Jump to content

M. Glade

  • Content Count

  • Joined

  • Last visited

  • Medals

Community Reputation

512 Excellent

1 Follower

About M. Glade

  • Rank
    Staff Sergeant

Profile Information

  • Gender
  • Location
    eden editor
  • Interests

Recent Profile Visitors

1492 profile views
  1. M. Glade

    Arma 3 DLC - CONTACT

    I am aswell, since this is a spin-off I wonder if it will continue on / shed light to the events of the base game and previous expansions. Also how many missions will be included and maybe alternative choices?
  2. M. Glade

    Arma 3 DLC - CONTACT

    This map really hits the feels, dreaded, dead, deserted and depressing. Amazing, because that fits what this terrain was intended for! Feeling nauseated from the radiation already.
  3. M. Glade

    Arma 3 DLC - CONTACT

    I hope it flows!
  4. M. Glade

    Arma 3 DLC - CONTACT

    Spetznaz they say, the uniforms look really fucking awesome its giving me a massive boner!
  5. M. Glade

    Arma 3 DLC - CONTACT

    I think its more of a scripted alien, not a playable one. Seems like a continuation of the "secret" battles of East and West, maybe the Russians have harnessed magic powers?
  6. M. Glade

    Arma 3 DLC - CONTACT

    So having lasers or aliens as an optional weapon/item/unit makes ArmA 3 unplayable? Ok, sure! I'm very happy as long as this update continues the storyline on the nukes.
  7. M. Glade

    Arma 3 DLC - CONTACT

    I'd put my finger on aliens, but it probably won't be something all too big like Apex. Maybe the Old Man DLC will come after this, as it seems story-oriented? Either way, im super excited as BIS said they were 'done with updates' but I knew they couldn't resist
  8. M. Glade

    Arma 4 a look to the future

    Armed Assault is a platform for mods like those you mentioned, to really change the way of the game. ArmA should stick to being ArmA, not ArmALifeFortniteDaYz, if you pleasure those modes you can easily browse for the server and join. Personally I bought the series to use big weapons not pretend like im a firefighter.
  9. Can detect the subs even 5m underwater. Pointless to use the periscope as you 'll have to be hugging the seafloor to get close. And again, you can't even use satchels on the destroyer becasue you can't reach any of the turrets.
  10. The problem is, the destroyer is undestroyable. RIP AAF, the campaign didn't need an invasion considering it would be over before it started with the cruise missile.
  11. Guys the Destroyer is fucking invincible. No matter how many fast crafts you have coming the CIWS goes absolutely ballistic and can nuke targets 1km away. I've put 3 CSAT submersibles and 14 speedboats trying to get close and none of them made it, with land artillery and aerial support. This was with 2 destroyers. You can't even get in position of any CIWS to use satchels so they're there for good unless you have remote sentry otpion which would also get destroyed. Bloody hell how is this supposed to happen alongside a carrier with 80 planes ready to fly off and flatten continents. mad
  12. M. Glade

    Adding x-44 gunship Campaign?

    ArmA and aerial refueling? I'm not entirely proud of what could've been done here, but there is only so much that can be done with the current engine. Just wait for the next title bro!
  13. M. Glade

    VLS artillery computer

    Can you shoot down the ballistic missile with the AA?
  14. M. Glade

    Thank you BI [2018 Roadmap Update]

    Lads, 2035 is here. And the new ouija board is being issued! Air boss and mini boss are happy
  15. Anyone try attaching SDV under the Destroyer to make it pilotable? Remember people did it when the Submarine came out and everyone was playing around with it!