An-225 0 Posted March 31, 2009 This may be old news to some people, but the weapons have been revealed, and rather inconspicuously, I might add. http://www.arma2.com/weaponry_en.html Some very interesting choices in there, specifically the Bizon and the XM8. Here's hoping there will be a suppressed M21/DMR. Share this post Link to post Share on other sites
Przemek_kondor 13 Posted March 31, 2009 I have one question to BI: Is artillery movable? And why not? Share this post Link to post Share on other sites
Raphier 0 Posted March 31, 2009 I have one question to BI: Is artillery movable? And why not? wait...why are old forums working Share this post Link to post Share on other sites
txalin 2 Posted March 31, 2009 I have one question to BI: Is artillery movable? And why not? wait...why are old forums working Don't know, but..... we can post again!! Share this post Link to post Share on other sites
wipman 1 Posted March 31, 2009 Hi, i don't understand why they've made a WW-II M1911 A1 instead of some modern M1911 pistol, also i don't understand why they haven't made any modern russian pistol but a WW-II or Korea's war makarov, also i don't get why only M-1014 and the Shaika while we know that the russians use a Mossberg 590S look alike shotgun and most of the Marine units keep using the Remington R870 or the Mossberg 590S. Also i don't know why they've added a M-24A1 to the Marines, when they don't use it, they use the Remington M-40A1/A3; i don't know too why not RPK-74M or Pecheneg for the russians or why long barrel M249s for the Marines, and not ACOG sighted M240B. What they've called M14 DMR is what the whole world knows as: M14A1 (with a Leupold it's called: M14A1-DMR) instead make/add a M14-DMR and/or a M-21. Really, see all this it's very sad for me, i think that they could had made it better with the weaponry; i fear the worst. Let's C ya Share this post Link to post Share on other sites
Commando84 0 Posted March 31, 2009 whats wrong with the m14? it looks great! Â Imo its great they added shotguns haven't seen one since Ofp kozlice Man I can see it, in the future there will be shotgun mods for Arma 2 and M14 mods Share this post Link to post Share on other sites
Raptor 10 Posted March 31, 2009 just a short question, is the grass over the M24 animated when your are running or walking? Share this post Link to post Share on other sites
MBot 0 Posted March 31, 2009 I like the weaponry a lot, some nice pieces there. Personally I would have liked to see some more old or "civilian" weapons for the smaller factions. Like an old SKS that was still on grandfathers attic or more hunting rifles/shotguns. Also some G-3 or FN-FAL would have been nice for NAPA, but I guess in a geographical area with so many AK's around this would simply be unplausible. Overall I am pleased with what is shown. Some questions: Which of the static weapons are movable? Especially mortars or ATGM. Are they disassembable? Are the larger pieces towable by vehicles? How is ammo supply handled for artillery and mortars? From the describtion it looks like some of the rocket launchers are disposable, can this be confirmed? Share this post Link to post Share on other sites
r71 0 Posted March 31, 2009 And why the xm8 Â I would rather see a 6.8 after what went down in Iraqi. "On 31 October 2005, the XM8 program was formally suspended" But anyways, its nice to see so many weapons. Â Share this post Link to post Share on other sites
An-225 0 Posted March 31, 2009 I'm glad that BIS were creative enough to place the XM8 in the game - that is a very bold decision for a market founded on realism, but it shows that the people developing this are humans too. Hopefully, there will eventually be an (official) suppressed M21. Share this post Link to post Share on other sites
Laqueesha 474 Posted March 31, 2009 I don't understand why they've made a WW-II M1911 A1 instead of some modern M1911 pistol, also I don't understand why they haven't made any modern Russian pistol but a WW-II/Korean War-era Makarov. Good points there, wipman. There could be a "modern" variant of the M1911 included in ArmA 2. I heard on a website/interview that each weapon has multiple variants. As for the Makarov, I have no idea. I don't understand why the XM8 rifle is included in ArmA 2. Wasn't it cancelled over several years ago? Wouldn't make sense to have it in the game. Might as well include the OICW. Regarding the artillery, the description on the official ArmA 2 website says that the M119-A1 howitzer is air-movable. If BIS knows this, they could've incorporated it into the game. Plus, it has wheels. Share this post Link to post Share on other sites
