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FFtA3 : From Flashpoint to Arma 3 Project description : FFtA3 is a Multiplayer project. My objective is to recreate all the best OFP maps (starting by CTF: Capture the Flag and all the way to DM and TDM). As an old school player, playing Flashpoint since 2001 I have recently installed Arma 3. Only finding very little CTF and DM GamePlay, I have started gathering the wonderful maps we all played and on witch we spent soooo much time and started transferring them in the Arma 3 world. Scripts and Templates : In collaboration with the "88th Walking Death" squad and some other coders, I have built up stable CTF, DM and TDM templates. It's is now operational since 1.68 Update. Special thanks to [88] LORD without who this couldn't be possible. Special Thanks : Asaayu FrankForsyth Where to play : www.esportsmasters.org Map already recreated : - [CTF] The End - [CTF] Lost And Lonley - [CTF] Never Scared - [CTF]=S.O.F=Born To Kill - [CTF] Corridor - [DM] Tequila Sundown - [TDM] SNIPER SHOWDOW - [TDM] Urban Sniper - [DM] MAZED - [CTF] S-Curve - [CTF] Mini Hexenkessel - [CTF] Adagio (QA Testing) - [DM] Andersen Gunship (WIP) Maps to come : - [CTF] Scotch Valley - [CTF] PRiSONyARD (by SOD clan) - [CTF] Dead Mans Alley (by SOD clan) - [CTF] Head Fuck (by SOD clan) - [CTF] ToySoldiers - [CTF] Crazy ctf - [CTF] Cashville - [CTF] Dead Zone - [CTF] Yukon - [CTF] X-RAY - [CTF] URBAN ALLEY - [CTF] Little Everon - [CTF] LightHouseKeeper - [CTF] Up In Smoke - [CTF] PARADISE - [TDM] Double Tower Sniper - [TDM] SniperZ - [CTF] Labyrinthe ... Please feel free to send me some recommendations by Mail and if you have the maps you are asking for somewhere, send them too. What is CTF ? CTF stands for Capture The Flag. It is a "Close Quarters Combat (CQC)" game-mod played by a limited amount of players (2 to 24 players) in a restricted area (500m MAX). CTF players have to capture the enemy flag and bring it back to their own Flag. Fatigue is disabled and Snipers/long range riffles are not available (for CQC version). The team that scores the most times in a given time is the winner. CTF can be adapted to bigger maps and applied to a terrain. Listen to the ArmaNET podcast FFtA3 CTF Map Features : - Weapon Menu - Friendly tags (Optional) - Flag tags (Optional) - Self Heal system FFtA3 DM Map Features : - Lobby Weapon type selection - Full Randomised weapons & scopes - Friendly tags (For TDM Only) - Self Heal system NO MODS ARE NEEDED FOR THE SYSTEM TO WORK. License : https://drive.google.com/file/d/1lQ_sMCqxYaTz7rWZyJ6rfiKpc2FVWe0i/view?usp=sharing Download : THE END : Workshop / Google Drive LOST AND LONELY : WorkShop / Google Drive NEVER SCARED : WorkShop / Google Drive =S.O.F=BORN TO KILL : WorkShop / Google Drive Corridor : WorkShop / Google Drive Tequila Sundown : WorkShop / Google Drive Sniper Showdown : WorkShop / Google Drive Urban Sniper : WorkShop / Google Drive MAZED : WorkShop / Google Drive S-Curve : WorkShop / Google Drive Mini Hexenkessel : Workshop / Google Drive @FlashRangerArma
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"Capture the Flag | Kavala" is a different take on the popular CTF game mode, 3 teams (BLUFOR, OPFOR & INDEPENDENT) fight to capture a flag before time runs out! This mission is different to other capture the flag missions, in this mission, there is only one flag. All 3 teams must try to secure the most flags to either reach the score limit or time limit! This mission is best played with friends, work together and secure your victory, but there's a catch. If there is a tie between the teams when the time reaches 0 then the game moves into OVERTIME! During OVERTIME if 2 teams are ahead, OVERTIME allows the third team to have the ability to catch up to the tie. The first team to get a flag that makes their score the highest during OVERTIME will win the game. This mission allows the user to customize the score limit(1 Point - Unlimited), and time limit (1Min - 6 Hours) allowing the game to last for up to 6 hours! This mission also includes custom UI build specifically for this mission shown in the gif above. At the moment I have tested this mission and haven't found any bugs if you do happen to find any let me know and I will try to fix them ASAP. Thanks for checking out my mission and I hope you do enjoy! Steam Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1320168087 Author's Profile: http://steamcommunity.com/id/asaayu
