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Everything posted by kremator
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I wasn't sure of how change the makeup of 'The Testers' or 'The Avengers'. Is there a way that the AI can assess what forces YOU have in the area and then send scouts, or other forces to counterattack? Let me know when the next version is up.
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Well I've played my first custom battle and I'm very impressed ! Very smooth delivery ! Gameplay works well (apart from Arma vehicle driving - tanks especially!) but I did find a bug.... on pushing through the first objective I rolled my tank to the edge of the town and encountered two enemy tanks just sitting there blinking in and out of existence. My tank engaged and obviously kept missing when it went invisible 🙂 One idea ... for the campaign would be to increase experience of troops as they continue from one town to the other. Good job mate !
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Will try it now that it can run with vanilla. Happy New Year mate !
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Oh .. I AM getting an Error item not found in shop error, right at the start when joining my dedi.
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Without pinned ... yes great. Have posted in mikey74's thread to see if he can work it out.
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Found it ... PINNED my mikey74 Causes the menu to not pop.
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Hmmm not getting the purchasing menu. Could be my mix of addons. Trying without. Yup ... something new breaking the mission ... investigating
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Testing/playing now. Thanks for the update.
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Drongo's Command Enhancement
kremator replied to Drongo69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm afraid it is kinda dead. Trawl though the previous posts is my recommendation for usage.- 171 replies
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Sorry that I've not had time to test it out .... things are a little crazy with the job at the moment !
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Will give this a go. Cheers mate!
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Sorry, I meant my friendly troops seem to be on 'defence' duty when the AI don't counterattack .... or am I missing something? Will checkout the new version. Cheers mate !
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Hey there gc8. Played the latest version and it is playing well. After about an hour of playing however, the enjoyment at the start (intense fighting, rapid captures etc) really slows down, as troops are tasked with a new objective many miles away - meaning they are running to the new objective. The troops that I see 'Defending' don't really serve a purpose that I've seen as there is no real counterattack that happens. It there a way to choose a direction for the army to push (until all areas are captured) then a reset is pressed, and the troops get back on transport to the new vector? Still not seeing reviving going on - plenty of personal healing with FAK but no reviving.
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Thanks mate.
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Not seen any AI healing at all. May need a little look. (side player) would be the ideal default option for 'bros' - for those of us with no friends 😉
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I've never had any AI revive me, nor seen any AI revive other AI.
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Can confirm that 'Vehicle Maintenance' isn't working correctly. On a dedi server now I found that a Blackfoot, that had a damaged MROT wasn't fixed on the addaction. Have you thought about adding in AI revive for players/other wounded AI?
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Hi there gc8. I know that we are meant to run this in a dedi environment, but when hosting locally, I keep getting the error CNQ ERROR: g799: pos nil 600 UNKNOWN Is that important? Keeps repeating.
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
kremator replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just tried the new CBA version ... works perfectly ! Good job TPW !- 5767 replies
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Not quite ... it looked like they REALLY wanted to get through the wall 😉
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Hmmm not sure ... he was outside (spotted using Zeus BTW) during a battle - he could have been the last of his squad (not sure) - and just kept running into a wall of a building.
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I've seen an AI soldier run constantly into the wall of a house in this RC ..... danger.fsm related?
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Would it be possible to command the gunner to shoot anywhere like a marked window oe door..... something that ismt a proper vehicle/man target ?
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nkenny must be on holiday at the moment, as the GitHub hasn't been updated in a while. Let's just be patient for extra features.
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🟢 Porting Arma 2 OA Warfare2 CTI to Arma 3 🟢
kremator replied to Phantom Aspect's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Notepad++ should be the best way ... I think there is even an SQF plugin for it.