Lou Montana 101 Posted March 31, 2009 XM8 is in MetalGearOnline, it's urgent to get it here Seriously I don't know why but I'll be happy to play it again PS, it could seem XM8 is on the move again, not sure, tho Share this post Link to post Share on other sites
Raphier 0 Posted March 31, 2009 Xm-8 is a cool weapon, unlike bold OICW. I am sure they implented it to show us, it's all gameplay :P and there are possibly few prototypes on the field during the campaign. who knows. Share this post Link to post Share on other sites
r71 0 Posted March 31, 2009 Regarding the artillery, the description on the official ArmA 2 website says that the M119-A1 howitzer is air-movable. If BIS knows this, they could've incorporated it into the game. Plus, it has wheels. Yeah back a truck up to it and take it away  I would really like to see troops able to move the mortar systems around. Make it so you have to take it apart to move it one section at a time. Mortar Assembly: 35 pounds (15.89 kg) Bipod: 26 pounds (11.80 kilograms) Baseplate: 25.5 pounds (11.58 kilograms) Sight Unit: 2.5 pounds (1.14 kilograms) Total: 89 pounds (40.41 kilograms) Share this post Link to post Share on other sites
sudayev 27 Posted March 31, 2009 Cool, I asked for Saiga and ... I was given Saiga. Share this post Link to post Share on other sites
Raphier 0 Posted March 31, 2009 Cool, I asked for Saiga and ... I was given Saiga. I asked for nothing and was given something Share this post Link to post Share on other sites
Alex72 1 Posted March 31, 2009 Really hope the mortars are moveable. I think they are tbh. Would be weird otherwise. Shotguns are awesome. Make some units in a CQB team use them. Pure awesomeness. And the DMR is very nice indeed. Alex Share this post Link to post Share on other sites
SimonSIx 0 Posted March 31, 2009 i want TAR-21 http://en.wikipedia.org/wiki/IMI_Tavor_TAR-21 one of kind israeli weapon, if you have been played Rainbow-Six 2,3 you know what i mean... Share this post Link to post Share on other sites
Daniel 0 Posted March 31, 2009 Caaaaaaan't see that happening somehow. Would have been nice to see the 155mm M-777 howitzer. But then it'll be even nicer to see how BIS give us hard coded artillery. Plus the 105mm is a derivative of the Light Gun. Â Share this post Link to post Share on other sites
Rocco 0 Posted March 31, 2009 Nice, finally some working artillery, this will completely change tactics. But i hope they simulate the G36 like it works in real life, been able to use the 1x red dot sight and the 3.5 zoom. It´s the best rifle in the world imo. And I agree with most people, implementing the XM8 prototype weapon into a realistic game isnt a wise decision. Hope that it will be very very rare, especially in online games. Share this post Link to post Share on other sites
wipman 1 Posted March 31, 2009 Hi the XM-8 availability in MP games will depend on the mission maker; it's nice to have such uggly weapon in game, but i hope to not see it on the campaign. They could have made various H&K 416s and some ACOG sighted M14s and M1A1s Scout & SOCOM-II, but instead they seem to have chosen to don't be accurate on the weaponry that the main factions have. Let's C ya Share this post Link to post Share on other sites
Przemek_kondor 13 Posted March 31, 2009 Did you notice that new weapons are slowly added? For sure there were added: kord, strela and (not sure: ) CZ 550 and RPK Share this post Link to post Share on other sites
Commando84 0 Posted March 31, 2009 pretty cool imo that they added zu-23 nice with some AA weapons that won't be insta kill when makin mission with militias and giving them AA emplacements without over killin it Share this post Link to post Share on other sites
twisted 128 Posted March 31, 2009 mortars and arti is great! xm8 is a bit of a strange decision. a bit of recycling that's out of place. rather have seen hk461/417 as that is in use by various elements of the US military. but anyway. thanks BIS for great reveals! and lovely weapons. really hope that the way the weapons work is much better simulated - so the weapons feel as realistic to use as they look. this should be very important for the ultimate ultimate combat simulator Share this post Link to post Share on other sites
Raidar 1 Posted March 31, 2009 I would defenitly want the sig rifle series! Sig550/551/552/750/751 I just love the the Stgw90 (Sig550 swiss military) it's just a little sniper rifle with perfect controllability, nice handling and light weight.... It's like pull the trigger and you hit what you aim for (i got some short distance, 300m, "combat training" and scope experience) And i'm so curious how other rifles feel to shoot, i just got the military experience. The Sig 750/751 is a 7.62x51 conversion of the 550 series, kind of a M110 style rifle. But where is the reason for the game to have this.... Share this post Link to post Share on other sites