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loud

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Everything posted by loud

  1. loud

    Blastcore Tracers A3

    When I use this addon/mod, my ingame screen is all blurry at the edges of the screen. Any quick fixes for this?
  2. So very true indeed... How do you let taskkill check the pid in the arma folder? ---------- Post added at 15:46 ---------- Previous post was at 15:45 ---------- The HC uses up a player slot. If you have 50 slots only 49 players can join. Is this fixable? :) I set my server on 51 as workaround.
  3. What I meant was you can use taskkill to kill the executable this way. taskkill /f /fi "status eq not responding" /im arma3client.exe taskkill /f /im arma3client.exe
  4. Yea I monitor both the server and the HC, so maybe make it detect the HC better?
  5. How do I prevent the server and headless client wanting to show statistics in the same window/column in ASM? This makes the graphs go all over the place. When I let the HC start 30-60 later then the server this does not occur. I do not want to turn off api monitoring as I use these graphs for indication.
  6. Allright, hope it gets fixed :) And no problem if it doesn't affect the HC.
  7. Anyone else getting these errors in the headlessclient rpt log? 9:03:20 Error in expression BIS_TotDesatCC ppEffectAdjust [1,1,0,[0,> 9:03:20 Error position: 9:03:20 Error Undefined variable in expression: bis_totdesatcc 9:03:20 File A3\functions_f\Feedback\fn_feedbackInit.sqf, line 56 9:03:20 Wrong init state 9:03:20 Error in expression BIS_SuffCC ppEffectAdjust [1,1,0,[0.0090> 9:03:20 Error position: 9:03:20 Error Undefined variable in expression: bis_suffcc ---------- Post added at 10:38 ---------- Previous post was at 10:37 ---------- copy the arma3server.exe to arma3client.exe and use that as headlessclient executable. Works like a charm.
  8. Perf v4 is giving me more client crashes then v3. Especially after going back to the game lobby, idling there a while and then reentering the game. I reverted my server from v4 back to v3 after I noticed more serverside fps drain with more players on the server.
  9. The test mission is not downloadable anymore? Nvm found it https://github.com/BL2P/AIServerBenchmark
  10. Does anyone have a working HC implementation? For some reason setOwner does transfer the AI to the HC but the AI then becomes completely stupid. They act weird, laggy and don't follow waypoints. Also ASM shows the AI indeed transfered from server to HC but the load stays on the server and doesn't transfer to the HC. Any tips?
  11. Using 1.36 V1 perf binary now and performance has definatly increased from 1.36 but it's still not as good as 1.34 V5.
  12. loud

    Arma 3 Headless Client

    Have you updated/resigned your server files? There were problems with some heli addon ebo/pbo. I had the same problem and redownloaded the server package and it was gone :)
  13. loud

    Arma 3 Headless Client

    The Headless Client does not auto start the mission. Created the issue as you wanted Dwarden: http://feedback.arma3.com/view.php?id=21948
  14. We are experiencing this too. V5 gave great performance increase FPS/CPS wise. 1.36 took this performance away again :(
  15. To fix the disconnect problem you need to reupdate/resign your server files as some signatures were not correct. See my earlier response with the feedback post. I just completely removed the files and reinstalled them.
  16. Ok thanks. So I tried that, got everything in place in the /addons folder but still the HC got kicked because of an unsigned asm.pbo :/ --EDIT-- Had to unpack and repack the PBO for this to work.
  17. loud

    Arma 3 Headless Client

    Is there any way to make the new headless client implementation auto start the mission? My headlessclient connects but then nothing happens.
  18. My headlessclient keeps getting kicked aswell. Removed any addons like ASM and used all new downloaded files. The server keeps nagging about unsigned PBO's usually two of the helicopter ones. Differs every time. Adding those parameters to the headless client startup doesn't show any additional logging in the RPT. client RPT shows 11:05:47 No more slot to add connection at 033057 (3386.8,5735.4) server log shows 11:06:04 BattlEye Server: Player #0 headlessclient (127.0.0.1:2326) connected 11:06:04 Player headlessclient connecting. 11:06:04 Mission NL read from directory. 11:06:05 Player headlessclient connected (id=HC4240). 11:06:05 BattlEye Server: Verified GUID () of player #0 headlessclient 11:06:05 BattlEye Server: Player #0 headlessclient - Owner GUID: 8539e01499f87083b3a25eb30041261c 11:06:06 Player headlessclient: Wrong signature for file C:\ServerHosting-temp\A3Server\heli\addons\air_f_heli.ebo 11:06:06 Player headlessclient disconnected. 11:06:06 BattlEye Server: Player #0 headlessclient disconnected Server RPT shows nothing out of the ordinary. ---------- Post added at 10:16 ---------- Previous post was at 10:08 ---------- Ah I see that it's a known issue :) http://feedback.arma3.com/view.php?id=21915&nbn=2
  19. Where do I get a bisign file to be able to use the asm.pbo with a headlessclient? Do I have to sign it myself?
  20. Will definatly test this as I feel that 1.36 gave me a performance degrade server side when compared to 1.34 PF5.
  21. My guess is the client isn't updatable yet? Or is it? SitRep: http://dev.arma3.com/post/spotrep-00037
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