MrStregatto
Member-
Content Count
140 -
Joined
-
Last visited
-
Medals
Everything posted by MrStregatto
-
Arma 2 Addon request thread
MrStregatto replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
It does not let me download Is it possible to upload somewhere else? Thanks -
Arma 2 Addon request thread
MrStregatto replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Did someone have this mod? "High Command Extensions" -
module SPAWN GROUP - Advanced Module
MrStregatto replied to pierremgi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the answer! And thanks for your modules, that are a must have for me and my friends- 16 replies
-
- 1
-
- mgi scripts
- advanced module
-
(and 3 more)
Tagged with:
-
module SPAWN GROUP - Advanced Module
MrStregatto replied to pierremgi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey I know that maybe is not the best way to ask, but the condition field you wrote this code for spawn units when players are near : Is there a way to modify to let spawn units when a Blufor/Redfor/Greenfor ai unit is near the trigger? I want to thank you for your modules, that are a must for me and my friends!- 16 replies
-
- mgi scripts
- advanced module
-
(and 3 more)
Tagged with:
-
Did someone have the old "The command Engine", from the creators of Chain of command?
-
AI Enhanced Movement [Script]
MrStregatto replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Nice script! Will be there an addon version? -
commanding All-in-One Single-Player Project
MrStregatto replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
After hours of testing I've found one little thing that is hard/annoying: I can't order to a unit do deploy an UAV. Or at least I didn't find a way to do it, unless I switch to that unit. Can't wait for the SuperAI addon! -
easy [updated] Mission Maker Framework
MrStregatto replied to wogz187's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I saw it on Reddit, I will test soon this script, seem interesting- 46 replies
-
- 1
-
- framework
- function library
- (and 13 more)
-
Enemy occupation system (eos)
MrStregatto replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi sorry for this dumb question but: Is there a way to let the EOS to spawn the units without that those units despawn? For a better understanding, what I am trying to do is to let the script to spawn random units in a zone, without the despawning system that EOS has when a player move far away fron the zone. -
Is it possible to use the waypoint behaviours on Zeus? Or it is limited to the 3dEditor?
-
commanding All-in-One Single-Player Project
MrStregatto replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Amazing, really! Will this be stand alone or your All In Command will be required? -
ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)
MrStregatto replied to ALiVEmod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Did you check the prerequisite for use the Combat Support? By default you need the Laser designator (Desert), but you can change the item in the Support Module requester -
commanding All-in-One Single-Player Project
MrStregatto replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for the Update! Now I've still sone suggestion for the mod, but I prefer to save it for later and let you finish the other two addons! 😁 -
commanding All-in-One Single-Player Project
MrStregatto replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
After some more testing with the new update, I see that It doesn't let me create HC groups anymore. I dunno if it is a problem only on my side. -
commanding All-in-One Single-Player Project
MrStregatto replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Gosh I've re-downloaded the wrong file 😓 Don't worry for the bugs, it's normal and they aren't completely game breaking. Keep it up with your works, and can't wait for ADDON #2 and #3 ! 💪 -
commanding All-in-One Single-Player Project
MrStregatto replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Re-downloaded but seem to still have the bug. Another thing that I've found, when selecting the group members for creatings HC groups, when I click on Next, it goes on a blank menu, and can't go back -
commanding All-in-One Single-Player Project
MrStregatto replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I hope that those are useful for High commanding units! However I have found a bug: When I try to create a helicopter transport support unit, pop up an error and he doesn't create the support requested. It happen even when I create a support requester module -
[SP, Co-op] Fight Back! – Battle Survival Rougelike
MrStregatto replied to madrussian's topic in ARMA 3 - USER MISSIONS
Hey thanks for the reply! I will test more when possible. -
[SP, Co-op] Fight Back! – Battle Survival Rougelike
MrStregatto replied to madrussian's topic in ARMA 3 - USER MISSIONS
Played a bit the mission, it's very funny but here my two cents: - I still don't understand what you can do at the base, from what I can see, it is just the spawnpoint and the place where the player can secure the hostages; - you can keybind the MRU commands only when the mission is on, it's a bit weird but useful - in the high command I don't understand how to delete a waypoint - Sometimes seems that the enemy overreact about the completition of the missions, bringing armors over the base, but it happened just once Overall it's funny, even played solo. Maybe if it is possible, to increase the players number to 6 -
GF ALIAS Anomaly Spawner Script
MrStregatto replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yes it work fine! It was me that tried to spawn anomalies only with bots. But when a player go near the anomalies, everything works fine ! -
GF ALIAS Anomaly Spawner Script
MrStregatto replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi I'm sorry to bring up this topic, but even following the instructions, I can't spawn or see sfx from most the anomalies. And the flamer and strigoi aren't showing up. I dunno why NVM. I figured out that I'm stoopid. -
I think that is something about terrorism I dunno why
-
KOTI - King of the Island mission and server.
MrStregatto replied to ronin1979ca's topic in ARMA 3 - GENERAL
Will you ever publish it on steam workshop? I want to test it in my free time to give you some feedback- 9 replies
-
- persistent db
- realistic ai
-
(and 1 more)
Tagged with:
-
I see and it's a reasonable point. But maybe making the artillery virtual and placing it in cooldown and limited only into the attacking area or unable to use in the Faction bases could be a way. Or limiting only to the mortars.