Armstrong =:) 10 Posted June 18, 2011 I need to know how to unistall I-44MOD before instaling new version 2.5? I wan't fresh install. Any guides would be great. Thank you. Share this post Link to post Share on other sites
dynamo11 11 Posted June 18, 2011 I need to know how to unistall I-44MOD before instaling new version 2.5?I wan't fresh install. Any guides would be great. Thank you. Just delete the @I44 folder from your ARMA2 folder Share this post Link to post Share on other sites
Armstrong =:) 10 Posted June 18, 2011 I deleted it but for some odd reason when starting I-44mod icon... I get into,... game mods the I-44 mod is stil "ticked" as enabled and exsisting. But no units in editor. Is this ok? Share this post Link to post Share on other sites
bigpickle 0 Posted June 19, 2011 (edited) not sure if this has been asked already, Where can i find the updated class list? #Edit# found it in game folder sorry :) Edited June 19, 2011 by Bigpickle Share this post Link to post Share on other sites
ProfTournesol 956 Posted June 19, 2011 not sure if this has been asked already, Where can i find the updated class list? One page earlier ;) Share this post Link to post Share on other sites
OrLoK 20 Posted June 19, 2011 @nighttrain. Yes yes yes yes. Musst have it. L Share this post Link to post Share on other sites
Nightrain 10 Posted June 19, 2011 @nighttrain. Yes yes yes yes. Musst have it.L Well for now its just a theory. I've looked at the code some more and it seems that it depends on the I44 mod to work because it changes the recoil of the rested guns to that of the mounted MG-42, which is just a slight recoil. So I'm not sure if recongfiguring it for vanilla is possible. It was just an idea that had after playing with the mod the other day. Share this post Link to post Share on other sites
Chihonik 10 Posted June 23, 2011 (edited) Hi, I got this Mod awhile ago an have been playing around with it, I'm not sure whether or not its my scripting but i cant seem to get the Artillery module to work with the Secop Module on the Omaha map. Ive created the same mission on other maps an it seems to work fine. While playing, the Artillery Barrage support comes up an i designate an area, the order goes through but with no effect. Am I the only one with this problem? Edit: Figured it out. the omaha map is small then i thought Edited June 24, 2011 by Chihonik Share this post Link to post Share on other sites
x_ringo_x 10 Posted June 26, 2011 (edited) Quick questions. What are the aircraft weapon and magazines names? The machine guns; I didn't find them in the documentation that came with it, everything else but. Also I can never get the AI controlled aircraft to use bombs. Is their a way to get them to use bombs with out removing their other weapons? That's what the first question is about. Edited June 26, 2011 by x_ringo_x Share this post Link to post Share on other sites
gabe_ruckus 5 Posted June 26, 2011 I've had the Allied aircraft engage tanks by themselves with bombs without any special scripting, maybe a little too well, in fact. Could be a config issue, I don't think the planes will register many targets as "dangerous" enough to use bombs, I think the AI works by deciding what weapon to use based on what they're facing, without much flexibility. Share this post Link to post Share on other sites
nocturna 10 Posted June 27, 2011 hi guyz, how is this mod going ? is there enough people playing online ? Can anyone recommend a good PvP server ? thanks =) Share this post Link to post Share on other sites
Major_Dandelion 10 Posted June 27, 2011 Hey, great mod! I really have been waiting for this. Just one question: How can I get ACM to spawn Invasion 1944 units? I've been working on it for some time already, without results. I know how to spawn RU only (etc), but I've had no luck with addon units. Help would be appreciated! Thanks! Share this post Link to post Share on other sites
szarki 10 Posted June 27, 2011 (edited) Hey, great mod! I really have been waiting for this.Just one question: How can I get ACM to spawn Invasion 1944 units? I've been working on it for some time already, without results. I know how to spawn RU only (etc), but I've had no luck with addon units. Help would be appreciated! Thanks! I'm not an expert on ACM, but IIRC, it uses classnames of groups so you would have to open the pbos to look for them (I44-classlist-v2.5.txt doesn't list them, unfortunately, only units and weapons). Why use ACM, however, when I44 already uses DAC which is, in my opinion, far superior to ACM? edit: for instance, the group classnames of planes are: "Hurricane_FighterSquadron","109e_FighterSquadron","109g_FighterSquadron" (from thefew.pbo). But you would have to see if that actually works. Edited June 27, 2011 by szarki Share this post Link to post Share on other sites
Major_Dandelion 10 Posted June 27, 2011 I'm not an expert on ACM, but IIRC, it uses classnames of groups so you would have to open the pbos to look for them (I44-classlist-v2.5.txt doesn't list them, unfortunately, only units and weapons).Why use ACM, however, when I44 already uses DAC which is, in my opinion, far superior to ACM? edit: for instance, the group classnames of planes are: "Hurricane_FighterSquadron","109e_FighterSquadron","109g_FighterSquadron" (from thefew.pbo). But you would have to see if that actually works. Thanks for a fast response :) Didn't know I had to open up those pbo's, I thought the classlist was enough. But yeah, maybe it's time to move on to DAC, although it's still a bit intimidating :D Are there any ready made Invasion 1944 DAC scenarios where I could start practicing? Thanks again. Share this post Link to post Share on other sites
