kohlenhydrat 10 Posted December 7, 2010 (edited) will we see the 3D Mission Editor which opens when someone press in the arma2 startscreen ctrl+e one day working? or is this great tool one for all death? Edited December 11, 2010 by kohlenhydrat Share this post Link to post Share on other sites
TechnoTerrorist303 10 Posted December 7, 2010 It works for me? Share this post Link to post Share on other sites
SPC.Spets 21 Posted December 7, 2010 what keys is strg? Share this post Link to post Share on other sites
Alwarren 2767 Posted December 7, 2010 what keys is strg? German keycap for "Ctrl". Share this post Link to post Share on other sites
katipo66 94 Posted December 7, 2010 you can get it with ALT+E Share this post Link to post Share on other sites
kylania 568 Posted December 7, 2010 He probably means when will it be finished and hopefully be either as easy to use and fully featured as the 2D editor or tie in with the 2D editor (import/export or just open each other's files natively) to make it truly useful. Adding a "view in 3D" mode (with 3D movement tools) to the current 2D editor that allows specific placement of units would be quite amazing. Share this post Link to post Share on other sites
icebreakr 3159 Posted December 7, 2010 Cutting down mission making time should be pretty up high on the priority list ;) Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted December 7, 2010 Adding a "view in 3D" mode (with 3D movement tools) to the current 2D editor that allows specific placement of units would be quite amazing. That would seriously make me live in the editor. After all this time with OA, BAF, and now PMC, this could have been easily made happen. I really dont see how it cant be implemented, they have the editor already it seems to me they just have to link a button in the 2d editor to the 3d instead of starting up with ALT+E I looked at the 3d editor a couple of times, but got lost on the controls, is there somewhere that tells you what the controls are for it? Also when you save a mission be it sp,or mp where are the files located? the same place as the 2 editor? Is it worth using or is the 3d editor still "broken" and one cant trust your missions u create to work normal without problems? Share this post Link to post Share on other sites
Von_Lipwig 10 Posted December 7, 2010 From what I know (and this info might be outdated) the 3D editor can NOT yet be used to create missions that actually work (or at least in a multiplayer environment). Which is a damn shame. If only we had the option in the 2D editor indeed. Then we could preview the mission in-game, but also switch to 3D mode. I would quite probably never leave the editor again, so maybe it's a blessing that it hasn't been put in/fixed yet. :p I think there was a program that could convert missions made in the 3D editor to be compatible with the 2D editor/MP missions for ArmA2, but I don't think this works for Operation Arrowhead (yet). Share this post Link to post Share on other sites
mcvittees 0 Posted December 7, 2010 Has anyone ever heard BIS comment on a proper 3D editors likelihood? What a godsend it would be. I've heard VBS has one. Could that be why ArmA doesn't??! Share this post Link to post Share on other sites
AnimalMother92 10 Posted December 7, 2010 +1 for seeing it finished. I looked at the 3D editor a few times, said "wtf" and now live in the 2D Editor. There are certainly times when I wish I could see what I was working on in 3D. Share this post Link to post Share on other sites
Mr. Charles 22 Posted December 7, 2010 I use the 3d Editor regularly and it would be cool to have proper object/vehicle handling, before more features get added in. It happened sometimes to me that my properly aligned walls get moved/rotated after saving. Share this post Link to post Share on other sites
mr burns 132 Posted December 7, 2010 I use the 3d Editor regularly and it would be cool to have proper object/vehicle handling, before more features get added in. It happened sometimes to me that my properly aligned walls get moved/rotated after saving. See: http://forums.bistudio.com/showthread.php?t=107345 :936: Share this post Link to post Share on other sites
twisted 128 Posted December 7, 2010 so we have a 3d editor. sort of. only it isn't really that much use as a 3d editor? Share this post Link to post Share on other sites
katipo66 94 Posted December 8, 2010 Ive spent a lot of time in the 3D editor lately, the thing i would like to get fixed the most is the unit selection, everything is just grouped under sniper/saboteur/pilot etc so you dont know what faction you are selecting until you have selected it, and if its wrong you cannot change it, you need to delete it and add the unit again. If they could make the unit selection box more friendly then that would be great, also the option to sync. Share this post Link to post Share on other sites
Mr. Charles 22 Posted December 8, 2010 @burns Yea, this is bullsh*t. Also some vehicles/objects rotate around their axis, like the MI24. Object selecting is also quite f*cked up with some objects. Also, plz fix the numbers of the objects you placed. Deleted objeczs keep their number, so my mission.sqf doesn't contain IDs up to e.g. 400 when I have only around 100 objects on the map Share this post Link to post Share on other sites
Tonci87 163 Posted December 8, 2010 A proper 3d Editor would be great.Well it is possible, see here at 2:22 iEJDA7ACi1I&feature=related If its possible in VBS, then it should work in Arma too Share this post Link to post Share on other sites
Von_Lipwig 10 Posted December 8, 2010 Now that would make me commit my life to the ArmA editor. It should be possible because as far as I know both programs run on the same engine, or at least a very similar one. I hope this will be made available to us at some point. Share this post Link to post Share on other sites
almanzo 144 Posted December 8, 2010 Isn't there a mod named real time editor, RTE that doess this? thought shacktac used it... Share this post Link to post Share on other sites
kohlenhydrat 10 Posted December 8, 2010 i would love a offical comment from a BI Dev. about the 3D Mission Editor Share this post Link to post Share on other sites
kylania 568 Posted December 8, 2010 Isn't there a mod named real time editor, RTE that doess this? thought shacktac used it... Never really liked RTE, too many external programs and DLL intercepts and black magic required to use it. Putting a guy on a specific ledge was never worth the trouble to me. Share this post Link to post Share on other sites
kohlenhydrat 10 Posted December 11, 2010 the question is still unanswered : ( Share this post Link to post Share on other sites
jw custom 56 Posted December 11, 2010 I've spend hours upon hours going in and out of the editor to see if objects are placed properly, not a really fun part of mission making. Share this post Link to post Share on other sites
kylania 568 Posted December 11, 2010 I've spend hours upon hours going in and out of the editor to see if objects are placed properly, not a really fun part of mission making. Even after they are placed correctly in the Editor, once you get them on a server they can move... Really the answer is to just not care if things are placed perfectly and concentrate on the mission instead. :) Share this post Link to post Share on other sites
Tonci87 163 Posted December 12, 2010 Never liked the RTE either, you really needed a whole bunch of black magic to work with it. Just wasn´t woth the effort Share this post Link to post Share on other sites