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RellyRell

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Everything posted by RellyRell

  1. RellyRell

    USP Gear & Uniforms

    Stay focused on your project and don't bother wasting the limited time that you do have responding to comments made by individuals like this. He obviously doesn't understand.. Just leave it at that. Responding doesn't do anything but add fuel to a fire that doesn't need to burn. You're all putting in appreciated work into the little community that we have left, continue doing what you do best.
  2. RellyRell

    United States Air Force( 2015)

    This is great news!
  3. Some reference pictures for you @warlord554
  4. What weapon system will be on the UH-60s?
  5. This is already possible with Duda's Advanced Sling Loading and works pretty well.
  6. RellyRell

    Arma 4 a look to the future

    I personally think it's way too early for Arma 4. There's still a whole lot of work that need to be attended to with A3..
  7. RellyRell

    SPIE Addon

    Oh very nice, didn't think anybody was going to tackle this. Excited to see this in arma.
  8. Any luck with the optimization?
  9. RellyRell

    Ravage

    No problem at all !
  10. RellyRell

    Ravage

    //Random Starting loadout 0 = [this] call rvg_fnc_equip; this addEventHandler ["Fired", {_this spawn RVG_fnc_Fired}]; //Bandit Camps Text: Camp Condition: (vehicle player) in thislist On Act: _nul = [thistrigger] spawn rvg_fnc_spawnBanditCamp //Make Traders this setVariable ["isTrader", "rvg_supplies_s", true]; this setVariable ["isTrader", "rvg_gear_s", true]; this setVariable ["isTrader", "rvg_arms_s", true]; //Fill boxes nul = [this] execVM "scripts\system\rvgFill_weap.sqf"; nul = [this] execVM "scripts\system\rvgfill.sqf"; //Make Survivor [_unit, _x] remoteExec ["addAction", 0, true]; } forEach [ ["Recruit Unit", "\ravage\actions\recruit.sqf",[_unit], 1, false, true, "", "alive _target && {group _target != group _this}"], ["Dismiss Unit", "\ravage\actions\dismiss.sqf",[_unit], 1, false, true, "", "alive _target && {group _target == group _this}"] ];
  11. Glad to hear progress is still being made despite the issues.
  12. Slobbering just a bit.
  13. Not sure if you have any dependencies for RHS mod. But it updated recently.. Maybe that is the reason?
  14. @warlord554 You mentioned "Rope ladder compatibility". Which aircraft do you plan to have this on final release? Can't say I've seen that before.
  15. The MH-60M DAP is flown in the medium attack helicopter role. Instead of carrying troops, the DAP is equipped with an array of weaponry so that it can perform armed escort and close air support missions. The DAP is fitted with the Light Armament Support Structure (LASS) - a set of stub wings with hardpoints for mounting various weapon systems. The weapons that can be carried by the MH-60M DAP are: 2 x M134 miniguns, in a fixed forward-facing fitment Up to 2 M230 30mm chain guns - the same gun as found on the AH-64 Apache gunship Up to 4 M261 FFAR 2.75" 19-rocket pods - which can fire high explosive, smoke or anti-personnel flechette rounds Up to 16 AGM-114 Hellfire laser-guided missiles via M299 launcher. AIM-92 ATAS (Air To Air Stinger) GAU 19/A .50 cal 3-barrel gatling gun (rarely, if ever, fitted) A monocular head-up display (MONO HUD) provides weapon aiming cues for the pilots.
  16. What's the idea behind the "Fully interactive cockpits on ALL aircraft"? Is it the advanced system similar to AH-64D Longbow by N&F or a basic interactive system?
  17. The RHS CH-47F Gunner positions have hands on turret models. Maybe that will work?
  18. What is Rush? Rush is a popular game mod from battlefield. What are the tasks and Goals of Rush Game Mod? Defending team you got to protect the M-COM sites, as the attacking team you got plant the bombs at the M-COM's sites. TEAMSPEAK: 216.167.155.104 SERVER IP: 216.167.155.104 PORT: 2322 First Person ONLY MODS CBA ACE3 RHSUSAF RHSAFRF RHSGREF TASK FORCE RADIO Optional: Shacktac mods, Dragon Fyre Apex, Enhanced Movement KEYS ARE ENABLED DO NOT RUN ANY EXTRA MODS ONLY WHATS LISTED ABOVE I'm not the creator of the gamemode, I've only done edits to be mission to serve our playstyle.
  19. RellyRell

    BloodLust (Version 2022.04.13)

    thanks for the shoutout buddy, it was great having you on there tonight. always welcome to come back! i noticed a few others try and join, not sure if they were from the forums but if anybody has issues getting in, feel free to ask for help on our teamspeak: 216.167.155.104
  20. RellyRell

    BloodLust (Version 2022.04.13)

    Hey zooloo75, our community has made the decision to run your mod Bloodlust server side as we love all that you have been doing with it! We would like to offer anybody a chance to come on to our public server and test out what its like in multiplayer, as well as make sure it stays updated along the way to include any improvements you make to it. We will also be sure to post any good feedback we hear from our community here on this thread to help you with your development. Our server address is 216.167.155.104 Port 2302. We are running Liberation on the map Sahrani, and only require the following mods to join (beyond Bloodlust): CBA/ACE/Task Force Radio/RHS/CUP Terrains. If anybody has issues getting in, our Teamspeak is the same IP address as our server--you are welcome to jump in and ask somebody for assistance.
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