roberthammer 582 Posted August 17, 2010 (edited) **************************** * RH HK416 Pack ver 1.21 * **************************** Hi ALL , This is the update of the Hk416 pack 1.21 for ArmA 2 OA / CO :) http://img268.imageshack.us/img268/125/arma22009120409291415.png version 1.21 - fixed alot things and added better config by Robalo_AS *********************** *Credits & Weapons and Skin made* *********************** Hk416's/IAR: Models: Twinke Masta, Anti-Death, TheLama Skin: AcidSnake M203: Twinke Masta peq15: Dasquade Eotech model and skin: Likon AG36 gl: Pathy Cmag: Twinkie Masta and DarkElfa® KAC sights: TheLama and Milo Grip pod: Thegenius and Millenia Hk417's: Models: KP and Katarn Skin: Felipe Paiva CTAR-21: Model: TheLama Skin: drhubbler ACR: Model: Zealotlee Skin: Zealotlee and tan version by RobertHammer ELGM: Ultimate Bastard and Proj3ct_ZeRo Masada: Model: Ultimate Bastard Skin: Toasty Fresh and tan version by RobertHammer BIG THX for permission to use those awesome models and awesome skins :) config work: Robalo_AS , Stiltman (big thx) , and RobertHammer Sounds: RobertHammer and The Noid's M16 bolt sound Animations : Solus (SLX) and Norrin (Special thx) Cool Real optics: NonWonderDog and Fincuan *****REQUIREMENTS******* Working installation of Armed Assault 2 Operation Arrowhead / CO: Version 1.04 or higher. *****DOWNLOAD/MIRRORS******* Download RH Hk416 1.21 Classnames are inside of Readme file and have fun ;) Edited October 4, 2010 by RobertHammer Share this post Link to post Share on other sites
Fisgas 10 Posted August 17, 2010 Sweet! Been looking forward to this! Well done RH! Share this post Link to post Share on other sites
pauliesss 2 Posted August 17, 2010 Very well done, thanks RobertHammer and others! :) Share this post Link to post Share on other sites
Fisgas 10 Posted August 17, 2010 Just gave them a try and found out a little bug. The only weapon with a correct IR laser is the TAR-21 Mars and TAR-21 Mars M203. All the other weapons have the IR laser pointing to the right. Other than that i didn't find anything. Good job! Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted August 17, 2010 You Beauty RH........... Fantastic news, was looking forward to this...... :bounce3::bounce3::bounce3::bounce3: Share this post Link to post Share on other sites
manzilla 1 Posted August 17, 2010 Please Hammer, don't hurt em!!! Thank you RH! I love your stuff! Thanks to all that contributed as well! Share this post Link to post Share on other sites
roberthammer 582 Posted August 17, 2010 Just gave them a try and found out a little bug. The only weapon with a correct IR laser is the TAR-21 Mars and TAR-21 Mars M203. All the other weapons have the IR laser pointing to the right. Other than that i didn't find anything. Good job! huh? Only TAR-21 Mars and TAR-21 Mars M203 have IR laser , no other in this pack Share this post Link to post Share on other sites
camus25555 10 Posted August 17, 2010 oooww new tar21 :) i like Share this post Link to post Share on other sites
roberthammer 582 Posted August 17, 2010 Guys sry about this , but we have found little weird bug , so theres is a hotfix Pls redownload whole pack again , sry again :p Share this post Link to post Share on other sites
clawhammer 10 Posted August 17, 2010 HOT HOT HOT !!! 416 Finaly for OA!! THANKS! RobertHammer! Share this post Link to post Share on other sites
dragonbaron 10 Posted August 17, 2010 Thanks a lot RobertHammer. as usual. Share this post Link to post Share on other sites
galzohar 31 Posted August 17, 2010 Is this ACE-compatible, all aspects considered? Share this post Link to post Share on other sites
fideco 1 Posted August 17, 2010 Many thanks Hammer, amazing work, as usual on my 28 screen your models seems to be real and I can almost touch them with my hands...;) Cheers Share this post Link to post Share on other sites
PTV-Jobo 820 Posted August 17, 2010 I wuv youuuu Robert! This is definitely a must have for when the HIFI crew gets together for some fun. :D Share this post Link to post Share on other sites