GentlemanSquid 10 Posted June 28, 2011 (edited) Oh dear, I feel like a bit of a fool. I can't seem to get this game working in six updater. I downloaded the installer from the exe download link (which took 7 hours or so) as well as CBA but if I try to run them in sixupdater it just launches vanilla CO with CBA (I think), no I44. Here's what my preset looks like" (green hexagon)Dynamic(2) (green hexagon)@CBA (white hexagon)@I44 On a side note, this mod loads perfectly in the simplistic and easy to use ArmA 2 Launcher that comes with six updater (kegetys) and I even got to play a bit of the mod, I just can't get the it to launch in Combined Ops mode so it continues to crash. Edited June 28, 2011 by GentlemanSquid Share this post Link to post Share on other sites
solidsnake2384 10 Posted June 29, 2011 I used YOMA addon sync for this mod and I havent had any problems so far. Great mod! Share this post Link to post Share on other sites
domokun 515 Posted June 29, 2011 Indeed very promising mod. BTW any ETA on 2.6? Share this post Link to post Share on other sites
Assayks 10 Posted June 29, 2011 In some earlier post before 2.51 patch you guys mentioned that you were investigating the AI problems. Since its not mentioned in the changelog of 2.51, did you fix any problems with it? Share this post Link to post Share on other sites
solidsnake2384 10 Posted June 29, 2011 (edited) Also for the i44 in Arma 2 not CO the D Day missiosn were split. One was from the landing and one was taking the town. In this its just one big LONG mission. Also I didnt like how the camera hovered all over the at the beginnign of D Day then right before you land on the beach the camera goes into first person. Is there anyway to disable the hovering and are you going to split up the D Day missions? ---------- Post added at 05:26 PM ---------- Previous post was at 05:14 PM ---------- Im using YOMA and 2 mission files say Extraction Failed and another says The remote server returned an error 404 not found. Whats the deal? ---------- Post added at 06:58 PM ---------- Previous post was at 05:29 PM ---------- the D+1 SP and MP missions say Extraction failed while SP_Scharfsch says The remote server returned an error 404 not found. Edited June 29, 2011 by solidsnake2384 Share this post Link to post Share on other sites
solidsnake2384 10 Posted June 30, 2011 Ok I switched to Six Updater and SP_Scharfsch is working but when I start to play SP_D+1 an error pops up saying something about a script on fog (dont remember it ill find out later) and when I start playing all I see is white. I dont even see my squad mates its just a white screen with a HUD. Share this post Link to post Share on other sites
GentlemanSquid 10 Posted June 30, 2011 I am getting extremely frustrated with ARMA 2, because your mod looks so awesome I downloaded it again in YOMA addon sync, but now it keeps thinking I don't have CO despite the fact I have it registered in the settings and everything. Share this post Link to post Share on other sites
Swanky 10 Posted July 1, 2011 Forgive me if I'm posting this in the wrong place but I'd like to know how to place (within the editor) empty I44 vehicles on the map. Share this post Link to post Share on other sites
tom3kb 15 Posted July 1, 2011 @Swanky First you place unit/soldier/vehicle [you as a player] and then choose empty and search for i44 vehicles. Share this post Link to post Share on other sites
Swanky 10 Posted July 1, 2011 @SwankyFirst you place unit/soldier/vehicle [you as a player] and then choose empty and search for i44 vehicles. Cheers mate! Share this post Link to post Share on other sites
malau 10 Posted July 3, 2011 I have the Combined Operations box-set (not the Steam version) with 2 DVDs etc. (The only maybe 'unusual' thing being I installed A2OA long BEFORE A2) They are both installed into the Bohemia Interactive folder.) All my versions are the latest, A2/OA and all the addons. I have no other addons installed except the ones required by 'Invasion 1944'. I want to play 'Invasion 1944'. http://forums.bistudio.com/showthread.php?t=117585&highlight=run+combined+operations I installed the 1 additional addon it required, and downloaded their 1.2Gb self extracting installer. When I try to run the game, with the command line .....arma2oa.exe" -nosplash -mod=expansion;@CBA;@i44coit (I have also tried with the "=expansion" removed) on running the game, it says 'addon extended _eventshandlers requires addon catracked2_aav'. If I continue then it says 'No entry Bin\Config.bin\cfgvehicles\land_fire_barrel.scope' The mod shows up under Expansions, but there is nothing under 'Campaign' or 'SP'. Invasion 1944 is not accepting new registrations, so I cannot ask the question there. Google says that 'Invasion 1944' seems to need some kind of special configuration of the game called 'Combined Operations' (I thought this was just a title on the box !). People keep saying "you are not running Combined Operations, you need to run Combined Operations" - but without saying HOW you do so ! What is the EXE or the command I need to run that combines all the features of both Arma 2 games so that addons like 'Invasion 1944' will work ? Share this post Link to post Share on other sites