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Everything posted by kremator
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physx [WIP] Anti-Bounce System (ABS)
kremator replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is great ! Many thanks @Leopard20. It really annoys me that devs have let something like this through for so long. Once again the community comes to fix a problem. -
ai mod [Release] Vcom AI 3 - Dangerous AI
kremator replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
The laser targets have a side AFAIK, so friendlies should only fire at opposite side targets. -
Always need for AI mods !!!
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#monitor...... What do the numbers mean?
kremator posted a topic in ARMA 3 - SERVERS & ADMINISTRATION
I can't find infirmary on what each of the numbers mean.... I want them to help me balance / optimise my dedi. Anyone know? -
Agree that soldiers should pick up an AT if any vehicular threat is bearing down on them !
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0x0000005 status_access_violation when just playing modded arma
kremator replied to xrayfg89's topic in ARMA 3 - TROUBLESHOOTING
No crashes after the Win10 update to latest version. -
ZBE_Cache AI & Vehicle caching script/addon
kremator replied to zorrobyte's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Surely you don't cache it in the first instance then? -
C2 addon and hiding units
kremator replied to _WARHAWK_'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Perhaps only spawn the units once the rescuers are very close ? -
status stack buffer overrun status stack buffer overrun
kremator replied to GUN3IT's topic in ARMA 3 - TROUBLESHOOTING
Hey @GUN3IT. I fixed my problem with an update to Windows 10. I was on the 1909 version whereas latest was the 2004. On completion I fired up arma3 and no crashes with helicopters height. Check your install on windows update... I had to force mine (slow rollout otherwise) -
terrain hugging missile script?
kremator replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Oh how I wish @johnnyboy we still had mandoble around. His missile scripts gave me HOURS of fun, destroying air, land and sea targets. I don't know how much work would be required to get MM working into Arma3 ... but I bet it is significant ... but WHAT A PROJECT !!! -
0x0000005 status_access_violation when just playing modded arma
kremator replied to xrayfg89's topic in ARMA 3 - TROUBLESHOOTING
SOLVED! Turns out that my Windows10 was missing the May2020 update (2004) and was still on 1909 !! Once it was updated there are no crashes. Thanks all for bearing with me. -
Problem with config.cpp
kremator replied to Moebius.'s topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Also wrong subtopic. -
0x0000005 status_access_violation when just playing modded arma
kremator replied to xrayfg89's topic in ARMA 3 - TROUBLESHOOTING
Makes absolutely no difference changing the malloc. -
I'll have a look later on.
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status stack buffer overrun status stack buffer overrun
kremator replied to GUN3IT's topic in ARMA 3 - TROUBLESHOOTING
I wonder if this is related to the crash that I'm experiencing too only on the 64bit client? For me, spawning any helicopter (and alt - dragging to increase its height) in Zeus causes a crash to desktop. -
It seems that the crash is repeatable and reproduceable in the VANILLA 64bit executable .... in the editor, create a playable character and place the zeus game master. Start the scenario and place a pawnee (other choppers do the same!), now raise the height of the chopper and insta-crash to desktop. I've posted on the feedback tracker.
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0x0000005 status_access_violation when just playing modded arma
kremator replied to xrayfg89's topic in ARMA 3 - TROUBLESHOOTING
Yes... Consistently. Spawning anything else is fine, just helicopters causing the crash. Have deleted arma directory and reinstalled... Same issue persists. Does NOT happen with 32bit executable, just the 64bit. -
0x0000005 status_access_violation when just playing modded arma
kremator replied to xrayfg89's topic in ARMA 3 - TROUBLESHOOTING
I'm getting these crashes too .... have checked the integrity of files .. all pass. Running VANILLA arma3, the game crashes with this violation when a helicopter is spawned and moved in zeus. Testing more.... EDIT: CONFIRMED ... only happens in 64bit arma3, as the 32bit is fine. Deleting everything in the arma directory that isn't a folder and validating. -
a.i. Group Link - X - ( Test / W.I.P. )
kremator replied to snkman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I prefer a faster moving AI ... 'advance to target' and all that jazz ! -
[SP, Co-op] Fight Back! – Battle Survival Rougelike
kremator replied to madrussian's topic in ARMA 3 - USER MISSIONS
Wow .. this mission is BRUTAL .... I love it. Runs like a dream on a dedi too. Shame I'm really crap however 🙂 -
[SP, Co-op] Fight Back! – Battle Survival Rougelike
kremator replied to madrussian's topic in ARMA 3 - USER MISSIONS
Cheers mate ! Wanna get that onto my dedi asap 🙂 Also looking forward to seeing this new AI mod ... happy to test. -
[SP, Co-op] Fight Back! – Battle Survival Rougelike
kremator replied to madrussian's topic in ARMA 3 - USER MISSIONS
@madrussian ... would it be possible to put the mod, and standard BIS maps onto something like googledrive please? Steam isn't very happy on my dedi, dealing with workshop files, and I'd like to host it. -
a.i. Group Link - X - ( Test / W.I.P. )
kremator replied to snkman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Glad that it is still in your mind to work on / finish ... happy to test anything out for you ... just ask. -
Hey Gunter and Rydygier. Was there ever an uptodate non Iron Front version of Ragnarok (ie on Altis etc etc)?
- 120 replies
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- real time strategy
- ifa3 lite
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(and 1 more)
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F-16 Falcon CAS Module
kremator replied to ANZACSAS Steven's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I was more hoping to have an addon that I could use for every mission that didn't involve tinkering with the author's mission.