GROM64 10 Posted August 17, 2010 Thank You, good sir :) Share this post Link to post Share on other sites
sweguy96 10 Posted August 17, 2010 relased this with out telling me, bad boy robert :D (joke) Share this post Link to post Share on other sites
galzohar 31 Posted August 17, 2010 I tried adding "RH_hk416glaeotech" to the box and noticed it does not exist? I could add all other weapons to a box but this one gave an error. Also, I thought OA version would mean thermal textures for all weapons. Apparently you just meant lasers and OA-style adjustable scopes, which is also a nice addition, but I was hoping for a weapon pack that actually looks correct on thermal vision. I had a look and it doesn't seem to be configured at all for ACE at all :( SD weapons using regular mags make noise like regular weapons for AI, sniper scope can't be adjusted with the ACE system and bipods are not deployable. Do you have any plans to "finish" this one up (TI textures and ACE compatibility)? Share this post Link to post Share on other sites
therev709 10 Posted August 17, 2010 I tried adding "RH_hk416glaeotech" to the box and noticed it does not exist? I could add all other weapons to a box but this one gave an error. its a readme typo, I just figured this out for myself too, its supposed to be RH_hk416gleotech, without the 'a' in between gl-eotech Loving this update! BTW, any chance we'll see IR-lasers to the HKs??? Share this post Link to post Share on other sites
Nightrain 10 Posted August 17, 2010 (edited) Cool stuff RH :) Release frontpaged on the Armaholic homepage. RH HK416 Pack v1.2 for OA/CO Edited August 17, 2010 by Nightrain Share this post Link to post Share on other sites
Jonn 10 Posted August 17, 2010 RH weapons are awesome, Will update ASAP (Hope the ACOG CQB sight bug is fixed) Share this post Link to post Share on other sites
mosh 0 Posted August 17, 2010 Thanks RH! I love guns and yours just rock. :D Share this post Link to post Share on other sites
akd42 10 Posted August 18, 2010 Not sure if I've isolated this, but there seems to be some serious issues with 5.56mm weapon dispersion. I'm consistently missing 100m shots at heads of pop-up targets even with ACOG, maybe 1 in 3 connecting. Seems these rifles are behaving like 8-10 moa weapons. Share this post Link to post Share on other sites
RaiBow Six Vegas 2 10 Posted August 18, 2010 Good! Thank's! But i wating the G36 pack) Your models are awesome! Share this post Link to post Share on other sites
roberthammer 582 Posted August 18, 2010 (edited) I tried adding "RH_hk416glaeotech" to the box and noticed it does not exist? I could add all other weapons to a box but this one gave an error.Also, I thought OA version would mean thermal textures for all weapons. Apparently you just meant lasers and OA-style adjustable scopes, which is also a nice addition, but I was hoping for a weapon pack that actually looks correct on thermal vision. I had a look and it doesn't seem to be configured at all for ACE at all :( SD weapons using regular mags make noise like regular weapons for AI, sniper scope can't be adjusted with the ACE system and bipods are not deployable. Do you have any plans to "finish" this one up (TI textures and ACE compatibility)? Yea , sry its typo :D - RH_hk416gleotech is correct TI textures are in , later will be ace config :p ---------- Post added at 08:37 ---------- Previous post was at 08:22 ---------- any chance we'll see IR-lasers to the HKs??? Maybe in the future version , because HK's with PEQ-2 looks strange and it needs PEQ-15 :p (no mlod) Edited August 18, 2010 by RobertHammer Share this post Link to post Share on other sites
sweguy96 10 Posted August 18, 2010 Maybe in the future version , because HK's with PEQ-2 looks strange and it needs PEQ-15 :p (no mlod) but isnt the SCAR (MK16/MK17) using PEQ15?? search on google images and you find a bunchof scars there. Share this post Link to post Share on other sites