TiGGa 0 Posted June 8, 2009 Has anyone noticed that there some script commands refering to a 3d-editor? E.g. setEditorMode getEditorCamera Share this post Link to post Share on other sites
manzilla 1 Posted June 8, 2009 I believe this is something that BIS used in development only. Somewhere I read that they use a similar 3D Editor as VBS when they make the missions. Could be wrong though. An eventual 3D Editor would kick ass. Share this post Link to post Share on other sites
ricoadf 0 Posted June 9, 2009 VBS does have a RTE and ArmA seems to be built off it, but I would suspect that its been disabled, unless someone can show otherwise. Share this post Link to post Share on other sites
soldier9945 12 Posted June 9, 2009 Wasn't this 3D Real-Time Editor announced to be activated/updates/added with a future patch? I remember I read something about this?! Don't ask where, I've been reading so much these days... Share this post Link to post Share on other sites
reb 10 Posted June 10, 2009 (edited) Press alt-e in the main menu of the game. You'll get the 3d editor, which starts in map mode first. However it's very clunky at the moment, you may or may not want to use it. Edited June 13, 2009 by reb Share this post Link to post Share on other sites
Jantemplar 0 Posted June 10, 2009 Yes very very chunky, still havent figured out how to go up in the air. But it has high potentials Share this post Link to post Share on other sites
Bad Pilot 0 Posted June 10, 2009 Alt-E gives a new editor??? Share this post Link to post Share on other sites
Raptor 10 Posted June 10, 2009 damn it really works. Now we need some one which can use the system and improve it. Share this post Link to post Share on other sites
EricM 0 Posted June 10, 2009 OMG... It does... Probably a feature they forgot to block... Share this post Link to post Share on other sites
mattxr 9 Posted June 10, 2009 Lets hope inOinos :S if thats correct can make something out of it! Share this post Link to post Share on other sites
TiGGa 0 Posted June 10, 2009 Do you guys know, where the missions will be saved? ---------- Post added at 11:15 AM ---------- Previous post was at 11:12 AM ---------- Ok, found it. Same folder as always. Can't load it in the normal editor though. Share this post Link to post Share on other sites
Schilly 10 Posted June 10, 2009 I have also confirmed this works... However when playing around with it, it seems you cannot add normal units... IE the ones required to preview the mission. Perhaps I am doing something wrong however, can anyone else confirm this anomaly? Share this post Link to post Share on other sites
MehMan 0 Posted June 10, 2009 Interesting, though bugged. Does give hope. Share this post Link to post Share on other sites
messiahua 0 Posted June 10, 2009 IE the ones required to preview the mission. Perhaps I am doing something wrong however, can anyone else confirm this anomaly? First you need to create "center", then create group and only then you will be able to create units Also there are pretty cool structure templates Share this post Link to post Share on other sites
Worldeater 2 Posted June 10, 2009 Oh, a mission.sqf... :) Looks like the sqf contains the actual mission while the biedi file contains the meta data for the editor. Share this post Link to post Share on other sites
Schilly 10 Posted June 10, 2009 Ah yes there we go... Very nice. Seems to work "okay", however it would seem that it would be quite teadious to create an entire mission with this. I have used the RTE for ARMA1, and it was quite efficient... However itself had many annoyning bugs. Hopefully BIS will take this and go with it and recreate the mission editor, or perhaps make an extension to it for 3d placement of objects if nothing else. Share this post Link to post Share on other sites
Commando84 0 Posted June 10, 2009 omg you guys got to be kidding?? :D 3D editor already, aw man can't wait for Arma 2 :D Share this post Link to post Share on other sites
Raptor 10 Posted June 10, 2009 (edited) I've uploaded some more images. Its a realtime Editor, because if you click on preview the scenario starts and if you go back to the 3D Editor it stops exactly at this point, as you see in the images. To Preview: create a Center. create a group to the center and than you can create a unit. Gallery: http://img34.imageshack.us/gal.php?g=arma22009061013572667.png or the images: http://img34.imageshack.us/img34/8544/arma22009061013572667.png http://img14.imageshack.us/img14/5746/arma22009061013554123.png http://img192.imageshack.us/img192/5716/arma22009061013552133.png http://img23.imageshack.us/img23/4746/arma22009061013545519.png http://img44.imageshack.us/img44/5639/arma22009061013541701.png http://img37.imageshack.us/img37/7258/arma22009061013534403.png http://img196.imageshack.us/img196/8043/arma22009061013524913.png http://img196.imageshack.us/img196/7686/arma22009061013522914.png http://img32.imageshack.us/img32/3839/arma22009061013520344.png http://img32.imageshack.us/img32/6875/arma22009061013511084.png http://img14.imageshack.us/img14/3161/arma22009061013510096.png http://img44.imageshack.us/img44/6010/arma22009061013505135.png http://img15.imageshack.us/img15/6452/arma22009061013502632.png http://img31.imageshack.us/img31/5881/arma22009061013500438.png http://img37.imageshack.us/img37/9971/arma22009061013494106.png http://img37.imageshack.us/img37/6936/arma22009061013480304.png http://img188.imageshack.us/img188/773/arma22009061013455370.png http://img37.imageshack.us/img37/1835/arma22009061013454908.png http://img188.imageshack.us/img188/2012/arma22009061013445916.png http://img7.imageshack.us/img7/2088/arma22009061013445347.png Its nice but it need to improved (e.g. the waypoints need soem markers), I also don't know to get the colors back ingame. Edited June 10, 2009 by Raptor Share this post Link to post Share on other sites
twisted 128 Posted June 10, 2009 man this is interesting news. hoep BIS push it home and make this part very useful. Share this post Link to post Share on other sites
Worldeater 2 Posted June 10, 2009 I have used the RTE for ARMA1, and it was quite efficient... However itself had many annoyning bugs. Are you sure you reported the bugs to i0n0s so he can fix them? Experience shows that bugs don't go away by sitting there and doing nothing. ;) Share this post Link to post Share on other sites
Schilly 10 Posted June 10, 2009 Not a bug, it's my in-experience with this relatively new editor. Issue was resolved if you read back a few posts. Share this post Link to post Share on other sites
SaBrE_UK 0 Posted June 10, 2009 This is some good stuff! Hope the modders can make use of it. Share this post Link to post Share on other sites
dr_eyeball 16 Posted June 10, 2009 Awesome news. It wasn't a myth afterall. I don't think people will mind if it takes a little while longer to fix it up to it's full potential. Took a little while to work out how to add a playable unit, in order to allow it to save and preview. The Object Composition templates are very good. It would already be more useful for minor 3D positioning adjustments, if it would only save/load to a mission.sqm file instead, since that's easy enough to do, instead of the mission.sqf file. Share this post Link to post Share on other sites
Sam75 0 Posted June 10, 2009 hey do you know how to get that filter color used in the editor in game ? i like it this way Share this post Link to post Share on other sites