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beeper

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About beeper

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    Private First Class

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  • Gender
    Male
  • Location
    Moscow, Russia
  • Interests
    ArmA, MTB, Offroad, Motocross

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  1. Can I disable some of panels (which are shown by pressing "[" and "]" by default) in my mission? For example, I need to disable GPS ( MinimapDisplayComponent?) to infantry players, and sometime - completely, both for infantry and any vehicle (ground and aircraft) drivers and passengers.
  2. beeper

    Soviet AF Pack

    Also, it have not "parking brake" and start sliding on engine start 🙂
  3. beeper

    Soviet AF Pack

    Mi 28 gunner turret only laser pointer, not armed. It is in development?
  4. beeper

    Mi-26 to fix

    👌
  5. beeper

    Mi-26 to fix

    But I have download this file from public source, I just can't remember where from exactly, so I upload it to my server. Is it violate rules anyway?
  6. beeper

    Mi-26 to fix

    Looks like it's port but I don't know who is author.
  7. beeper

    Mi-26 to fix

    I am not sure it is right forum section, sorry 🙂 I found (somewhere in internets) this mod and it'is working well, except advanced flying support (it's not critical) and windshield flare (or transparency, not sure) - some time (looks like it depends of sun position) it gets some effect which prevents to normal observation through it. Can it be fixed? PM me if you need file.
  8. Yes, I know about parking near, and that is I want to change 🙂 It's more realistic to do through your script, so it will be global replacing of whole vehicle support system. ACE mod gives same functional as I know but we won't use it.
  9. Can it be extended to ground vehicles? There are no "pilons" as I know, but it will be damn convenient to refuel, repair and repair. I use your script last month on my dedicated and all my air crew just excited and others ask about this possibility.
  10. Sorry, not pure vanilla (retextured Orca), but may be useful: -600% ? 🤔 [["hithull","hitfuel","hitavionics","hitmissiles","hitengine1","hitengine2","hitengine","hithrotor","hitvrotor","hitglass1","hitglass2","hitglass3","hitglass4","hitglass5","hitglass6","hitglass7","hitglass8","hitglass9","hitglass10","hitglass11","hitglass12","hitglass13","hitglass14","hitrglass","hitlglass","hitengine3","hitwinch","hittransmission","hitlight","hithydraulics","hitgear","hithstabilizerl1","hithstabilizerr1","hitvstabilizer1","hittail","hitpitottube","hitstaticport","hitstarter1","hitstarter2","hitstarter3","hitturret","hitgun","#light_l_hitpoint","#light_r_hitpoint"],["hull_hit","fuel_hit","avionics_hit","","engine_1_hit","engine_2_hit","engine_hit","main_rotor_hit","tail_rotor_hit","glass1","glass2","glass3","glass4","glass5","glass6","glass7","glass8","glass9","glass10","glass11","glass12","glass13","glass14","","","","slingload0","transmission","","","","","","","","","","","","","","","light_l_hitpoint","light_r_hitpoint"],[0,0,0,0,0,0,0,0.833333,0.0930831,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0.10464,0.248397,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0.727284]]
  11. Can you share this code?
  12. Yes, it's Ka-50 from CUP, you think non vanilla can glitch this way?
  13. beeper

    Mikero's Dos Tools

    Tryin to build pbo (MakePbo.exe) without mission and config.cpp, but looks like -J now working, how to ignore Ignore lack of mission.sqm or config.cpp?
  14. No, I have done these edits. These second edits back script to live, after first edit you provided. All that time I tried to reproduce this glitch, and some time repairs work right, but now I have catch this stuck again, once. If I can catch it again, how can I provide more debug info to solve?
  15. Stuck again with repair damaged helicopter, getAllHitPointsDamage vehicle player returns: [["hithull","hitengine","hitavionics","hitvrotor","hithrotor","hitengine1","hitengine2","hitmissiles","hitfuel","hitrglass","hitlglass","hitengine3","hitwinch","hittransmission","hitglass1","hitglass2","hitglass3","hitglass4","hitglass5","hitglass6","hitlight","hithydraulics","hitgear","hithstabilizerl1","hithstabilizerr1","hitvstabilizer1","hittail","hitpitottube","hitstaticport","hitstarter1","hitstarter2","hitstarter3","#l svetlo"],["","motor","elektronika","mala vrtule","velka vrtule","","","","","","","","","","","","","","","","","","","","","","","","","","","",""],[0,0.426307,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]] And damage vehicle player returns 0
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