Midnighters
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Everything posted by Midnighters
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Best parameter settings and hardware for highest fps
Midnighters replied to Barbecue Tech Tips's topic in ARMA 3 - TROUBLESHOOTING
never had any luck with any programs setting task priority. Nor optimization ones. -
What is your favorite Arma music? Vote now!
Midnighters replied to POLPOX's topic in ARMA 3 - GENERAL
East wind from A3? -
Why is the M-900 now part of the DLC??
Midnighters replied to RedHawk13's topic in ARMA 3 - TROUBLESHOOTING
Agreed, I totally agree. Freaking karts DLC was the worse, I had a helmet on and I'd get the splash screen every couple of minutes. I ended up just getting the dlc bundle. It was cheaper then buying them all individually of course. Don't know if that is still around or not. -
Best parameter settings and hardware for highest fps
Midnighters replied to Barbecue Tech Tips's topic in ARMA 3 - TROUBLESHOOTING
The most optimal? It's really different for each system, depending on what your system is lacking it could swing one way or the other. Since you have at least 8gb of memory. I'm not too worried with the new 64 bit. your g p u could be lacking power for things like anti aliasing or texture quality. It quite most literally is different for each and every system. -
Why is the M-900 now part of the DLC??
Midnighters replied to RedHawk13's topic in ARMA 3 - TROUBLESHOOTING
Either way, (personally (note that please)) I think that the helicopter dlc is extremely useful and worthwhile. They are extremely easy and smooth flying vehicles. The advanced flight model alongside gives a touch of realism. -
Hello, I want each side to use the draw tool, in combination with markers and what not. Before entering the game, is this possible quite yet?
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zeus [Script] Client's FPS, Displayed for Zeus (Test your 64 bit framerates with friends)
Midnighters replied to driftingnitro's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Neat, this is pretty damn cool. Keep the effort up yeah? :) -
Yeah.
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hint [SOLVED]Show hint to a squad team only
Midnighters replied to TURCO_AR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Right, that makes sense. Just needed some clearing up on that. I knew it had to do something with executing multiple times on the wrong players. Thanks for this, appreciate it. -
zeus [Script] Client's FPS, Displayed for Zeus (Test your 64 bit framerates with friends)
Midnighters replied to driftingnitro's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Cool, so it does change colors based on the fps count? (ex: if the fps is below 20 it is red) -
I honestly have no idea how the new radar didn't get in. Unless it had a super critical error to it, I would not mind a post update release hot fix. There is still a lot they have to fix, and they need to release a hot fix. Let's just hope this doesn't get thrown back into testing and we'll have to wait another seven weeks.. agh!
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hint [SOLVED]Show hint to a squad team only
Midnighters replied to TURCO_AR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
hey @Grumpy Old Man can you clear up as to why this wouldn't work? I'm trying to build good practices. what's the difference from it to : if (player in units ALFA) then {hint "something something hint"}; -
get rid of the parseText. In a hint and format this should work on it's lonesome.
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3d marker BIS_fnc_EXP_camp_IFF question.
Midnighters replied to Ivanoff.N's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I would assume selection 0 , (obviously an array) would be an array of unit classnames. Then for selection 1, you have the RGB color code used for the object.- 6 replies
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- 3d marker
- apex blue marker
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Multiplayer addAction execute global not working?!?! Please Help
Midnighters replied to GODSPEEDSNAKE's topic in ARMA 3 - MISSION EDITING & SCRIPTING
this excessive use of BIS_fnc_MP drives me nuts. It was only sort of "grandfathered" in for backwards compatibility. remoteExec should be used. -
[Release] MP Vehicle Emergency Sirens Script
Midnighters replied to MasterPuffin's topic in ARMA 3 - MISSION EDITING & SCRIPTING
interesting, this is a neat way to do this- 2 replies
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- scripting
- multiplayer
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Persistent Non-Dedicated Server?
Midnighters replied to EnvakeoLugaria's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You mean saving mission progress? Or having the server run when your pc is off?- 9 replies
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- server
- persistent
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How to remove arsenal action
Midnighters replied to BlacKnightBK's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Wait a sec, isn't there a control like "bisArsenalCamera" I know for sure that's not correct. But I believe at one point in time Larrow was able to add the arsenal without calling bis_fnc_removeVirtualEtc . -
hydration/thirst model (script snippet) (incomplete)
Midnighters replied to fn_Quiksilver's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Awesome concept. What'd be cool to add to this would be the tracking of humidity. So while the player is running around, they get dehydrated faster if the weather had brought on heavy humidity. -
adding backpacks to vehicles [visual]
Midnighters replied to ayylmao's topic in ARMA 3 - MISSION EDITING & SCRIPTING
personally my only negative for this one would be the setup time -
hint [SOLVED]Show hint to a squad team only
Midnighters replied to TURCO_AR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Awesome. Yeah this was off the top of the head, thanks for clarifying. -
ah darn, thanks for letting me know.
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parseText with a hexadecimal color code should change the color of the text. Hopefully this is what you're looking for.
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adding backpacks to vehicles [visual]
Midnighters replied to ayylmao's topic in ARMA 3 - MISSION EDITING & SCRIPTING
depending on which vehicle you use, I believe some of the RHS vehicles have animation sources for that kind of stuff? But yeah, attachTo is your best best (as to my knowledge) for this kind of situation. -
hint [SOLVED]Show hint to a squad team only
Midnighters replied to TURCO_AR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
if(!alive enemyunit1) then { {hint "Good job, move to the next objective!"; } forEach (units ALFA); }; this should work well. This may not be the best way to do so though, hopefully someone else gets to see this and throw their ideas in as well. But this should be local to each unit in the group.