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zeealex

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About zeealex

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    Master Sergeant
  1. I'm actually redoing that project ;) Anyway, how do you guys want me doing the references? I've got some pouches on and pouches off, inside, outside, commentary on notable areas etc, anything else you need?
  2. I've been a GR fan since I was a wee little lady, no harm ;)
  3. Fixed it for you ;) I've been wanting to model the gen 1 crye gear/IWS that was used in GRAW for so long...
  4. Not sure if you've already got one as well but I have an Airframe model to hand.
  5. If you guys are planning on making a paraclete RAV or a paraclete SOHPC let me know, I've got both and will be more than happy to get reference images for you :)
  6. Hey what's the vert count on those? they're looking a little high.
  7. Zee Identity Pack

    sincere apologies for the lack of activity peoples, college has kept me down recently. will likely be releasing FEMAL3 dev into the wild soon, I know some of you are probably anxious to get a hold of the two new heads showcased and I don't want to keep you waiting forever. still waiting on HG's skeleton then bodies will be in full swing.
  8. Zee Identity Pack

    hmmmm, MTLB eh? there's an acronym I've not heard for a while, might have to fire the file up again at some point ;)
  9. Project Zenith

    saying it now, so it's nice and fresh.... CHECK YOUR FUCKING DISCORD! :D
  10. Zee Identity Pack

    It's likely a LOD issue, I'll have a look :) I don't see why not! :D just bear in mind any likeness will be loose, mainly to avoid legal troubles and to also just add my own unique flare! :D Yes guys, I am still alive, don't worry, I've just been very busy and haven't kept you all up to date, I apologise! Projects are still ongoing and I'm going to see if I can work some talk magic in a couple of aspects.
  11. Zee Identity Pack

    I've personally not messed with it, but I think it's a cool idea for sure! Try the vehicle route for now and see how that works out as a proof of concept, you can always go back to the memory points bit if necessary :)
  12. Zee Identity Pack

    glad to hear you got it working! :D
  13. Hey Guys! I'm making a mod that I hope to release to the public at some point, but first I want to change how the TI vision mode looks and also make some slight alterations to night vision as well, basically I want to make the TI mode slightly more fuzzy, low res looking and noisy than it is in default arma at the moment and possibly look at making white phosphor NVG's while i'm there, and I'm wondering where I'd start looking to do this? Do I have to add an addon post process effect and do it via a script or what? I might need a little hand holding as scripting is something i'm entirely new to. Thanks for any help!
  14. Zee Identity Pack

    the randomization is the heads being chosen by the engine at random because of their identity type, in V3 this will be removed
  15. Zee - M107 - announcement

    I do plan to, I just get busy every time I try to look at it :')
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