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Everything posted by stephsen
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(CSA38) Czechoslovak army 1938 - Munich crisis [WW2]
stephsen replied to petrtlach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
damn looks sweet !- 954 replies
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- ww2
- czechoslovak army 1938
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The Unsung Vietnam War Mod 3.0b - BRAVO Released !!!
stephsen replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: COMPLETE
nice n_icomach , good to see you in the Unsung family. -
i do not understand this discussion, the new visuals with the lights etc. is a blessing, specifically for tanoa, no question it needs here and there little fixes (nights too dark, shadows), but back to the 1.58 visuals is definitely a big step backward.
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The Unsung Vietnam War Mod 3.0b - BRAVO Released !!!
stephsen replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: COMPLETE
and dont forget the best jungle ground texture ever ! ...Tanoa rocks !! -
same here stuck at 841,7 mb
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The Unsung Vietnam War Mod 3.0b - BRAVO Released !!!
stephsen replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah the jungle flora from Tanoa is like a big christmas gift for the Unsung map maker ! :dance1: Bug: i've noticed that a few sound (speak files) are missing, all sigh, laugh and yawn sounds, basically all group speak sounds when these are in safe modus. cheers -
Steam is downloading a 9.2MB update ,maybe Tanoa ^^
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Project: "Battle of Fallujah" Map
stephsen replied to Rebel Man's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
wow Opteryx is on board, he is definitly the joker ;) -
The Unsung Vietnam War Mod 3.0b - BRAVO Released !!!
stephsen replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: COMPLETE
congratulations Unsung team for the new beta shame i've noticed that when i play with dev's that the fog is black with the new visuals actually only at Unsung maps. -
wow the model and textures quality is incredible
- 326 replies
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- ww2
- World War 2
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nice weapon models and textures ,good job mate !
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BloodLust (Version 2022.04.13)
stephsen replied to zooloo75's topic in ARMA 3 - ADDONS & MODS: COMPLETE
good news zooloo ! -
The Unsung Vietnam Mod 3.0 WIP THREAD
stephsen replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
question: is the hand-flashlight version from arma2 Unsung mod integrated ? -
god dmarkwick, that looks fantastic,...and nice to see you back :)
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nice Chairborne good job,but i think the reverb is a little bit too strong, especially on distance ...bigmouth modus off ;)
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The Unsung Vietnam Mod 3.0 WIP THREAD
stephsen replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
homage to the huey ! ;) -
i.ve noticed that when you make a group or set a group of units in Eden then comes many failure messages
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(CSA38) Czechoslovak army 1938 - Munich crisis [WW2]
stephsen replied to petrtlach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
hell nice animation mate, ...pity that you still have the Physx problem, i think many peoples in this forum can help your team.- 954 replies
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- ww2
- czechoslovak army 1938
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Vcom AI V2.0 - AI Overhaul
stephsen replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
i've noticed that the AI is very blind at night when i walk (sneak) in front of a AI-unit, first reactions 4 or 5 meters near the unit -
BloodLust (Version 2022.04.13)
stephsen replied to zooloo75's topic in ARMA 3 - ADDONS & MODS: COMPLETE
good work zooloo, definitely "a must have mod" ! -
(CSA38) Czechoslovak army 1938 - Munich crisis [WW2]
stephsen replied to petrtlach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
great to see you back petrtlach, you have solved the problem with the Phsyx ?- 954 replies
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- ww2
- czechoslovak army 1938
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(and 4 more)
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The Unsung Vietnam Mod 3.0 WIP THREAD
stephsen replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
ahh I understand that even ^^ , good idea ! -
The Unsung Vietnam Mod 3.0 WIP THREAD
stephsen replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
is this guy on lying ? how is that possible, that he is sinking into the ground ? -
yes i have ,pity ;)
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mh same problem with 1.3 ,i play with devs branch(development), and when i place a Ai unit on the map and change his atribute (aim or courage) then he died instantly.
- 1251 replies