Devil Dogs SF 13 Posted August 22, 2010 Ice dude you should totally make a Terminator addon pack to go with this. This. We know it'd take time because of animations/coding, but it would be awesome to have. (A nice break from the highly realistic addons too) Share this post Link to post Share on other sites
Baraka 10 Posted August 23, 2010 Very cool stuff! Thank you,Sir! OT: Will it be possible to have an Terminator Tank without a driver and gunner (unmanned),the uav´s for example just fly around the given waypoints.I mean,will the Engine allow an unmanned vehicle? Share this post Link to post Share on other sites
Nightrain 10 Posted August 23, 2010 Very cool stuff! Thank you,Sir!OT: Will it be possible to have an Terminator Tank without a driver and gunner (unmanned),the uav´s for example just fly around the given waypoints.I mean,will the Engine allow an unmanned vehicle? Well the ony thing close is the AH-6X. I don't think it would be possible to have somethin actually fight be unmanned. Share this post Link to post Share on other sites
NeMeSiS 11 Posted August 23, 2010 I really like them. I would also like to see some versions without build-in backpacks so we can use the working backpacks that came with OA. :) Share this post Link to post Share on other sites
LordJarhead 1731 Posted August 23, 2010 I really like them. I would also like to see some versions without build-in backpacks so we can use the working backpacks that came with OA. :) I wanted to ask you exactly the same. I wanted to use an backpack today, and hey? Its don't work^^ Would be nice if you could did this with next update. Thanks so much, Jarhead Share this post Link to post Share on other sites
icewindo 29 Posted August 23, 2010 (edited) Some old Trucks with MG`s on the her Back. Some old Buggy's or Jeeps. Old rusty Planes like an already destroyed but rebuild A10 or an old UH1 with M60 on it. ^^ Hah, I know where you got that last ones from :p . Yeah, a "ductaped" A-10 would look nice. _ Backpacks will take awhile , I would have to read in (seen some tutorial) and there's still other projects. Truly unmanned vehicles are possible, need to use a gamelogic or dummy with model "empty". I did that with bxbx malp package I ported from OFP to ArmA2. Would need a script to destroy the dummy once the vehicle is badly damaged/destroyed and it'll work. For vehicles: http://i290.photobucket.com/albums/ll246/bla212/arma2oa2010-08-2320-29-19-34.jpg http://i290.photobucket.com/albums/ll246/bla212/arma2oa2010-08-2320-28-54-00.jpg Thanks to BIS for the rusty textures, funny how many unused/useful things you find in the pbos :bounce3: . Edited August 23, 2010 by Icewindo Share this post Link to post Share on other sites
Nightrain 10 Posted August 23, 2010 Vehicles look great. But I can't unzip that file you have in the first post? I've never had this problem before. Share this post Link to post Share on other sites
heklos 0 Posted August 23, 2010 @Icewindo These units are top notch. Now we just need some beat-up, rusty, well worn weaponry. Vehicles look great. But I can't unzip that file you have in the first post? I've never had this problem before. I do not think regular winzip can handle 7zip files. Try winrar, or get the 7zip installer. 7zip Winrar Share this post Link to post Share on other sites
McArcher 0 Posted August 23, 2010 It would be also great to see characters from S.T.A.L.K.E.R game in Arma2. They are very atmospheric looking. Share this post Link to post Share on other sites
heklos 0 Posted August 23, 2010 It would be also great to see characters from S.T.A.L.K.E.R game in Arma2. They are very atmospheric looking. Check Icewindo's sig line. -----> http://forums.bistudio.com/showthread.php?t=96359 Share this post Link to post Share on other sites
Nightrain 10 Posted August 23, 2010 I do not think regular winzip can handle 7zip files. Try winrar, or get the 7zip installer. 7zip Winrar I do use 7zip. But I downloaded it again and it worked fine. Share this post Link to post Share on other sites
Choki 10 Posted August 24, 2010 I like this mod, this Idea! Share this post Link to post Share on other sites
gobbo 10 Posted August 25, 2010 Vehicles look awesome, wantz moar! Beards = Fail :-D Better let them wear scarves, would look way better IMO. And rusty guns while you're at the rusty textures. The normal guns look too clean. But good work so far, I really love those guys! Share this post Link to post Share on other sites
