dynamo11
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11 GoodAbout dynamo11
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Lance Corporal
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Nice work, I44 was perhaps my most played mod on ArmA2 and it's still sorely missed
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Quick question, is there anyway I can used Iron Front to just get the units, vehicles and weapons? I remember trying this a while back and had all the weird running animations and Iron Front interface on top. Again I basically just want ArmA3 but with WW2 stuff
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It's sad to hear you've removed ISIS (IS, ISIL whatever) from the new update pack. I enjoyed using them in my operations, particularly on the Fallujah map in Kurds vs ISIS scenarios. As far as modding goes I think ArmA is meant to be a reasonably accurate military simulator and so the good as well as the bad goes along with that. I carried out extensive ops in ArmA2 against IRA and UVF factions and at no point did I think the author of said mod had any sympathies either way and so the loss of a genuine contemporary adversarial faction is a great loss to the community. ISIS are as important to creating contemporary scenarios in ArmA as the "Taki Militia" aka Taliban were in ArmA2, that is simply the world we live in and making sensationalist claims like those who have done completely dodges the point and real issue needed to be debated. As far as what other people might think I'd not pay any attention, especially that waste of paper the Daily Mail. If you really want to shut them up then inform them that it's a two way street and the ISIS faction can be made to lose every engagement with any other faction imaginable, that'll shut the boo-boys up and like I said I was running a few enjoyable Kurd (Taki Militia) vs ISIS scenarios, how is that not a positive outcome? I'd urge you to reconsider and I'm sure 99% of the ArmA community would support you in this endeavour.
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[SP]Dynamic Universal War System (DUWS alpha0.1)
dynamo11 replied to kibot's topic in ARMA 3 - USER MISSIONS
Damn, what a d*ck -
[SP] Flashpoint: - Instant Action - Dynamic Missions - Release Thread
dynamo11 replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
Any news on the ArmA 3 version? I really do miss this mission in ArmA 3, I tried to see if I could port it over myself but it blew my mind with all those scripts and stuff. I had no idea where to start. -
So happy this is still being worked on, can't have enough British gear in ArmA!
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This mod is definitely not dead, is it still the case they are focusing on finishing up the ArmA2 version before moving on to the ArmA3 version? It's not like ArmA3 is going anywhere for a while so they definitely have the time
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Back that bad boy up! Be a shame to lose such quality work
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ArmA 2 US Helicopters Import to A3
dynamo11 replied to Αplion's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I love it! The more real materiel we can get into ArmA3 the better, still can't stand that "future" stuff. -
I love the idea, especially for use by insurgents in game modes where they have to communicate but its unrealistic to carry military radios.
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Community interest in Rearmed for ArmA 3 (integration of A2 and OA content with A3)
dynamo11 replied to OMAC's topic in ARMA 3 - GENERAL
If it could be done then it'd be amazing. I'm all for it -
Cold War Rearmed² : Demo 4
dynamo11 replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I've had a similar issue regarding the end of "Vulcan". It just wouldn't quit even though it had the "Mission Accomplished" screen, I just quit manually and it still said I had completed it so w/e -
Brilliant idea Pac, adds a whole new tactical level on whether that Tiger in the village is destroyed or not
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Lord Jarhead you've done it again! JSRS is easily the best mod for ArmA2 bar none
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Regardless of whether it's accurate or not great little mod this, gotta love Full-Auto M16s