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Found 1 result

  1. Dear community members. We are planning to release quite a big change to current muzzle accessory system in Arma 3 and it requires some changes in configs. Weapons are not going to have any sound nor animation (including muzzle flash) if they are not configured properly. The configuration is pretty easy, it's just about copying sound parameters into a subclass of the weapon. I have tried to document it to the best of my abilities on Community wiki, let me, please, know if there is anything missing :icon_twisted: The point of this change is that, we are going to be able to define weapon-specific sounds for silenced weapons and it is going to solve some strange issues with weapon fire modes changing with suppressors. The change is going to take place on Monday 23. 6. 2014 in development branch; I am sorry for such a short notice but we wanted to let you know well before the Bootcamp update so that you can prepare your mods :icon_twisted: /// Edit: Made clear that the change is going to hit development branch first.
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