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ah i get it, thanks you so much >_<
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so, i have a class CfgSounds that look like this: the problem is, how can i add #include "scripts\tts_emission\cfgSounds.hpp": i'm just making a stalker mission and i want emission script but i'm not sure how to add cfgSounds.hpp into my line because i already have other sounds in my description.ext, what should i do? how to add #include into the line. 😞
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yeah it's working, thanks a lot!
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So, if im correct other people will see my result right?
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hello, can someone help me with a roll system like in RPG. i want to make sure that all people will have the same result, the question is how can i make it so all people will see the result of a player, because each time i run my script globally i only see my results and my friend see only his results of a roll.
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First of all, my English is not that good, so... bear with me! 🙂 WELCOME TO ESCAPE FROM CHERTARKOV, HARDCORE EDITION. Well i know that you are going to say... "ah, another Escape mission... another tarkov... and etc" but wait a second, maybe you'll like this mission because so far we have: - Random loot spawn (yeah i know, that's something people already seen, but wait a second, there is some more stuff to see) - The whole chernarus is divided into 3 territory controlled by: 1) Scums (ex ChDKZ, bandits and etc) 2) Nationalists (more professional guys) 3) Russian spec ops (really dangerous guys) and two secret groups: 1) other PMC that will hunt players in location 2) Cultist faction (be careful, they will do bad things to you) WIP still need to change and make them more like a cultist (from now they are using livonia units) - We have a database (Credits goes to gruppe-adler! thanks my dude!) - Money system (again, credits goes to gruppe-adler!) - Shop (gruppe-adler! 🙂 thanks for all scripts you made for us 🙂 ) right now you can only buy stuff. - Random AI spawn (two raids will never be the same, so be careful) - Enhanced AI (ai will dodge, they will act more clever) - AI will talk when they see you, just like in Tarkov, so if you kill them they also make sounds >:D - Random Crashsite script with loot (thanks to GEORGE FLOROS GR! you are the best) - you were killed? no problem! you can watch your friend fight in the raid by using the computer - ACE integration (for shop, money and etc) sorry guys but this mission only works with ace 😞 - ACE campfire (credits to gruppe-adler!) you can make campfire during the night near trees. - Some friendly PMC that will help you, they also spawn randomly around the map during the raid. - Exits back to base, but they are semi random, each time you restart the server the exits will be different. - At the base you can heal for free, just find a mysterius man in bunker. - Hunger and thrist system. - Ambient and combat music (a little bit buggy sometimes but it's work still) - Almost done translating to English (65%) i just made this mission private for my friends but decided to share it with you guys. - Tested on dedicated server - and maybe something else that i forget. To-do list: - Random mini missions? - Some kind of random events? - more "Alive" functions to AI like looting, walking from the town to town. - lonely renegades? - Playing as a random scav with random loot? - PVP mod? - more map support? - Scav junkbox? (scavs will bring sometimes random loot to base if you give them money) - Bunker upgrade system? WARNING WHEN YOU ARE DONE PLAYING FOR TODAY SERVER ADMIN SHOULD USE THIS IN DEBUG CONSOLE 1)to save your loot containers simply execute globally this: [true,2] call grad_persistence_fnc_saveMission;!!!!! i still not sure how to make it work via addaction so i need some advice how to do that. Tips: - To make a campfire use ACE self action menu (ctrl+window) and go to equipment. - To take money from dead AI use ACE action menu (window) - If you are in the safe zone (base) you can put your money into bank account, go to terminal and use ACE action me (window) you'll see deposit money and etc - To trade with Prapor again... use ACE action menu on him (window) - as an admin you can use debug console here is useful commands for now: 1)to save your loot containers simply execute globally this: [true,2] call grad_persistence_fnc_saveMission; 2)to change the weather just simply execute globally this: [] execVM "StartMission.sqf"; it will generate random weather. Requirements: CBA Cup terrain - core Cup weapons Cup units Cup vehicles Kurt's survival system (KSS) ACE Chernarus REDUX LAMBS DANGER (High recommended) Tarkov's vests Escape From Tarkov Backpack's Community Faction Project Recommended: jsrs soundmod + cup support jsrs Enhanced movement HERE IS SOME PICS: Still want to play it? here is the link! https://steamcommunity.com/sharedfiles/filedetails/?id=2115330361 have fun! Credits also goes Twiznak for his kind help, his mission was the main "skeleton" so... this all happened because of his mission 🙂
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well i'll try to fix it by myself then 🙂 thanks anyway.
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hah, well it is working, almost) that's why i need something like change mission, but it seems that time out works script dosen't really work (because the script old) that's why i need alternative way to change mission if it's broken 🙂
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hello, can you tell me how can i cancel current mission via debug console or maybe via unit? i only know how to take another mission but i don't know how to cancel, thanks.
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mod release Vandeanson’s Apocalypse
zagr replied to Vandeanson's topic in ARMA 3 - ADDONS & MODS: COMPLETE
it would be just easy for you 🙂- 322 replies
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- vandeanson
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mod release Vandeanson’s Apocalypse
zagr replied to Vandeanson's topic in ARMA 3 - ADDONS & MODS: COMPLETE
well how about private mods? i mean i have a friend's weapon mod and i want it to work with your mod, can you make it more independent just like in your old version where all modded weapons are added in the mod.- 322 replies
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- vandeanson
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mod release Vandeanson’s Apocalypse
zagr replied to Vandeanson's topic in ARMA 3 - ADDONS & MODS: COMPLETE
don't forget to add a mod support for your new loot economy 🙂- 322 replies
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- vandeanson
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dedicated server, yes i read manual, maybe i'm just stupid a bit 😄 and did something wrong i dunno, i just saying i prefer the video 😄
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- persistency
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can someone made a video tutorial how to setup the presistent mission? i know it's easy but for some reason it's not working for me after a placed a module on the map, added -filepatching, it's still dosen't save my position, my loadout and stuff like that, maybe i did something wrong, that's why i'm asking for video, thanks.
- 19 replies
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- persistency
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yeah, even when they spotted a target 🙂 but when i stand right in front of them they can damage me but still doesn't move, i just trough to test it on dedi to see if everything is working fine) and yeah you are welcome, keep up a good work!