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Found 5 results

  1. I've recently been browsing around for a new 240gb SSD on which I will run Arma from. I noticed that where I live, the cheapest SATA SSD (Western Digital Green) goes for 40 USD, and the cheapest NVME drive (Adata XPG SX8200 PRO) comes around at 52 USD. They both have the same capacity, and the NVME drive uses m.2. NVME Seq. read: 3500MB/s Seq. write: 1200MB/s SATA Seq. read: 540MB/s Seq. write: 465MB/s I run about 40 mods for the group that I play with, and I'm guessing it's around 40-50gb of mods. This causes a very long load time each time I start up the game as it is currently running on a 7200rpm WD Blue. I have heard that on other games, NVME drives do not significantly decrease the load time of a game. Will the NVME drive have a better load time than the SATA SSD? Or is it just worth it to stick with buying the SATA SSD? Additionally, are there any other benefits that come from the NVME drive within and outside of Arma 3?
  2. Hello guys, I am VERY new to servers but have some experience building PCs. Just wondering if I could just get an old tray server from eBay and stick an OS on it to run a dedicated server from. The server would be for co-op missions (PvE with AI) for up to around 32 players. I've been looking at an old Dell PowerEdge R710 server with 2 x Intel Xeon X5680s, 2 x 300GB SAS HDDs, 12 x 4GB DDR3 1600MHz memory cards. Would the old machine be enough or am I missing something? Any advice is greatly appreciated, thanks!
  3. Hello, it has been a while i’ve been looking for this. having my own community on Arma 3, I often have to identify multiple accounts for same players. Is there any way to get the player Hardware ID (I mean, unique identifier for same computer) ? I know there is nothing like this in basic functions, but do anybody have any clue ? If not, is there a slight chance that it can be added some day ? If not, do you know where I can send bohemia a suggestion to add this ? (I already know feedback.bistudio, but it’s only for bug reports..) thanks in advance, Max
  4. xXFreeZXx

    Why low FPS?

    At Argo ive got very low FPS ( 33) and i dont know why... ive got a gaming pc with all ne updates.. at games like GTA 5 or BF1 i dont got this problem.. what can i do to fix the problem?
  5. Hi, we are Taiwan ArmA Clan, recently we want to build a x64 Dedicated Server for our team. (our last server use 5 years already) And here is come some questions. Our Goals 1. 50 ~ 100 players coop & PvP. (or even 100 vs 100 PvP) 2. 400~500 AI Unit. (50~100 groups) *This can use like EOS or ALiVE to help. But is perfect when 500 AI Unit can activities at the same time. 3. Mod: ACE, RHS(All faction), CUP(Only map), Task Force Radio. *And some little mod and map that don’t impact performance very much. 4. Host TeamSpeak 3 server. Hardware: 1. Server vs PC advantage? After discussion, this is our plan. But we want to know is server structure will have more advantage? Or is ok with PC structure? Server Structure CPU: Intel® Xeon® Processor E5-2680 v1 x2 MB: Supermicro X9DRL-IF or Tyan S7050-DLE RAM: Samsung Ecc reg DDR3 1600 8G x8 SSD: Plextor M8Peg 256G/M2 PC Structure(2 ver.) CPU: AMD R7 1700X MB: MSI X370 gaming pro carbon RAM: Kingston DDR4-2400 16G x2 SSD: Plextor M8Peg 256G/M2 CPU: Intal I7 7700K 4.2G MB: Asus Strix z270H RAM: Kingston DDR4-2400 16G x2 SSD: Plextor M8Peg 256G/M2 Network Speed 1. Server speed affect? In our plan, we will use this. 100m download / 100m upload (Right now we use 100m download / 40m upload) This speed plan is very high at Taiwan, in future we will upgrade if there have another higher plan. Last Question 1. The above Hardware plan & network speed, can done with our goals? 2. If goals can’t be done, is our hardware plan need more upgrade? Or is our network speed too slow? 3. If these plan are very nice and more than we want goal, how many player and AI can run on our hardware & network speed plan? We hope we can get these information from big ArmA Clan.(Who usually play with 100 players) And thank you for your reading.
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