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Found 18 results

  1. What it does: This fixes a a couple of problems with the serverside Virtual Garage scripts. - Just realised the bug (Duping) still exists in the current server files and there is no public fix on the Exile Discord listed, nor is there a thread in the Unofficial forum. - I optimised it slightly a...
  2. # Exile-Tree-Chopping-Fix This fixes a issue with the tree chopping where it creates a new lootHolder for every single log due to the "centerpoint" of the tree being out of range. # Installation - Replace ExileServer_object_tree_network_chopTreeRequest in your exile_server.pbo and repac...
  3. # Swoosh & Swing Fix Fixes a exploit with the axe and sledgehammer. # Installation 1. Make a CfgExileCustomCode override for ExileClient_object_shippingContainer_smash.sqf & ExileClient_object_tree_chop.sqf and add the files to your missionfile. 2. Done Download: Github Support Me: www...
  4. Since there are a few exploits and bugs with the Autorun function by default like interrupting the animation while using medics or being run over. Here are some fixes for these problems. - Disables Autorun in Territory. (VG exploit) - Disables Autorun while playing russian roulette. - Disab...
  5. # Exile-LootGarbageCleaner-Tweaks * This fixes some broken Vanilla code that stopped the whole garbagecleaner forEach for the first building that doesn't exceed loot lifetime. * And also adds player detection to skip deleting of loot in buildings if a player is close. # Installation * Replace...
  6. This fixes the problem with stuck territory radius marker arrows. Now every player of a territory can delete the radius markers without any problem. # Installation - 1 - Make a CfgExileCustomCode override for ExileClient_gui_xm8_slide_territory_event_onRadiusButtonClick.sqf - 2 - Done...
  7. What it does: This fixes the problem of base parts/containers not getting deleted by the garbagecleaner. # 1. Replace/add the stuff below in the exile.ini for extDB3 [deleteUnpaidTerritories_construction] SQL1_1 = DELETE FROM construction WHERE deleted_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND...
  8. Every experienced base builder in exile knows the problem. You move an existing base object while your on/near max elements limit of your base and it's disappearing. Here is a simple solution for that problem. # Make a new Customcode override for ExileClient_object_construction_move.sqf w...
  9. ## UPDATE 20.10.2019 I found a much better solution for the problem. Instead of forcing the character to lay down,i just remove the velocity and tada, even better than the old version and i added a missing animation name. Video demonstration (Youtube) Support Me: www.buymeacoffee.com/El...
  10. This fixes a dupe method for Exile. Download (GitHub) Support Me: www.buymeacoffee.com/ElRabito Installation 1. Make a CfgExileCustomCode override for ExileClient_object_player_event_onInventoryClosed.sqf 2. Done
  11. What it does: This fixes a couple of problems with the placement of the territory flag. * Disables the placement of the flagpole without choosing a flag. * Name must be unique since you can spawn at an enemy base if it has the same name (XSSpawn). * Limits the length of the base name to 16 le...
  12. What it does: Fixes a Exile bug/design flaw which took your poptabs while aborting the PIN change at the Vehicle Customs Trader. Now the poptabs only get deducted if the PIN change is successful. Download/Installation (Github) Support Me: www.buymeacoffee.com/ElRabito
  13. There is a small issue with the ExileClient_object_construction_network_constructionMoveResponse.sqf. Errors thrown from ExileServer_object_construction_network_moveConstructionRequest.sqf like "You cant move Damaged objects, repair it first" or "Territory has been under attack within the last %1...
  14. Problem: For example: If you had set the config of the Sloth Machine (class CfgSlothMachine) to more generous values it is very easy to make easy/fast gains as player with the default Exile code just by spamming the Sloth Machine. What it does: Disables the possibility to spam the "Sloth Machine" sp...
  15. Hi, I have the problem, that my helmet is showing through glasses. Anyone know how to fix it? Here are an example: https://imgur.com/a/kq7l1po Thanks
  16. Hi, I have the problem, that my helmet is showing through glasses. Anyone know how to fix it? Here are an example: https://imgur.com/a/kq7l1po Thanks
  17. I would prefer option 2 as it means that you don't lose all your progress from that round, perhaps requiring you to not be in combat so it wouldn't be exploited
  18. millardzahiri

    Tick Tock CRASH

    the game is crash after 5 to 10mins, its like you added a timer for it to crash for me. I could be playing a game, or just be on the main menu, it will freeze. I have to do ctrl alt delete everytime. Iv yet to play the game without crashing since i did the update today. One time it took only 2 mins...
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