Dwarden 1125 Posted March 24, 2011 http://www.arma2.com/beta-patch.php [79303] Fixed: Hand movement (including reloading) of remote was not transferred accross network. and some crashfixes ... Share this post Link to post Share on other sites
stk2008 14 Posted March 24, 2011 Ohh thats a nice fix that one. Any chance of the bullet impacts not being sent over network that would be great for me and my sniper buddies because at the moment being a spotter has no point if I cant see the impacts of my buddies bullets. Thanks and great work BIS is awesome. Share this post Link to post Share on other sites
roberthammer 582 Posted March 24, 2011 (edited) Wow nice that means i dont need a addon for that? mean this http://forums.bistudio.com/showthread.php?t=106966&highlight=reload+animation Edited March 24, 2011 by RobertHammer Share this post Link to post Share on other sites
mosh 0 Posted March 24, 2011 (edited) Nice one, thanks. :) Edit - and thanks for the VOIP fix, all channels working great now... Edited March 24, 2011 by Mosh Share this post Link to post Share on other sites
EricM 0 Posted March 24, 2011 Am I the only one totally unable to follow the pace of the beta fixes ? Share this post Link to post Share on other sites
stk2008 14 Posted March 24, 2011 Am I the only one totally unable to follow the pace of the beta fixes ? Nope :) great isn't it :) BIS = A++++++++++ Any one know on any progress on my above mentioned problem?. Thanks Share this post Link to post Share on other sites
PeterBitt 10 Posted March 24, 2011 just the suggestion about bullet hits sounds very good to me too, is there a cit ticket for that? Share this post Link to post Share on other sites
.kju 3242 Posted March 24, 2011 http://dev-heaven.net/issues/12973 Share this post Link to post Share on other sites
stk2008 14 Posted March 24, 2011 What the Dwarden 6 minutes ago and set to Upcoming version :O Share this post Link to post Share on other sites
Dwarden 1125 Posted March 24, 2011 What the Dwarden 6 minutes ago and set to Upcoming version :O thats just so I can remember it ... :) you speeding too fast :D Share this post Link to post Share on other sites
-=seany=- 5 Posted March 24, 2011 Nice fix, I really want to see more content bugs like this fixed. Is there much in the way of texture and model bugs etc that are going to be added with the final patch version? Share this post Link to post Share on other sites
stk2008 14 Posted March 24, 2011 Hehehe ah ok no problems. Any ways great work BIS really I mean great work love what you do. Share this post Link to post Share on other sites
pauliesss 2 Posted March 24, 2011 Is there much in the way of texture and model bugs etc that are going to be added with the final patch version?Good point. I remember there was some thread where all model/texture bugs were posted, but I can´t find it right now. Share this post Link to post Share on other sites
Reezo 45 Posted March 24, 2011 Thanks for these continuous stream of development! Call me a beta junkie, I don't care :) Share this post Link to post Share on other sites
cole 0 Posted March 24, 2011 Thanks for these continuous stream of development! Call me a beta junkie, I don't care :) Atleast you can't OD from betas. But with the number of betas released recently, BIS sure is trying to make that happen! :p Anyway, awesome fix! Was waiting for this to happen for a long time. THANK YOU :inlove: Share this post Link to post Share on other sites
kremator 1065 Posted March 24, 2011 Anyone experiencing no call outs from AI soldiers in the last few betas ? Share this post Link to post Share on other sites
AnimalMother92 10 Posted March 24, 2011 Nice fix, I really want to see more content bugs like this fixed. Is there much in the way of texture and model bugs etc that are going to be added with the final patch version? I'm happy to see this fix as well, will be nice to see reloads in MP. I agree, more content fixes would be very welcome, such as http://dev-heaven.net/issues/12034 http://dev-heaven.net/issues/13108 It's a shame that many of the A2/OA models are not fixed/finished while we get new ones in DLC. I really love the rate of bug fixes, but if some focus could be put on dealing with many of the issues with models and maps, that would rock :) Share this post Link to post Share on other sites
duckmeister 10 Posted March 24, 2011 I'm happy to see this fix as well, will be nice to see reloads in MP. I agree, more content fixes would be very welcome, such ashttp://dev-heaven.net/issues/12034 http://dev-heaven.net/issues/13108 It's a shame that many of the A2/OA models are not fixed/finished while we get new ones in DLC. I really love the rate of bug fixes, but if some focus could be put on dealing with many of the issues with models and maps, that would rock :) Yes, I would love it if, after Reinforcements, BIS decided to update all of the A2 Vanilla factions, units, vehicles, weapons, etc. to match OA+DLC standards. Supporting FLIR, Engineers, etc. etc. etc. Share this post Link to post Share on other sites
