teejayd
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I get the same feeling Several weeks with this issue, and no one says anything, like if 64bits is going to be the magic fix, except that the game was fine for months earlier
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issue Issue ARMA3 Crash / Memory Error / Other
teejayd replied to Rodrigo Laureano Ferreira's topic in ARMA 3 - TROUBLESHOOTING
Getting the same issue over here, with 16GB of ram even. Usually after 1 or 2 hours of play. ArmA3 starts eating RAM and even after it crashes, i still need to close it via task manager. And it only started happening during the last patches. It feels like the issue is being completely ignored in favor of the x64 build. -
ARMA 2: OA beta build 104648 (1.62 MP compatible build, post 1.62 release)
teejayd replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
This makes no sense at all. Why would a nightvision detect distant targets? -
That's perfectly fine, but you have to remember what was put in the recommended requirements field: OS:Windows Vista SP2 or Windows 7 SP1 Processor:Intel Core i5-2300 or AMD Phenom II X4 940 or better Memory:4 GB RAM Graphics:NVIDIA GeForce GTX 560 or AMD Radeon HD 7750 with 1 GB VRAM or better People with much better rigs are having problems to run the game with more than 25 fps on multiplayer. It was the same on ArmA 2. I'm with a Phenon II X4 myself and I have problems breaking over 20 sometimes. If the minimum requirements were an i7 overclocked, i'd not have a problem with it.
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Horrible frame rate, even on lowest settings.
teejayd replied to Warlambs's topic in ARMA 3 - TROUBLESHOOTING
Join the club... -
ARMA 2: OA beta build 104648 (1.62 MP compatible build, post 1.62 release)
teejayd replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Downgrade to a 103xxx beta patch -
GTX 560 TI, i7 1st Gen, FPS Optimization
teejayd replied to TingTank's topic in ARMA 3 - TROUBLESHOOTING
I swear, all those parameters that have no effect... reminds me of this http://funroll-loops.info/ -
Patch wasn't pushed out yet.
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Directx 10 is not supported by your adapter
teejayd replied to Stretch213's topic in ARMA 3 - TROUBLESHOOTING
Upgrade from Windows XP to Vista/7/8 -
ARMA 2: OA beta build 104648 (1.62 MP compatible build, post 1.62 release)
teejayd replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Overreacting much? Just downgrade. -
Arma 3 Alpha - CPU Comparison - Helicopter Showcase
teejayd replied to zhrooms's topic in ARMA 3 - TROUBLESHOOTING
[citation needed] -
Image filesize.
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GTX 560 TI, i7 1st Gen, FPS Optimization
teejayd replied to TingTank's topic in ARMA 3 - TROUBLESHOOTING
He's right -
Didn't see it getting pointed out in the last sitrep either. Which is scary given that they said alpha was near.
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Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
teejayd replied to Placebo's topic in ARMA 3 - GENERAL
Don't blame your CPU. In normal situations, you would be able to max it... I just hope the situation improves for the beta/final. Computers slightly above recommended specs are getting 20fps on MP, if not less.