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Dwarden

ARMA 2: OA beta build 77777

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77777....

Does anyone else get the feeling that BIS did that on purpose? ;)

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:O Wow you lot are great.

You really should be proud of your selfs this kind o customer relation has NEVER been seen in the games industry EVER.

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I just hope the next patch will have a 77777 build number.

Alright that's it, I fucking love Bohemia Interactive and I'm never going to stop.

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:O Wow you lot are great.

You really should be proud of your selfs this kind o customer relation has NEVER been seen in the games industry EVER.

Team Fortress 2 (PC)

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Team Fortress 2 (PC)

lol no.

i127n.jpg

Edited by Cole

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lol no.

To be frank: Some of the bugs in Arma 2 should have been resolved prior to release. Not 1,5 years later. :/

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4 beta releases in 48 hours? correct me if i'm wrong, but that's increadible for gaming support!

i smell new official patch in another 48hours :)

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4 beta releases in 48 hours? correct me if i'm wrong, but that's increadible for gaming support!

i smell new official patch in another 48hours :)

Well, two of those were mainly released to fix major issues introduced in the previous one:

77706: "N" key thermals issue.

77737: Fixed above issue, but introduced bin.pbo problem.

77750: Fixed bin.pbo problem.

77777: Real new beta.

Just sayin'. :p

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Well, two of those were mainly released to fix major issues introduced in the previous one:

77706: "N" key thermals issue.

77737: Fixed above issue, but introduced bin.pbo problem.

77750: Fixed bin.pbo problem.

77777: Real new beta.

Just sayin'. :p

EA would make you wait 4 weeks between each of them :D

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EA would make you wait 4 weeks between each of them :D

Yup, and CM would save themselves the trouble and simply drop support for the game on the spot. ;)

So no, I wasn't complaining. Just being my usual nit picking self. :D

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To be frank: Some of the bugs in Arma 2 should have been resolved prior to release. Not 1,5 years later. :/

We should be glad that they still working on patches. Most developers don't give a sh*t, deliver 2 patches at the best and then move on to the next project.

kind regards

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lol shit i only just downloaded the last one which i haven't even played with, to download this one to fix the one before that, which replaced the original that was broken. Just goes to prove to much energy drinks are not always good :)

But thank you for fixing the previous bugs!! Are hard formations disabled on this build? is that what some of these AI improvements are about?

Edited by snoops_213

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for 1 bug fix jumps from 77750 to 77777? I am really puzzled how the numbering system works.

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for 1 bug fix jumps from 77750 to 77777? I am really puzzled how the numbering system works.

It'll be the result of some asset management system, where each time a file is checked back in it creates a history version. So you can say that between the last two betas, 27 operations have occurred :)

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It'll be the result of some asset management system, where each time a file is checked back in it creates a history version. So you can say that between the last two betas, 27 operations have occurred :)

And here I imagining that maybe BIS sits in a round table casting lots on what numbers will be the next beta... :p

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Some how this patch makes me want to go buy a lottery ticket...

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Do not download this patch on the tube.

Will test this tonight, cant wait to check out all the goodness.

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Latest beta patches have induced microstuttering while scanning (Infantry and vehicles/aircraft in dense areas) Also drops FPS by about 2-4. Disabling vertical sync improves FPS slightly, but does not remove microstuttering. Same with postprocessing.

While open scanning can be aleviated slightly by increasing 'smoothing', but deteriorates while using optics (ACOG). Opposite is true as well (disable smoothing improves optics, but deteriorates open scanning.)

Best (last) beta patch that had minimal stuttering was 77007.

RE: BIS patches

These are 'beta' patches. BIS is one of the few Simgame Companies that has consistantly supported it's fans by continually tweaking it's ArmA/ArmAII/OA series and releasing them as beta patches for us to try and give input in regards to issues. They'll appreciate constructive criticism as well as an understanding that they have to prioritize the list of things they need to address.

PostScript: Went on line now to see if it was showing in MP. Didn't notice anything. I spent the better part of last night into early AM consistantly seeing this from patch 77068 up! Just now, went back to same Mission (BlackThunder) same loadout, same path, and pffft! the stutterings magically gone!

Goes to show, I'd give my left eye (or is it my right eye?) to BIS' dedication to this awesome game!

--so,, nvrmnd! :P

Edited by Nickfury
RE: Post script -Disregard!

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