, and noticing not much difference in "less stuttering" "smoother playing"...etc. Vanilla 1.59: (these are the benchmarks for the Arrowhead one E08)? or something like that: Test 1: 44 FPS Test 2: 42 FPS Test 3: 44 FPS Beta 82128: Test 1: 37 FPS Test 2: 35 FPS Test 3: 34 FPS I wish I could take a Video between Vanilla and this beta to see how the Smoothness, less stuttering weren't different at all...But there is nothing really to make it see how I see it...Since FRAPS usually lags my system a bit. I have medium Settings, Medium Quality, AA and VSYNC and all that stuff Disabled...(Yeah, I don't have a god Computer) :P. Short Specs: Nvidia 9800 GT AMD PHENOM 2.2GHZ Multi Core Processor. (is this my major bottleneck)? 6 GB RAM Share this post Link to post Share on other sites
Muahaha 10 Posted June 23, 2011 I believe as what some has said previously, the draw distance for object is currently set to equal to the view distance, so to obtain back your lost fps, try to adjust your view distance. Share this post Link to post Share on other sites
maddogx 13 Posted June 23, 2011 I believe as what some has said previously, the draw distance for object is currently set to equal to the view distance Not sure about lower view distances, but at 4k this is definitely not the case. I still see distant objects pop into view when zooming in. Perhaps the object draw distance has been increased, but definitely not to 100% VD. Share this post Link to post Share on other sites
Muahaha 10 Posted June 23, 2011 meaning BIS has changed the draw distance to beyond 3k ? interesting... I've not tested it as my comp couldnt handle that level of draw distance. Share this post Link to post Share on other sites
[aps]gnat 28 Posted June 23, 2011 I believe as what some has said previously, the draw distance for object is currently set to equal to the view distance, so to obtain back your lost fps, try to adjust your view distance. Yes and much of this FPS this! and FPS that! are somewhat pointless people! If the VD draw was the same, you could claim otherwise. Share this post Link to post Share on other sites
metalcraze 290 Posted June 23, 2011 I guess we need BIS to confirm/deny if this is the cause (or one of causes) for FPS drop Share this post Link to post Share on other sites
suma 8 Posted June 23, 2011 The object draw distance was not increased since the last non-beta patch (at least not intentionally). Share this post Link to post Share on other sites
birtuma 28 Posted June 23, 2011 To test the performance I made with each version "E08: Benchmark" 3 times in a row. I usually test this way the performance, because the benchmark doesn't run always the same. Here are the results... 1.59: 57 - 54 - 50 Beta 82128: 59 - 59 - 57 I was wondering why the fps numbers from 1.59 without the beta patch were so bad, so I started it without beta and made the benchmark again... 1.59: 59 - 50 - 56 Well, I would say, the fps is more stable, but you can't really trust this benchmark. :D Share this post Link to post Share on other sites