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1para{god-father}

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Everything posted by 1para{god-father}

  1. Does anyone have a script that will take over AI like in the very old insurgency so you can then play that unit until he get killed then spawn into another unit ? Could not find anything Cheers
  2. 1para{god-father}

    Take over AI UNIT script ?

    Sorry i was talking about a MP game - not sure that will work in MP ?
  3. 1para{god-father}

    Take over AI UNIT script ?

    So how would i say have 2 slots where players can use the select player ? i.e look at the map select any AI unit then take them over ?
  4. 1para{god-father}

    Saint Kapaulio Terrain [ W.IP]

    ahhh forgot to update that page it is very old ! Report here or on steam !
  5. This is a Great framework indeed ! only suggestion is to show the image when you are at a shop so you can see what you are buying :)
  6. 1para{god-father}

    Saint Kapaulio Terrain [ W.IP]

    Steam Workshop updated to Saint Kapaulio v.1.06c
  7. Hi, would this run ok for a lot of saved Objects i.e base building and vehicles or would it be better to move to SQl ? cheers
  8. 1para{god-father}

    Saint Kapaulio Terrain [ W.IP]

    fixed most of that now on last update :) And should have a little more time to start working on it all again :)
  9. 1para{god-father}

    [Release] Simple Weapon Shop System

    Hi, How would I also save players Health and position ? Thanks
  10. 1para{god-father}

    [R3F] Logistics

    Has anyone be able to use this and save the Objects to SQL so they can reload on server restart ?
  11. 1para{god-father}

    How To Change Terrain Beach Settings?

    Just change your mask i.e open it up in PS and paint in the grass colour that you are using or in L3DT you can paint in on your attributes mask then export that :)
  12. Thanks converter and all works :) - must say this has given me the inspiration to get back working on my map again and touching up all the bits i missed ! awesome JOB !
  13. any idea why i am get no valid project found ? I have my layer and mask but it is a .bmp is that the issue ?
  14. 1para{god-father}

    Ergon County

    Well done mate for the release , looking good !
  15. 1para{god-father}

    [WIP] Terrain "Ergon County"

    Great effort mate keep up the great work ! looking nice :)
  16. 1para{god-father}

    Keypoints issue

    OK having a major issue with Key-points, they all show on the map as they should BUT if i move the map i.e hold right mouse button in game a lot just vanish , or if i zoom in they also vanish . i can only see them all when i zoom out on the map in game fully. Any ideas or suggestions on how to fix this Many thanks
  17. ok i am using Bis_Fnc_settask but i am unable to change the icon any idea how i change the icon ? thanks [ _siteMkr, true, [ _setTaskDesc, _setTaskName, "" ], _taskPos, "CREATED", 10, true, true, "Attack", true ] call BIS_fnc_setTask;
  18. 1para{god-father}

    Problem with pboproject (missing land_class(es)

    is it the paid version or free ? i believe you will need the paid version but i could be wrong
  19. 1para{god-father}

    Ground Textures to Bright

    Hi, I am really having issues with my ground textures being to Bright, i am trying to get back into terrain and fix my old map but cannot get the ground textures to look nice anymore. I am using the standard BIS texture, so i presume it is my config that is causing the issue, as they are just Soooo bright ! My Config:- https://pastebin.com/PWeBQpbb How it did look ! looks now ......... errr sh**
  20. 1para{god-father}

    Ground Textures to Bright

    i dont suppose there is a way to revert back to the old lighting system ? as just cannot get Ground texture to look dark green anymore :(
  21. 1para{god-father}

    Ground Textures to Bright

    yep thanks just doing that now , will save me a LOT of time !!!!!
  22. 1para{god-father}

    Ground Textures to Bright

    Many thanks for the reply ! Yep looks like they changed a lot - I had updated all the textures with there own as they where darker , and i have darkened my Sat mask as well, and added I did have a play with it as i had added :- terrainBlendMaxDarkenCoef = "0.85f"; terrainBlendMaxBrightenCoef = "0.15f"; But was not sure which way to go to darken them down it just takes so Dam long to repack it all each time + 1 hour to just make a config change to see what it looks like in game starting to remember why I gave all this up :(
  23. its is normally just pointing to the incorrect Library if it is white as it cannot find the .p3d
  24. 1para{god-father}

    X-Cam 1.0 for Arma 3 released

    can you place Apex object ? as cannot seem to find them
  25. 1para{god-father}

    Map Builder - Ingame 3D-Editor for terrain creation

    Hi , How can I use Apex Objects , i have installed Mikero Config but still i don't see them in MB ? Also how do you Use presets - if I load them how can I use them ? sorry could not find any documentation on use Thanks
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