Dwarden 1125 Posted January 28, 2011 http://www.arma2.com/beta-patch.php [77771] Fixed: Bug in TCMalloc which might be causing Out of memory (http://dev-heaven.net/issues/16099) Share this post Link to post Share on other sites
dmarkwick 261 Posted January 28, 2011 http://www.arma2.com/beta-patch.php Aha :) I was wondering about this, I had it twice last night where before I never had it. All the sevens - lucky build ;) Share this post Link to post Share on other sites
nettrucker 143 Posted January 28, 2011 You guys are just awesome. thanks Share this post Link to post Share on other sites
maddogx 13 Posted January 28, 2011 77777.... Does anyone else get the feeling that BIS did that on purpose? ;) Share this post Link to post Share on other sites
RozekPoland 591 Posted January 28, 2011 Well done Bohemia! :) Share this post Link to post Share on other sites
stk2008 14 Posted January 28, 2011 :O Wow you lot are great. You really should be proud of your selfs this kind o customer relation has NEVER been seen in the games industry EVER. Share this post Link to post Share on other sites
cole 0 Posted January 28, 2011 I just hope the next patch will have a 77777 build number. Alright that's it, I fucking love Bohemia Interactive and I'm never going to stop. Share this post Link to post Share on other sites
Posta 10 Posted January 28, 2011 :O Wow you lot are great.You really should be proud of your selfs this kind o customer relation has NEVER been seen in the games industry EVER. Team Fortress 2 (PC) Share this post Link to post Share on other sites
cole 0 Posted January 28, 2011 (edited) Team Fortress 2 (PC) lol no. Edited January 28, 2011 by Cole Share this post Link to post Share on other sites
Posta 10 Posted January 28, 2011 lol no. To be frank: Some of the bugs in Arma 2 should have been resolved prior to release. Not 1,5 years later. :/ Share this post Link to post Share on other sites
roberthammer 582 Posted January 28, 2011 (edited) Hey Suma can you pls look in these issues? http://dev-heaven.net/issues/16571 http://dev-heaven.net/issues/14810 http://dev-heaven.net/issues/16112 http://dev-heaven.net/issues/13335 http://dev-heaven.net/issues/16557 ty ;) Edited January 28, 2011 by RobertHammer Share this post Link to post Share on other sites
Gedis 0 Posted January 28, 2011 4 beta releases in 48 hours? correct me if i'm wrong, but that's increadible for gaming support! i smell new official patch in another 48hours :) Share this post Link to post Share on other sites
maddogx 13 Posted January 28, 2011 4 beta releases in 48 hours? correct me if i'm wrong, but that's increadible for gaming support!i smell new official patch in another 48hours :) Well, two of those were mainly released to fix major issues introduced in the previous one: 77706: "N" key thermals issue. 77737: Fixed above issue, but introduced bin.pbo problem. 77750: Fixed bin.pbo problem. 77777: Real new beta. Just sayin'. :p Share this post Link to post Share on other sites
sickboy 13 Posted January 28, 2011 Well, two of those were mainly released to fix major issues introduced in the previous one:77706: "N" key thermals issue. 77737: Fixed above issue, but introduced bin.pbo problem. 77750: Fixed bin.pbo problem. 77777: Real new beta. Just sayin'. :p EA would make you wait 4 weeks between each of them :D Share this post Link to post Share on other sites
maddogx 13 Posted January 28, 2011 EA would make you wait 4 weeks between each of them :D Yup, and CM would save themselves the trouble and simply drop support for the game on the spot. ;) So no, I wasn't complaining. Just being my usual nit picking self. :D Share this post Link to post Share on other sites
roberthammer 582 Posted January 28, 2011 EA would make you wait 4 weeks between each of them :D and DICE will never fix those bugs :D Share this post Link to post Share on other sites
nettrucker 143 Posted January 28, 2011 To be frank: Some of the bugs in Arma 2 should have been resolved prior to release. Not 1,5 years later. :/ We should be glad that they still working on patches. Most developers don't give a sh*t, deliver 2 patches at the best and then move on to the next project. kind regards Share this post Link to post Share on other sites
pauliesss 2 Posted January 28, 2011 Thanks again and again BIS. :) Share this post Link to post Share on other sites
snoops_213 75 Posted January 28, 2011 (edited) lol shit i only just downloaded the last one which i haven't even played with, to download this one to fix the one before that, which replaced the original that was broken. Just goes to prove to much energy drinks are not always good :) But thank you for fixing the previous bugs!! Are hard formations disabled on this build? is that what some of these AI improvements are about? Edited January 28, 2011 by snoops_213 Share this post Link to post Share on other sites
Muahaha 10 Posted January 28, 2011 for 1 bug fix jumps from 77750 to 77777? I am really puzzled how the numbering system works. Share this post Link to post Share on other sites
dmarkwick 261 Posted January 28, 2011 for 1 bug fix jumps from 77750 to 77777? I am really puzzled how the numbering system works. It'll be the result of some asset management system, where each time a file is checked back in it creates a history version. So you can say that between the last two betas, 27 operations have occurred :) Share this post Link to post Share on other sites
Muahaha 10 Posted January 28, 2011 It'll be the result of some asset management system, where each time a file is checked back in it creates a history version. So you can say that between the last two betas, 27 operations have occurred :) And here I imagining that maybe BIS sits in a round table casting lots on what numbers will be the next beta... :p Share this post Link to post Share on other sites
khugan 24 Posted January 28, 2011 Some how this patch makes me want to go buy a lottery ticket... Share this post Link to post Share on other sites
mrcash2009 0 Posted January 28, 2011 Do not download this patch on the tube. Will test this tonight, cant wait to check out all the goodness. Share this post Link to post Share on other sites
Nickfury 10 Posted January 28, 2011 (edited) Latest beta patches have induced microstuttering while scanning (Infantry and vehicles/aircraft in dense areas) Also drops FPS by about 2-4. Disabling vertical sync improves FPS slightly, but does not remove microstuttering. Same with postprocessing. While open scanning can be aleviated slightly by increasing 'smoothing', but deteriorates while using optics (ACOG). Opposite is true as well (disable smoothing improves optics, but deteriorates open scanning.) Best (last) beta patch that had minimal stuttering was 77007. RE: BIS patches These are 'beta' patches. BIS is one of the few Simgame Companies that has consistantly supported it's fans by continually tweaking it's ArmA/ArmAII/OA series and releasing them as beta patches for us to try and give input in regards to issues. They'll appreciate constructive criticism as well as an understanding that they have to prioritize the list of things they need to address. PostScript: Went on line now to see if it was showing in MP. Didn't notice anything. I spent the better part of last night into early AM consistantly seeing this from patch 77068 up! Just now, went back to same Mission (BlackThunder) same loadout, same path, and pffft! the stutterings magically gone! Goes to show, I'd give my left eye (or is it my right eye?) to BIS' dedication to this awesome game! --so,, nvrmnd! :P Edited January 28, 2011 by Nickfury RE: Post script -Disregard! Share this post Link to post Share on other sites