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Hello, My nickname is Flash-Ranger. I have played OFP since it's release in 2001. I am a huge fan of your work and of the BIS Spirit. This is why I am so pained to come to you with this request/question. In OFP, the CTF system was perfect. Do you remember the amount of hours we spent (And I'm sure you did too) chasing ourselves with the Flag ? Remember how the flag was attached to us when we captured it ? I hope you know what is coming next : The thing is I didn't play ArmA1 (Cuz it was ... Sorry) nor ArmA2 (cuz I was too afraid of being disappointed) and after spending 7 years on OFP ...... I finally said "Fuck it let's give them a chance" so here I am on ArmA3. So guess what, Hopping form OFP to ArmA3 was ... shocking. But in the good way. I know I'm talking a lot and I should come to the point. But I want you to take the time to read all this to understand why I'm so pissed off. With ArmA3 you killed the CTF system. I want to know why. And then here is my request, can you give it back... The CTF community (I know it is small - BUT STILL HERE) is suffering from your END GAME (THAT IS NOTTTTTTT CTF !!!!!!!) and we have had to create a CTF Template from scratch using Backpacks ... I know we are such a little part of the community ... but please, I am asking for the all of us : Give us back the Capture The Flag system !!!! PLEASE !!!! Some will say "Don't bother, ArmA3 is pure Simulation and this is not worth it" Well-I-Do-Not-CARRRRRE ! We play CTF and We love CTF, and Simulation or NOT, we want to continue playing this game-Style..... Please BIS, hear me. Your sincerely, Flash-Ranger. (This Mail will be posted in the Forum + By contact Form) NB : If you are of the same opinion as me, SPEAK UP, If not, please do not pollute this thread (I already know your arguments) Please compare yourself : OFP > ArmA3 >
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- CTF
- Capture The Flag
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Hello ! I'd like to invite you to our Capture The Flag Night on Thursday 9pm CEST ! Come with a friend or alone but bring ammo... you're gonna need it ! More information on what is CTF ? https://www.youtube.com/playlist?list=PL3or-7xYrxH_VhweBASxS1-HLhWHQ_InZ Join us on Discord for more contacts : https://discord.gg/hYQZ6Vs For any questions ! Send a message via the Forum, Twitter, or Discord.
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help Problems to sync timer to mission ending
Flash-Ranger posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, I have a MP PvP system where I display a Timer at the top left of the screen. Problem : When the mission ends, and outro is launched, Timer is not at 00:00:00 for everyone. some are 15s early, some are late etc ... all players are not synced ! Here is how it works : What it looks like ingame (Video example) : When the players exits the Weapon Menu : Null = [] execVM "timer.sqf"; Timer script be like : description.ext in my Mission, outro.sqf is activated by a trigger : Many thanks for all the help I can get ! Best regards.- 9 replies
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- arma 3
- capture the flag
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Hello all, I will be hosting a Capture The Flag game every night (~8PM onwards Paris Time) for anyone that would like to discover this type of GamePlay. Feel free to lookup what CTF is at : https://forums.bistudio.com/topic/188883-capture-the-flag/ Hashtags :) - No Mods - TvT Friendly matchs - CQG style - PvP Please feel free to drop in ! Server name: 88th Co.-Walking Death- eSports Server -NO MODS- Address: 5.196.76.23:2302 Required game version: 1.66.0 Best Regards, Flash-Ranger
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- ctf
- capture the flag
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