nesan
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Everything posted by nesan
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canon Any plans to change Arma 3 canon to be alternate history once 2026 comes?
nesan posted a topic in ARMA 3 - GENERAL
I was wondering if Bohemia Interactive has any plans to change the canon of Arma 3 to take place in an alternate history context as 2026 is fast approaching, even if it would require updates to implement the cosmetic changes?-
- retcon
- real world events
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gravon: real virtuality Searching for manual for Gravon: Real Virtuality
nesan posted a topic in BOHEMIA INTERACTIVE - GENERAL
I am searching for the manual for Gravon: Real Virtuality, are there any offical PDF's of it? -
Remove forum search delay as it interferes with searches
nesan posted a topic in BOHEMIA INTERACTIVE: Web-Pages
The search delay frequently interferes with searches on this forum as a lot of them need to be corrected to find what someone is looking for, therefore needs to be removed. Yes I know the search delay is part of some stupid anti-ddos crap but still... -
update Unofficial patch ArmA Resistance 2.01
nesan replied to _xetex_'s topic in ADDONS & MODS: COMPLETE
The op needs to post new links.- 74 replies
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- 4rtech
- arma resistance
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I was wondering if Bohemia Interactive considered buying out red hammer and possibly the entire Code Masters OFP franchise from EA considering the parent company has no use for it and that the Codemasters series was discontinued due to red river failing?
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- electronic arts
- ofp
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Protection of 3D assets from ripping or stealing in any way
nesan replied to Jagyna's question in Arma Reforger - Questions & Answers
There is likely zero protection, you will have to just stick with DMCAing mod thieves for unauthorized reuploads. You will likely be unable to do squat with simple mirrors that are honest about it. -
Plans to port old real virtuality/enforce games to enfusion?
nesan posted a topic in BOHEMIA INTERACTIVE - GENERAL
I was wondering if there were any plans to port any of BI's older games made in real virtuality and enforce to enfusion? Several of these games may not run properly on modern systems while others suffer from stability and optimization issues. I am aware that this would be the easiest to do with Iron Front and the Arma franchise including Take on Helicopters as they all run on real virtuality and can actually share assets, I am also aware that the remakes of the enforce games will likely need to be published separately with completely separate executables and highly game specific game code. -
Unlink bohemia account from steam account
nesan replied to brambi's topic in BOHEMIA INTERACTIVE: Web-Pages
Some of these threads need to be merged. I was just coming by to ask if there was an extra account somewhere that was made by accident but abandoned due to a random delink, and if bohemia logs account linking? -
I was about to ask if I had a different account created through my steam account that got abandoned.
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fair use Am I allowed to use BI assets in free game mods/skins?
nesan posted a topic in BOHEMIA INTERACTIVE - GENERAL
In regards to the reuse of game assets for free mods/skins in other games, is this allowed under company policy? I should note the Garry's mod community does this all the time and said noncommercial/parodic reuse of assets is considered to fall under fair use law by this community. Possible uses that definitely fall under fair use include: Using game models in Garry's mod as a freely available model. Using game models for non-commercial mods for other games such as Bethesda games and Source engine games. Using game models in free non-commercial fangames. Using game models in source filmmaker/blender/other software to make fan videos. Offering the models for free use in a 3d virtual world such as VR chat. Any other use that is non-commercial or otherwise parodic, and thus falls under fair use. -
While looking at the Traitors of America list, I noticed that during the 2020 regressive leftist riots the official twitter account for Vigor was caught sharing regressive leftist propaganda by Sony that defends the hate group known as BLM and promotes conspiracy theories about racism against blacks. I understand that you are a growing company and that you likely hired someone to manage that account, and as I am not a regressive leftist animal who holds stupid crap against people for all eternity for no legitimate reason, all I would like is a simple apology for allowing extremist propaganda to be shared on one of your accounts and a declaration that this will never happen again. If it does happen again then we will know it was just a rouge employee and that there is nothing to be concerned about. Also, thank you for allowing people to criticize the regressive left without getting banned.
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I'm just going to state that people do not like the red cross due to their ties to the corrupt UN, their connection to medical scandals, various complaints regarding how they spend their money, and their vexatious litigation regarding red plusses on medical supplies and equipment including in media such as games, which they also back by openly threatening to abuse questionable treaties to have people wrongfully convicted. I personally suggest you end the donation drive early and consider refunding people, even if that means reversing donations.
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remakes of old arma campaigns and content as creator dlc?
nesan posted a topic in ARMA 3 - CREATOR DLC
I was wondering if there was any consideration to port/remake old arma campaigns to arma 3 via creator dlc? I would love to play the original OFP campaign on brand new maps and an enhanced 80's version of Malden island. Hell, I would also like a port of take on helicopters to arma 3.- 1 reply
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- ofp
- flashpoint
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ARMA 3 Addon Request Thread
nesan replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The one thing we all need for arma 3 is a low resolution asset mod that reduces the polygons on all models as much as possible while making sure they retain there base shape and boundaries of hitboxes, and also reduces the base texture quality while retaining important fine details such as patterns and text. The texture mod could also be made in separate secondary version independent from the main mod so that it could be used with the original models for stylization purposes and performance boosts. The lower resolution textures will likely require nearest neighbor texture filtering for quality reasons. -
Petition to open source Operation Flashpoint / Arma CWA code?
nesan replied to inlesco's topic in ARMA 3 - GENERAL
We really need this as OFP/ARMA:CWA performs absolutely horribly for such an old game, and a source port could fix this by allowing for third party optimization the code for newer operating systems and hardware.- 16 replies
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- operation flashpoint
- ofp
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