PeterBitt 10 Posted March 24, 2011 Yes, I would love it if, after Reinforcements, BIS decided to update all of the A2 Vanilla factions, units, vehicles, weapons, etc. to match OA+DLC standards. Supporting FLIR, Engineers, etc. etc. etc. ohh this would be awesome if this could happen some day :pray: bis could add a "donate 10€" button next to the download button and iam sure many armaholics would like to pay for updated usmc/cdf/russians :p Share this post Link to post Share on other sites
Warpo 10 Posted March 24, 2011 VÃm že mi rozumÃte a nechce se mi to drmolit anglicky. Mám problém s hranÃm Arma (CO) na notebooku (NB). Ze zaÄátku když hraji tak mám relativnÄ› vysoké a stabilnà fps, ale jakmile se NB zaÄne vÃce zahÅ™Ãvat, tak mi fps klesne, a to i o celých 15fps. Divné právÄ› je to, že u jiných her se toto nedÄ›je a i pÅ™i velmi vysokém zatÞenà se fps držà (pÅ™ÃpadnÄ› se NB restartuje). ProsÃm pokud to tedy půjde opravit. ;) Jinak asi nÄ›kdy s poslednÃmi patchemi se mi zdá, že protivnÃk má ponÄ›kud vÄ›tÅ¡Ã odolnost. Padne až na 2-3 rány. A pokud se úspěšnÄ› poprvé zasáhne z vysoké dálky, tak dokonce ani nijak nereaguje (1.57). Share this post Link to post Share on other sites
Rough Knight 9 Posted March 24, 2011 (edited) Anyone experiencing no call outs from AI soldiers in the last few betas ? I think that now only the AI squad leader reports back to the player enemy positions and his status etc as of about 5 or 6 beta patches ago if I remember correctly. Edit: I found the extract in the beta patch changelog. So that probably doesnt explain why you are getting less feedback does it? [78205] Improved: Only first AI unit in each formation reports its position on Report Status. Thanks Frosty Edited March 24, 2011 by Rough Knight Share this post Link to post Share on other sites
Zipper5 74 Posted March 24, 2011 VÃm že mi rozumÃte a nechce se mi to drmolit anglicky.Mám problém s hranÃm Arma (CO) na notebooku (NB). Ze zaÄátku když hraji tak mám relativnÄ› vysoké a stabilnà fps, ale jakmile se NB zaÄne vÃce zahÅ™Ãvat, tak mi fps klesne, a to i o celých 15fps. Divné právÄ› je to, že u jiných her se toto nedÄ›je a i pÅ™i velmi vysokém zatÞenà se fps držà (pÅ™ÃpadnÄ› se NB restartuje). ProsÃm pokud to tedy půjde opravit. ;) Jinak asi nÄ›kdy s poslednÃmi patchemi se mi zdá, že protivnÃk má ponÄ›kud vÄ›tÅ¡Ã odolnost. Padne až na 2-3 rány. A pokud se úspěšnÄ› poprvé zasáhne z vysoké dálky, tak dokonce ani nijak nereaguje (1.57). §13) Write in EnglishPlease write only in English on the public forums. Avoid writing in any other language or any kind of slang or txt speak since the majority of the members most likely won't understand. In private messages you are of course welcome to write in any language you wish. English only, please. From what I can gather about your problem, it sounds like your notebook is overheating as you play, resulting in the performance to drop. That happened with my old notebook many times, killing it at least 3 times, with ArmA 1. Notebooks are terrible for playing these games, and there's not much BIS can do to fix that. Go for a desktop. ;) Share this post Link to post Share on other sites
celery 8 Posted March 24, 2011 Is speaking Russian allowed here? E: no, it seems :p Share this post Link to post Share on other sites
Warpo 10 Posted March 24, 2011 (edited) English only, please.From what I can gather about your problem, it sounds like your notebook is overheating as you play, resulting in the performance to drop. That happened with my old notebook many times, killing it at least 3 times, with ArmA 1. Notebooks are terrible for playing these games, and there's not much BIS can do to fix that. Go for a desktop. ;) Sorry, now I try to write in English. Yes, exactly. I have a laptop high performance, but it warms up. In Arma 2 fps decreases. While in other games then my fps does not drop. Is speaking Russian allowed here? I hope, that developers speak Czech and English. That's why I wrote so :D Edited March 25, 2011 by Warpo Share this post Link to post Share on other sites
Zipper5 74 Posted March 25, 2011 My notebook was also a high-end one for playing ArmA, but the bottom of it would get ridiculously hot playing it. I had to elevate it so that it got better air flow and the heat could dissipate. It still overheated at least 3 times, and eventually just became an overly expensive paperweight. These games just put too much of a strain on notebooks. :p Share this post Link to post Share on other sites