icewindo 29 Posted October 27, 2010 (edited) Thanks guys, here's an update I could finally wrap up. V 1.02 ============================= - added backpacks as equipable OA backpacks (thanks to StalkerGB for tut) - added new Teamleader model using Johnys SF model/ArmA1 SF - added rusty, used M4A1, M16A2 and M136 - M4A1 and M16A2 use flashlights - new icons for the backpacks, weapons and magazine (2x duct taped Stanag ammo) - some stuff I don't remember :p DL: http://www.2shared.com/file/aJERQYAQ/ice_apo.html http://www.file-upload.net/download-2924647/ice_apo.7z.html Edited October 27, 2010 by Icewindo Share this post Link to post Share on other sites
heklos 0 Posted October 27, 2010 eeeek rusty weapons DL now! Will work great in Zed missions. Share this post Link to post Share on other sites
Guest Posted October 27, 2010 Updated release frontpaged on the Armaholic homepage. Post Apocalypse Units v1.02Arma 2 Share this post Link to post Share on other sites
Mr. Charles 22 Posted October 27, 2010 Great units, but does it have to be a rusty plastic on the m4/m16? :j: Share this post Link to post Share on other sites
miller 49 Posted October 27, 2010 Thanks Icewindo ArmA2Base.de Mirror updated: Post Apocalypse Units v1.02 by Icewindo Kind regards Miller Share this post Link to post Share on other sites
enad 11 Posted October 28, 2010 Could we get weapons standalone? They're really awesome looking. Maybe PM me the class names. I'd love to use them on some SF type units or something. Share this post Link to post Share on other sites
bugkill 7 Posted October 28, 2010 Damn, looks like some Book of Eli type of units, got a Denzel Washington model. Lol, the units look awesome, downloading now. A vehicle pack and some government units would be great alongside these units to help create a post apocalyptic world. Share this post Link to post Share on other sites
oldbear 390 Posted October 28, 2010 New on front page at Armed Assault.info Link to mirror : Post Apocalypse Units [CO] (v 1.02) : http://www.armedassault.info/index.php?game=1&cat=addons&id=1525 Share this post Link to post Share on other sites
icewindo 29 Posted October 28, 2010 Great units, but does it have to be a rusty plastic on the m4/m16? :j: Well I could have carefuly select the plastic stuff on the weapons or just rustify everything at once... :p As I understand the grip and the stock on both rifles should be plastic? Or something more? Can include that in a next update. Could we get weapons standalone? They're really awesome looking. Maybe PM me the class names. I'd love to use them on some SF type units or something. Yep maybe when there's some more. I allready split the weapons and character pbos, but the weapons reference to one texture of the characters (the duct tape). It's: ice_apo_weapons_M16 ice_apo_weapons_M4A1 ice_apo_weapons_m136 Damn, looks like some Book of Eli type of units, got a Denzel Washington model. Lol, the units look awesome, downloading now. A vehicle pack and some government units would be great alongside these units to help create a post apocalyptic world. Thanks, yep Book of Eli, I watched that 2 weeks ago (plus The Road). I worked on vehicles some time ago (see page 4), but dropped it when I couldn't get the damage textures/rmats/wreck to work. I still have the model, but until BIS magically releases an ArmA2 vehicle sample model it will rust for some more time. With less time for modding I don't feel like scavenge thread after thread to find answers for my problems, like I did for creating these units. _________ Thanks for the mirrors, OldBear, Miller and Foxhound :) Share this post Link to post Share on other sites
Mr. Charles 22 Posted October 28, 2010 The M16's receivers are made of 7075 aluminum alloy, its barrel, bolt, and bolt carrier of steel, and its handguards, pistol grip, and buttstock of plastics. ;) (bla bla message too short) Share this post Link to post Share on other sites
HateDread 13 Posted December 10, 2010 Definitely using these in my attempt at an RPG mission! Cheers! Any objects/buildings/vehicles in the works? (Yes I did read your post about the MLODs of vehicles. Just wondering if anything changed). Thanks again! Share this post Link to post Share on other sites
icewindo 29 Posted December 11, 2010 Definitely using these in my attempt at an RPG mission! Cheers!Any objects/buildings/vehicles in the works? (Yes I did read your post about the MLODs of vehicles. Just wondering if anything changed). Thanks again! Thanks, a rpg mission sounds nice :bounce3: . Yep, nothing new on the vehicles. I've found some rust textures for the pickups, so 2 other vehicles could be included if there were sampe models. Here's the skoda again. http://i290.photobucket.com/albums/ll246/bla212/screen3-1.jpg http://i290.photobucket.com/albums/ll246/bla212/screen4-1.jpg A month ago I worked on a new faction ("Scavengers"): http://i290.photobucket.com/albums/ll246/bla212/screen2-1.jpg http://i290.photobucket.com/albums/ll246/bla212/screen1-1.jpg Share this post Link to post Share on other sites