R0adki11 3949 Posted August 23, 2010 calm down you two, you put your handbags down. Share this post Link to post Share on other sites
wld427 1705 Posted August 23, 2010 wow this thread is absolutely spamtastic...... Fox what are these new mags? My unit jsut got a shit ton of the new HK polymer mags to try out "over there" Share this post Link to post Share on other sites
Big Mac 19 Posted August 23, 2010 I recommend counseling...I recommend marriage with a LONG honeymoon. Share this post Link to post Share on other sites
therev709 10 Posted August 23, 2010 Looking forward to all of these wonderful little projects fox! And the IBA is so much lighter than the IOTV. My unit had Eagle CIRAS vests, which pwned both the IOTV and IBA :P Share this post Link to post Share on other sites
Binkowski 26 Posted August 23, 2010 I wish my unit was cool enough to have CIRAS. But noo, we are not. Share this post Link to post Share on other sites
STALKERGB 6 Posted August 23, 2010 I wish my unit was cool enough to have CIRAS. But noo, we are not. But being a rebl is pretty cool :P So is the CIRAS meant to replace IOTV then? Or just something being tested? Share this post Link to post Share on other sites
Fox '09 14 Posted August 23, 2010 (edited) i think all muntisham guys in a-stan wear em.. or not.. feel free to correct me ---------- Post added at 10:07 PM ---------- Previous post was at 10:02 PM ---------- ok latest wip wip wip wip oh and IBA by my freind bob , he is still improving it so i wouldn't comment on this one until next update on the vest. http://img826.imageshack.us/img826/9352/interceptor.png Edited August 23, 2010 by Fox '09 Share this post Link to post Share on other sites
enad 11 Posted August 23, 2010 Looks great. Pouches are still not matching the vest. But overall it looks awesome. Share this post Link to post Share on other sites
Fox '09 14 Posted August 23, 2010 its still meant for the iba and i havent changed it yet anyway, to normal map or not to normal map the stitches ? Share this post Link to post Share on other sites
therev709 10 Posted August 24, 2010 But being a rebl is pretty cool :P So is the CIRAS meant to replace IOTV then? Or just something being tested? Its a vest issued to US Army SF units. @fox Awesome work dude! Just one little nit picky thingy: the helmets look a little too thin, like they don't have helmet covers over them. Share this post Link to post Share on other sites
Fox '09 14 Posted August 24, 2010 sup http://i47.tinypic.com/34owx3n.jpg im in the process of redoing the pockets Share this post Link to post Share on other sites
enad 11 Posted August 24, 2010 Looks really awesome actually. +1 to what USRANGER said about the helmets. But you know this, I've told you tons of times. :p Plus they dont look like cloth. They look like a Plastic or Metal with ACU paint on them lol. Try to give it a cloth look. Share this post Link to post Share on other sites
Fox '09 14 Posted August 24, 2010 (edited) Im working out how to do the helmets right now. i might end up modeling a new one or using johnny's as a base Edited August 24, 2010 by Fox '09 Share this post Link to post Share on other sites
sabre 244 Posted August 24, 2010 Magazines are around the wrong the way, open end goes to the bottom. They definately wouldn't have magpuls on them that way aswell haha. Share this post Link to post Share on other sites
Fox '09 14 Posted August 24, 2010 (edited) hmm ok will check out, these are just johnny's models. I could try to flip em. edit: actually might be better just to close it on the textures. my todo: add variation add better groin pad lessen selections add shoulder pads (?) add accurate loadouts fix res lods fix shadow lods re-do pockets add officer improve helmet ... and then i'm done with 1.0.. :o... :( Edited August 24, 2010 by Fox '09 Share this post Link to post Share on other sites
enad 11 Posted August 24, 2010 Nice!! About the helmet, I'd say just use jonnys as a base and try to model it thicker. Share this post Link to post Share on other sites
Fox '09 14 Posted August 24, 2010 (edited) ok ill try that. btw. anyone have any references of the USMC's uniform from when they were wearing IBAs and desert marpat? i promised i would do some marines a while ago. edit: atm giving us army soldiers correkt weapons. http://washingtonindependent.com/wp-content/uploads/2009/03/iraq-return-fire.jpg Ak - 47 Edited August 24, 2010 by Fox '09 Share this post Link to post Share on other sites
akd42 10 Posted August 24, 2010 Correct glasses, too? Share this post Link to post Share on other sites
enad 11 Posted August 24, 2010 Correct glasses, too? Wow, good point! Fox, could you give all units Protective glasses(maybe some can have sunglasses instead) and all units some sort of gloves. I hate seeing them without eye gear and gloves when almost every single US Army soldier wears them. Share this post Link to post Share on other sites
Fox '09 14 Posted August 24, 2010 maybe glasses on some but gloves on most / all for sure Share this post Link to post Share on other sites
Binkowski 26 Posted August 24, 2010 Mags are just a texture, should be able to change the uv map on it at least. Share this post Link to post Share on other sites
enad 11 Posted August 24, 2010 maybe glasses on somebut gloves on most / all for sure Great! Would be really awesome(and realistic) to see glasses and gloves on all your guys. :D Share this post Link to post Share on other sites
Rhodesy77 11 Posted August 24, 2010 glasses should prolly be left off, since people can add their own eyewhere when in mp, otherwise you get some funky clipping issues. Share this post Link to post Share on other sites
sabre 244 Posted August 24, 2010 Mags are just a texture, should be able to change the uv map on it at least. Don't need to edit anything other than change the exposed rounds part to a mag floor plate. 2 sec job. Share this post Link to post Share on other sites
STALKERGB 6 Posted August 24, 2010 (edited) Mags are just a texture, should be able to change the uv map on it at least. Yeah I would have thought just inverting the UV map for it would sort the problem (assuming there is a mag floor plate part to the texture).... EDIT: Actually that would probably reverse the lighting as well, and we wouldn't want that. Yeah just texture the floor plate ontop of the open end... (like Sabre said) Edited August 24, 2010 by STALKERGB Share this post Link to post Share on other sites