

rainbow47
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Everything posted by rainbow47
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POLPOX's Calm Animations 3
rainbow47 replied to POLPOX's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Unfortunately all download links are dead. Does anyone know where to find the script? -
GF Missions Script
rainbow47 replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I know thiis is an old topic and the scripts are partially broken but does someone have a download link for the latest version? Thanks -
[Release] - CleanUp script
rainbow47 replied to davidoss's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Does anyone have a working download link for this script? -
a.i. Group Link - X - ( Test / W.I.P. )
rainbow47 replied to snkman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Fanatastic AI mod for infantry scenarios. Love the customiszation via userconfig files. One issue I have though is that GLX wants to take controle of the player's AI group. I want to avoid that. Player group is BLUFOR nato and I have set GLX_System set [1, [EAST, RESISTANCE] ];. Nevertheless GLX is taking control of my group. Any ideas what the the issue is and how to fix it? -
mgi scripts AI REVIVE HEAL SCRIPT SP/MP
rainbow47 replied to pierremgi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the script! Just a question. I have my group AI set to Combat behaviour. After the AI has revived the downed fellow the whole group incl the player switches to Aware combat behaviour. Any idea why? If possible, I would like to keep the combat behaviour as it was set before the revive. -
[SP/CO12] Dynamic Campaign/Mission - The Forgotten Few 2
rainbow47 replied to KingN's topic in ARMA 3 - USER MISSIONS
Hey KingN, I absolutely love your missions. Thanks so much. It's my favourite way of playing Arma. Any plans to make a port for Sefrou-Ramal? On a differen note, what radius are you using for caching infantry/vehciles to achieve the best performance? I am struggling a bit with FPS during missions. What is the best way to get the best possible performance with FFS. I am only playin SP. Thank you -
GF Cleanup Script
rainbow47 replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Can i still download this somewhere? -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
rainbow47 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, I am calling TPW HUD from a script. Is there a way to 1.) Acticate the HUD automatically at mission start 2.) Change the HUD key from STRG+ALT+U to something else? Thank you- 5753 replies
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- single player
- realism
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(and 1 more)
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I just came across this jewel today. Great mod! Thank you for sharing.
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adding map locations
rainbow47 replied to General-aHole's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, I am also looking to add new locations to maps so that they become available for OPCOM as mission areas. Does anyone have an idea how to do that? -
commanding All-in-One Single-Player Project
rainbow47 replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No worries. Sounds your mode is mostly finished. Happy to do some beta testing if this would help you. -
commanding All-in-One Single-Player Project
rainbow47 replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for the explanation. I will look into it. On a different not, is the Super AI still in development or has the project been stopped? I remember Leopard was mentioning some limitations of the Arma engine which make the development of Super AI impossible. Not sure what the latest update is or where to find information on the project. -
commanding All-in-One Single-Player Project
rainbow47 replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, I was reading the comments about “scheduled” vs “unscheduled” above and it’s potential effect on FPS/healing. Can someone explain what these two modes are and where to change those settings? I could not find anything in the mod’s manual. Thank you rainbow -
OPCOM - Operations Command (NEW UPDATE)
rainbow47 replied to kingofnuthin1980's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is it just me or has anyone else experienced the issue where the rifle from the player disappears during missions? I am using an imported arsenal and also the GGE: Weapon Swap mod from the workshop. Not sure if this is causing perhaps issues? On a different note, are there any updates planned in the near future?- 34 replies
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commanding All-in-One Single-Player Project
rainbow47 replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you Leopard, I got this working. I will also join the Discord server. -
Make Ai squad invincible
rainbow47 replied to Phantom_Fuzz's topic in ARMA 3 - MISSION EDITING & SCRIPTING
My first approach to use my own script 😂 Thank you very much for your help guys. I've learnt a lot! -
Make Ai squad invincible
rainbow47 replied to Phantom_Fuzz's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Please find a picture here: https://ibb.co/8PD8pR0 -
Make Ai squad invincible
rainbow47 replied to Phantom_Fuzz's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Unfortunately still getting the same errror. Not sure what i am doing wrong. -
Make Ai squad invincible
rainbow47 replied to Phantom_Fuzz's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I receive the following error: Error invalid numer in expression -
commanding All-in-One Single-Player Project
rainbow47 replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks Leopard. I am trying to call the command form an .sqf. file (while AIO mod not loaded). The reason is that my units show the out of ammo alert on the group bar althugh they have enogh ammo. The Refresh fuction inAIO fixed that issue but for some reason joinSilent does not fix it for me. I am using this in my sqf file: { [_unit] joinSilent (group player); sleep 0.2; } -
Make Ai squad invincible
rainbow47 replied to Phantom_Fuzz's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Somehow these are giving me errors. -
Make Ai squad invincible
rainbow47 replied to Phantom_Fuzz's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I know this topic is a bit old but what command would I need to use to make my sqaud invincible but not the player? -
commanding All-in-One Single-Player Project
rainbow47 replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Got it, thank you Leopard. On a different note, may I ask you which command/function you use to refresh the sqaud ( command under ROE )? -
commanding All-in-One Single-Player Project
rainbow47 replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When you say it still remains active when you are unconcious, does it mean you can't completely disable the integrated medic functions in AIO? I am playing the OPCOM mod and have the impression that there are some conflicts because OPCOM is using its own custom medic scripts. -
commanding All-in-One Single-Player Project
rainbow47 replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Quick question, is there any medic logic integrrated in the mod? Eg. when I get kiloled/injured the squad AI tries to heal me? If yes, is there a way to permanently decativate it as it might have conflicts with some missions?