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Everything posted by CameronMcDonald
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Awesome, thanks!
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Why is there an @ before some addons?
CameronMcDonald replied to ronin516's topic in ARMA 3 - GENERAL
I'm a mbr of the "pro cmd line 255+ chars team." :p Setting a custom mod location takes up valuable chars I can't afford. TBH I'm just lazy. -
Why is there an @ before some addons?
CameronMcDonald replied to ronin516's topic in ARMA 3 - GENERAL
There's a mod.cpp file in those particular mods which lets them add a "name =" entry to the Expansions menu. Those without a mod.cpp just use the folder name, and so if the folder name starts with @, so does the mod name in the Expansions menu. The mod.cpp file also allows a website and other details to be specified. -
Why is there an @ before some addons?
CameronMcDonald replied to ronin516's topic in ARMA 3 - GENERAL
It helps distinguish them from the vanilla ArmA 3 folders, and keeps them all nicely together. My A3 folder @ content looks like this: @_AI @_Im @_Is @_So @_Un @_We @bCombat @CBA_A3 I also use an underscore to separate the folders that I manage myself. ...if there's another reason, please, pipe up. -
CBA - Community Base Addons - ARMA 3
CameronMcDonald replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for the update, team. For your consideration - http://dev.withsix.com/issues/74794. EDIT - it would appear that this version of CBA is not compatible with the current stable build, but works fine on dev / RC. -
Combat Space Enhancement Modification
CameronMcDonald replied to glowbal's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I think you're probably better off re-recording that example video, as it looks like it's got the recent "recoil for every third shot" bug going in it. -
I'm getting the same issue as one of your commenters, namely, that I can't download the file on Steam (instead, I get some measly 55 byte file, and an error message that says I haven't got enough disk space). Could you please send me a PM with a DropBox link to the mission? I'd like to give it a tilt.
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General Discussion (dev branch)
CameronMcDonald replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Please sort this promptly. Being unable to get guys into vehicles via the assignascargo / dogetin scripting combo is quite crippling. lulz -
Content Licensing - Questions and Answers
CameronMcDonald replied to Maio's topic in BOHEMIA INTERACTIVE - GENERAL
Can't you share everything but the other user's content? Delete it out of P3Ds, nuke applicable textures, truncate the config, etc? -
Weapon sounds affected by suppressors change in 1.23
CameronMcDonald replied to pettka's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
+1. Srsly. -
Above my pay grade. I reckon that particular image isn't indicative of how it performs, by the way. What I saw (although the same colours and pattern) was a lot more green-dominant, and looked OK. Interesting, certainly. Couldn't say, I'm afraid, not being an infanteer.
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
CameronMcDonald replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Anyone seen this particular error?- 5767 replies
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- single player
- realism
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The DPCU is being replaced by the new AMCU. Source: my eyes seeing RMC instructors wearing the offending CW jackets in our Mess today. Maximis are augmenting but not replacing (yet) Minimis. Situation and terrain dependent. Dunno re: EF88s, my unit will probably pick them up in 2020.
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AV_IndUs (US Army inspired units)
CameronMcDonald replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Couldn't pull up an appropriate quote, but they will be the equivalent of the Russians, which lends weight to the "current generation" scenario. -
Weapon recoild camera shake mod
CameronMcDonald replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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Lol, nicely. :don5:
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Slow Blades yeeeahhhhhhhhhh
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
CameronMcDonald replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Cheers!- 5767 replies
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- single player
- realism
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Looking to team up to create a death scream mod.
CameronMcDonald replied to sic-disaster's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Extra points if the more ludicrous Red Faction (original, not the rest of the filth) screams make it in. :) A good idea, all jokes aside. Best of luck. -
rksl RKSL Attachments Pack
CameronMcDonald replied to da12thMonkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nicely, da12th. :)- 98 replies
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- scopes
- attachments
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Did anyone else get the Operation Flashpoint refference?
CameronMcDonald replied to Rytuklis's topic in ARMA 3 - GENERAL
How about the Code Foxtrot that occurs a good 15 minutes earlier? -
CBA - Community Base Addons - ARMA 3
CameronMcDonald replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Cheers, team. -
RHS: Armed Forces of the Russian Federation A3 WIP Thread
CameronMcDonald replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looks good. -
Awesome! Let's take a look inside...
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All good. I did a pers edit, and taking the SFP reference in the requiredaddons[] array did the trick. :)