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sarogahtyp

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Everything posted by sarogahtyp

  1. sarogahtyp

    ı cant connet server

    Maybe this server is to far away and your ping is to high to play on it. Such connection problems are indicated by a yellow or red chain icon on the bottom right. You just cant play there. You should not connect to servers with a ping above 200ms ideally the ping should be below 100ms to have a smooth game experience.
  2. should not. You r just assigning the texture on each client with setobjecttextureglobal and u r playing the video on each client using remoteexec. That way u ensure that the video is playing on each client locally. It just could get weird if more than one player starts the video via the action menu. But idk what happens in that case. Just test it and report any problems here
  3. _screen setObjectTexture [0, _video]; should be _screen setObjectTextureGlobal [0, _video];
  4. No, i am flying littlebird, ghosthawk an huron on a vanilla domination server for some hours every day and the behavior u described is not present there. But i do not use the advanced flight model. Do you?
  5. sarogahtyp

    Help with the user interface

    This is an english only forum. Please use a translator page like https://www.deepl.com/translator if you have no english skills.
  6. sarogahtyp

    String Comparisons

    in your code you cycle through the array of strings _magsArr using a forEach loop which gives you the current string in _x. But you are comparing _x wich is a string with the array of strings _priMag. Thats the problem, primaryWeaponMagazine returns an array of strings but not a single string. Edit: you could use: _x in _priMag https://community.bistudio.com/wiki/in
  7. Yeah, I tested it now. You are absolutely right and its totaly nuts.
  8. A trigger has to check the condition after activation to recognize if it reaches deactivation state and run ondeactivation code. Thats the logic u missed. Edit: It should be like I described above but sadly it is not... see @pierremgis post below.
  9. U can use the first scripted eh to detect if player opened the pause menu: https://community.bistudio.com/wiki/Arma_3:_Scripted_Event_Handlers But because the client could do this very often in a short time period u may want to implement some kind of spam protection for ur database updates.
  10. sarogahtyp

    Exile bikey/bisign problem!

    idk bout that text file but the server is kicking because of a wrong key signature. As you say you are playin with some friends only you could just set a password to make your server private and then set the option verifySignatures = 0; in your servers config file.
  11. sarogahtyp

    Custom image shows up black in game

    Long ago i had a similar issue woth jpg showin black from some distance. Since then i m usong .paa files only. There is also a .paa exporting plugin for gimp out on github. This makes paa converting easy with gimp...
  12. Map markers are not belonging to a group. I guess stripping the mods which created many modules did it.
  13. sarogahtyp

    Quick eventhandler question

    which eh?
  14. sarogahtyp

    Syntax question for hints

    _variable = "abc"; - local variable to script scope variable = "abc"; - global variable on executing machine missionNamespace setVariable ["variable", "abc", true]; - public variable - known on all machines
  15. sarogahtyp

    Dedicated server.

    You should post ur full .rpt file in a spoiler or on an external page like pastbin...
  16. copyToClipboard str (getItemCargo this + getWeaponCargo this + ... + ...);
  17. sarogahtyp

    AI Kills in Scoring System

    Idk if it helps but this article has some words bout scoring: https://community.bistudio.com/wiki/Arma_Reforger:Scripting_Modding
  18. Vector dir and up explanation: https://community.bistudio.com/wiki/setVectorDirAndUp Edit: read the comments and follow links for better understanding The velocity vector is just the speed in xyz directions in m/s
  19. You cant hide the ground...
  20. sarogahtyp

    [help]Teleportation effects

    Google told me that there should be an effects module which will fire on trigger activation when synced with it... but i dont have a clue bout: https://steamcommunity.com/app/107410/discussions/18/135509472116252153/
  21. sarogahtyp

    Missile strike on laser guidance

    you are assigning a position to Target_1 and not an object. Therefore reportRemoteTarget and fireAtTarget do not work because they need an object not a position. If u try to use scripts then just use the wiki to get a clue about the commands you are using. Here you will find a link to each Arma 3 scripting command: https://community.bistudio.com/wiki/Category:Arma_3:_Scripting_Commands
  22. Always post error messages out of .rpt file pls. For tons of reasons... Also just one post above yours @johnnyboy wrote what he needs at least to help
  23. Post .rpt file or nobody is able to help. And pls use an external code posting service or the spoiler function of the forum to post it. Also open an own topic next time you have a problem pls.
  24. you are ending the mission server side. This is the problem. I alreqdy showed how to do it on the client. Also the problem which @pierremgi described persists...
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