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flippy_rage

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About flippy_rage

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  1. flippy_rage

    RHS: M1 Abrams vs. T-55A

    April fools?
  2. flippy_rage

    RHS Escalation (AFRF and USAF)

    Everybody is looking for something diffrend so not everyone will get what they want. Team has their roadmap. So calm your tits and wait till you get your fancy stuff.
  3. flippy_rage

    3CB BAF Vehicles

    Childs the lack of the armored vehicles is concerning. Many of us would like to roll in Scimitar, Warrior or Challenger 2 ;)
  4. flippy_rage

    [WIP] Terrain "X-Cam-Taunus"

    This is a true Benchmark for map makers even at the BIS. Great job!
  5. Yea, I'm pretty sure that they want to imprlement this BUT NOT IN FRIST RELEASE. Devs want to focus on regular units I think. There 'll be time for SF ;)
  6. Hello! I've got another question. How your static weapons and weapons mounted on vehicles will work? Is it going to be "vanila" arma 3 system, or something more advanced? In 3CB Weapons and Vehicles mods players have to carry additional HMG\GMG ammo in their bagpacks, (so there must be 3 guys in support sq gunner, assistant and ammo guy). In vehicles there are ammo belts in inventory. In order to reload You have to press R key. In addition, if Your support sq. is running low on ammo, thay can borrow some belts from vehicle. Thats how every single vehicle in A3 should work in my opinion. Just check it http://www.armaholic.com/page.php?id=27204
  7. I've got a question. How your static weapons and weapons mounted on vehicles will work? Is it going to be "vanila" arma 3 system, or something more advanced? In 3CB Weapons and Vehicles mods players have to carry additional HMG\GMG ammo in their bagpacks, (so there must be 3 guys in support sq gunner, assistant and ammo guy). In vehicles there are ammo belts in inventory. In order to reload You have to press R key. In addition, if Your support sq. is running low on ammo, thay can borrow some belts from vehicle. Thats how every single vehicle in A3 should work in my opinion. Just check it http://www.armaholic.com/page.php?id=27204
  8. flippy_rage

    3CB BAF Vehicles

    Ports or made from the scratch?
  9. flippy_rage

    RKSL 3 - A new start... Discussion

    Bl@@dy Hell, that Challenger made my nipples harder than ever. Good job.
  10. flippy_rage

    ARMA 3 Addon Request Thread

    Fix the fortifications Right now, when we place bunkers, hescos and sandbags from A2, we can see, that objects are aligning to the slope, meanwhile Arma 3 towers are holding their "horizontal level". That fact is pain in a## of many mission makers arround the world. So, If there would be a person willing to fix that, maybe add some more fortification objects (more sandbags, Hescos, earthworks) what would be great.
  11. This one is definitely one of my hype thread like RHS, ACE or Blastcore. Tapping F5 every 15 minutes. Damn.
  12. Ok here is another one :) about ZU 23. Are You going to add ZU 23 vereion with GROM AA missiles and FLIR (ZUR23KG and other versions with Pilica stuff). Hibneryt would be also cool . I love You! 100% no homo
  13. Ok, looks great. I'm looking forward to play it. I've gor few questions: - Are you going to add some vests from Lubawa? http://www.lubawa.com.pl/index.php/en/balistyka-2/kamizelki-kuloodporne-2/modular-external/protector http://www.lubawa.com.pl/index.php/en/balistyka-2/kamizelki-kuloodporne-2/modular-external/defender-pro - Will Polish airbone helmets be included? - Any chances for armor like Leo2A4, Leo2A5, PT91, KTO Rosomak with interriors? - Will ther be Ukm 2000 and new modernised verison: http://www.zmt.tarnow.pl/en/offer/small-arms-and-remote-weapon-systems/7-62-mm-general-purpose-machine-gun-ukm-2000.html? - Are You going to add 60mm, 98mm and 120mm mortars and statics like NSW and other HMG's and GMG's? That's all for now :) Good luck\ Powodzenia That Spike calls for extra polys and texture work ;D
  14. Are there any possibilities to make interriors work like:
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