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mangojambo

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About mangojambo

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  1. Hello. The Saitek X52 is not working in the game. Are the non Xbox/PSx controllers disabled for now or just a bug? Thanks.
  2. Hello there. I would like to request a Quality of Life feature: Saving Video and control setups. Sometimes, we want to see things looking nice, but returning to the last custom options is a pain. Would be great to be able to save our own presets to make it easier to swap back to them; E.g.: I would save one for better fps and another for screenshots. Same for Controls. Be more free to test, make mistakes, and change it back to the right custom preset. That is it. Thank you some much devs for being awesome and creating this amazing game.
  3. mangojambo

    COOP 32 - Resistance (FIA vs CSAT)

    Thank you, @LKincheloe ! This is one of the best missions I've played. - There is no virtual box, so people doesn't keep making ubber setups with nightstalker scope, etc. We need to manage our weapons, and farm for more. - Enemies are more unpredictable: Sometimes they are attacking our base! That was new. - Enemies keeps a while dead, so it is good to have time to check their bodies. - The mission is running so smooth! No process lag or something like that. - Everyone can revive. It improves a LOT a gameplay for few players. - We can save the game! We play here at the lunch time, so it will be a fun mission to play for a while. We took a month to finish Insurgency Stratis and it was great. But this one sound better! - We can respawn and keep our last setup. BTW, we had a problem resume the game and some people restarting their rig setup. We played the new version already. Tomorrow we will know if it loads normally. - There is some armory around the map that we can find. We just found a tank! For freeeee! How lucky is that? ;) Where do we find dealer missions? And where is the reward for places conquered? At the base? We are loving to play this mission! Great work, mate! And thank you again. Cheerios P.S.: Are you planning to release it at Steam Workshop? ---------- Post added at 18:21 ---------- Previous post was at 18:08 ---------- BTW, you were playing the 0.7.1 version and they were swarming around us.mobo, infantary. Almost impossible to survive. But today, playing 0.9 was more fair, I think. We could keep alive a longer time. Not sure if better strategy, less enemies, faster attack or all of them. My friends enjoyed better today. Did you change something for few players? Cheers
  4. Hello, I am crazy about playing a mission to rescue civilians against your friends, to help to improve chopper skills in a fun way for everybody. No weapons.The winner team is the one who rescue more civilians. Optionally the mission can be a taxi chopper mission, but rescue sounds more fun. I wrote some concept rules: - you fight your friends for most rescued civilians, BlueFOR vs OPfor; - No weapons allowed and only transport choppers; - Everybody can fix helicopters and revive team mates. There is no respawn at base (only for 1vs1 or by parameter). If someone dies other players have to rescue a friend (homies help homies, always!) Or even respawn will cost some good points; - It can be one type of helicopter mode or free to choose (parameter); - Helicopters respawn at base 2 or 5 minutes after exploded. Players doesn't; - Time attack or rescued civilians limit (parameter); - Killing a civilian will cost a lot points. Same for exploded chopper, player killed; - Groups of civilians in distress will spawn randomly (it can be some specif hard places to land too); - When you get there the civilians get in the closest choppers and disembark at the base; - Some cilivilans needs attention. Healing a wounded civilian gives a lot points (first aid); - Other are more critical. You have to drag them to the chopper and flying them to a hospital. It gives lot points; Players can decide flying in pairs, so copilot could drag wounded civilians to the chopper and the pilot keep it running. There is no mission like that, so I decide to try to make one, but I never scripted or something else. I'm an artist, not a programmer :) . But I want this mission so bad! So, what scripts, tutorials do you guys could recommend me to help me make it work? Cheers.
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