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Found 3 results

  1. Hey guys, please help me... I lost now on what to do. Our dedicated server is not counting kills anymore since using ACE3 and I read that it is because of the "LastDamageSource" or something like that. So upon further reading I came across this: https://github.com/acemod/ACEX/tree/master/addons/killtracker which says for the mission to count unit kills etc you need to add this: class CfgDebriefingSections { class acex_killTracker { title = "Acex Killed Events"; variable = "acex_killTracker_outputText"; }; }; Within your Description.ext file which I have done, but still, it is not counting kills on our server. So, any help please? much appreciated, thank you ­čÖé
  2. I am trying to get a mission on my server working (ubuntu server 17.10). But if i'm starting the server it shows up with: 20:08:31 Reading mission ... 20:08:31 Starting mission: 20:08:31 Mission file: sniper_training (__cur_mp) 20:08:31 Mission world: Altis 20:08:31 Mission directory: mpmissions\__cur_mp.Altis\ 20:08:31 You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.acex_sitting 20:08:31 Mission Precision Training 1st B-L read from bank. 20:08:31 Missing addons detected: 20:08:31 acex_sitting and loops it until I stop the server. Here a screenshot of the acex_sitting.pbo file location: http://prntscr.com/htx9aq start.sh: #!/bin/bash ./arma3server -config="server.cfg" -mod="mods/@ace;mods/@ACE_Compat_RHS_Armed_Forces_of_the_Russian_Federation;mods/@ACE_Compat_RHS_United_States_Armed_Forces;mods/@Advanced_Towing;mods/@Advanced_Urban_Rappelling;mods/@AdvancedSlingLoading;mods/@ASR_AI3;mods/@BackpackOnChest;mods/@CBA_A3;mods/@Enhanced_Movement;mods/@Foxhound_Siberian_Guard;mods/@RHSAFRF;mods/@RHSUSAF;mods/@Specialist_Military_Arms_SMA_Version_2.7.1;mods/@task_force_radio;mods/@TFT8_Uniforms;mods/@TRYK;mods/@Winter_2035;mods/@JSRS_SOUNDMOD;mods/@JSRS4_APEX1.2;mods/@JSRS_SOUNDMOD_RHS_USAF_Mod_Pack_Sound_Support;mods/@JSRS_SOUNDMOD_RHS_AFRF_Mod_Pack_Sound_Support;mods/@JSRS SOUNDMOD_Additional_Weapon_Handling_and_Reloading;mods/@Enhanced_Soundscape;mods/@Blastcore_Edited;mods/@JSRS_SOUNDMOD_Specialist_Military_Arms_Mod_Sound_Support;mods/@C17;mods/@ACEX;mods/@F16;mods/@FIR_AWS" -autoInit i just can't find out what the problem is please help!
  3. Squad name: FIRST STRIKE TACTICAL Timezone/location : -8 GMT / UNITED STATES of AMERICA Gamemode preference (eg coop or pvp): COOP Contact email: solidkreate@gmail.com Website address: http://1striketactical.proboards.com/ Short description: First Strike Tactical is a private military company owned an operated by Isaac Chavira in the Puget Sound of Washington state. We are a world wide deployable organization. Our company employs former military or police from all allied NATO countries. The Company motto is "Proelio Caedibus Temperatum" which means 'No Quarter'. We strike hard and we strike first anywhere in the world. We have a wide range of military gear that we employ to achieve our mission goal. This unit is a military realism unit. There is a hierarchy although we do not use standard or traditional military ranks. We use what are called 'Grades'. You will start out as a Grade 1 Operator or 'OP1G'. We do use rank insignias modeled after military enlisted chevrons for grades OP1G - OP12G. We are an ACE, ACEX and Task Force Radio squad. We also use advanced medical. There will be basic load outs however weapon choice is up to you. It is Operator preference with some exceptions. The only stipulation is if we are in the desert or woods that you dress accordingly (No enemy uniforms). Also no balaclava or schema only headgear. And the only banned weapons are AK or Chinese styled weapons i.e AK-47, AKSU-74, QBZ-95 ect. IR strobes are required during night operations and so are black uniforms and gear. We will have the basic roles for combat such as: Rifleman, Grenadier, Heavy Gunner, Engineer,Ant Air Specialist, Anti Tank Specialist, Sniper and Medic. JTAC Forward Observer/Striker Operators will also be used in our scenarios. Official designations are as follows: Field Operator-RF Field Operator-GR Field Operator-HG Field Operator-EN Field Operator-AA Field Operator-AT Field Operator-SS Field Operator-MD Field Operator-FS (JTAC Forward Observer / Striker) We hope you give us a try and enjoy your stay with us. Check out the link above and contact me for more information.
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