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lao fei mao

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Everything posted by lao fei mao

  1. ArmA3 is aging, shoud stop developing any new DLC or Expansion, focusing all energy on the ArmA4 pls.
  2. lao fei mao

    Road Runner is ENDEX

    DCS is indeed an alternative place to go for ArmAers.
  3. lao fei mao

    DCS 2.5.. outstanding!

    DCS 2.5 uses the "Speed Trees". Arma4 should use it too.
  4. BI may learn ED to treat the DCS world. No need to set up brand new islands for each generation Arma, just evolve the game engine and update old islands. Like dcs 1.0 to1.5 then 2.0 and then 2.5, and all dcs pilots were amazed at the 2.5 's big change upon 1.0. As the time gos by, the PC hardware performance improves vastly, we may use new engine to expand area of Chernarus /Takistan /Altis, or Improve their terrain details to GTA5 or Ghost Recon Wild's level.
  5. lao fei mao

    Arma 4 a look to the future

    ---------- Agree, ArmA4 should bring us real horizontal line instead of a circle viewdisance line. GTA5 had a good deal with it.
  6. lao fei mao

    Jets DLC Terrains

    If it's possible to improve the map size to 1000km X 1000km? Look at the viewdistance at 40KM, very beautiful !!!. Look a lot like the DCS Nevada.
  7. Great mod,but please upload it into steamwork.
  8. lao fei mao

    BloodLust (7-9-2017 v2.484)

    ----Sure,each ammo has its own hit value, and you may find many hit effects are correlated with the bullet hit value in the bis particle effect config.bin, such as " size[] = { "2*(hit/50 + 0.2)", "3*(hit/50 + 0.2)" };" So I think you may use only "hit" represents the hit value. I actually used such forumla to make a bloodmist addon 3years ago. But you did better, for the first time we can see the blood splashs on the wall or other objets.
  9. lao fei mao

    BloodLust (7-9-2017 v2.484)

    Would it be possible correlate the blood splash size on the wall with the ammo hitvalue?Such as the b_127x108_ball deserves much larger one then the b_556x45_ball
  10. lao fei mao

    Enhanced Movement

    And I've found a bug too. When you hold the pistol from stand to duck (Press "X"), the pistol gonna disappear for a second.
  11. Upload it again, please. Your PIP concecpt is great. You may included it in your AEM like the laser you did.
  12. This addons could: 1.Deceased the ridiculous aiming sway left or right. 2.Restored the classical arma sway way. 3.Deceased the overdone sway extent. 4.RCO, ARCO, MRCO were all forced centered, eliminated the bug which they sometimes might float to the brink of your screen. 5.You can still use optics while lying left or right. I dont' have time to make a video showing these feature, you guys have to try it by yourself. Have fun! Lao Fei Mao Download link(I'm sorry we are not allowed to use skydrive now): http://pan.baidu.com/s/1mgjymP6
  13. lao fei mao

    POOK SAM PACK v6.0 (Oct 2018)

    Wonderful SAM....But the tail smoke effect should really be improved, expecting the next update.And may you could use Steam as your mod distribution platform. Thanks your works.
  14. lao fei mao

    1.24 weapon exaggerated sway got fixed

    The mod is obsolete, discard it.And use this new one: https://mega.nz/#!SU4XxQqb!INEiE8Rb7D_P6kkpF0wtH7pDfiRPPUmL2ieG9ulXNh8,using BIS's new parameter, won't affect any of your avatar's anim
  15. lao fei mao

    [SP Campaign] Delta Force: Altis

    I like the mission type.But you shouldn't use the obsolete RHS:Escaltion, but the RHS:AFRF and RHS:USAF
  16. lao fei mao

    Blood Mist

    This little mod adds blood mist effect when a bullet hitting body.It may not be real, just for increasing game experience. This addon uses ArmA3's new particle texture, will it work in MP, yes of course! Download Link: http://www.gamefront.com/files/23089360/Blood+Mist.zip
  17. Well, the bottom reason is the memorypoint(name"pilot) of character's 3D model is not center, slightly left side. You may open the BI's character model template, and check the "pilot" memory point's coordination. I don't know if it is the intention of BI or not. But it really sucks. Beacuse of this, RHS's helicopter or jets has same issue. You may tweak this by revise rtm file, let the head slight turn right.
  18. Hi, Massi, should really give an update for asdg joint rail and Maskman DLC's bipod.
  19. Well, since the Maskman DLC, I don't like the new feature of forced headbob while firing a weapon, it's quite exaggerated, and I can't find an option in the menu to disable it. So help here.
  20. lao fei mao

    RHS Escalation (AFRF and USAF)

    Thanks a lot RHS devs, you finally brought us the real 3D scope. And it would be a shame if BIS couldn't bring us 3D scope with the Maskman DLC releasing.
  21. Originally, I did this for my personal use, but considering some guys may have the same appetite to have a simple, useful, natural version of smk_anims, so I decided to releasd it under Mr. Smookie's approval, anyway all credits belongs to him. Features: 1.Removed all the wall related anims, such as: climb, fire against; 2.Kept all blind fire anims for standing, crouching, prone 3.Restored BI's walking, jogging, running anims, IMHO,smk's those anims feels robotic, BIS's feels natural; 4.Kept the cool sniper sit down anim, and AI wouldn't stuck in it; 6.Kept the useful butt-sliding anim; 7.Kept and improved all the reloading anims; 8.Cleaned all the related error message in .rpt file; 9.Don't need CBA; Enjoy it! Don't use it with original smk_anims.pbo, and don't forget set a turbo key(Suggest "Left Sheft") for use those cool anims; Lao Fei Mao Download link:http://www.gamefront.com/files/22475065/Mao_Smk_anim_lite.zip
  22. lao fei mao

    How Long And How Much Work To Build Future New Engine?

    RV engine has its advantage and shortage. I won't exect BIS would altered to other engines, after all RV is their most valuable asset.
  23. lao fei mao

    ASOR Gear Selector

    Is it possible to add a MOD version?
  24. lao fei mao

    ASCZ AiA TP Extensions and Fixes

    Can you fix the middle distance texture of the Sarahni? They are really poor.
  25. lao fei mao

    RH M4/M16 pack

    What a beautiful SR25, reminds me the movie of "the lone suvivor"