-
Content Count
810 -
Joined
-
Last visited
-
Medals
Community Reputation
779 ExcellentAbout POLPOX
-
Rank
First Sergeant
core_pfieldgroups_3
-
Interests
Editing on Arma!
Contact Methods
-
Website URL
http://polpoxarma.blogspot.com
-
Biography
I'm Japanese, so I can't English well. Please (If you can) do easy English.
Unless otherwise stated, my products are under Arma Public License (More info: https://www.bistudio.com/community/licenses/arma-public-license). -
Twitter
polpox_avenger
-
Youtube
channel/UC_0pkRkHII65pfdkk2E1TJg
Profile Information
-
Gender
Male
-
Location
Japan
Recent Profile Visitors
8579 profile views
-
Then please read the functions. Basically radar is done by detecting near air units and report into the radar. Airburst is done by doing some math each frame to detect if they gets closer than the certain range and detonate the bullet.
-
Not sure what else I can do to explain further, nor what you need. EF_fnc_antiDroneRadar and EF_fnc_airburst are the functions to do it.
-
LAAD radar has some scripted feature to detect more (smaller) targets. AB rounds are also scripted. EH is called from EF_B_30mm_HEAB ammo.
-
-
Known bug in 2.18. Use Profiling Branch for the hotfix for now. https://community.bistudio.com/wiki/Arma_3:_Steam_Branches
- 1 reply
-
- 1
-
-
Getting listbox item index by coordinates
POLPOX replied to Schatten's topic in ARMA 3 - MISSION EDITING & SCRIPTING
If you don't want to make a new class, maybe you can use _itemHeight = _itemHeight - (_itemHeight mod pixelH)? -
Getting listbox item index by coordinates
POLPOX replied to Schatten's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ListBox's sizeEx will be rounded into pixel perfect. Which means if sizeEx has a modulo (sizeEx mod pixelH != 0) there can be a gap between your coordinates and real height. sizeEx = rowHeight - (rowHeight mod pixelH) is a workaround. -
It won't happen.
-
Most players connect to a server from the game browser....
POLPOX replied to Maci79's topic in ARMA 3 - QUESTIONS & ANSWERS
If you mean search servers and install/load Mods if necessary through Arma 3 Launcher, it is already possible since Launcher's release. -
Spearhead 1944 are all the assets loading?
POLPOX replied to Boss-Starstreams's topic in ARMA 3 - TROUBLESHOOTING
No. There are multiple tanks for both factions. -
Spearhead 1944 are all the assets loading?
POLPOX replied to Boss-Starstreams's topic in ARMA 3 - TROUBLESHOOTING
Remove all optional CDLCs and Mods and try again. -
Unable to keep nozzle to 90 degrees downward in VTOL planes while taking off
POLPOX replied to mark de gamer's topic in ARMA 3 - TROUBLESHOOTING
It's normal for the certain SVTOL plane like (CUP) Harriers. Even IRL Harriers, they are not "allowed" to Vertical Takeoff. Both vanilla VTOL, V-44 and Y-34, have Vertical Takeoff capability. -
g_airpurifyingrespirator_01_nofilter_f problem
POLPOX replied to h4wek's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Because it went to an infinite loop. linkItem in SlotItemChanged caused. -
I probably miss something but what?
POLPOX replied to Belial0harvester's topic in ARMA 3 - MISSION EDITING & SCRIPTING
That syntax of createUnit doesn't return the spawned object. Use main syntax instead. https://community.bistudio.com/wiki/createUnit -
What do you mean by specific template?