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lex__1

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Everything posted by lex__1

  1. I have encountered such a problem in the game, but it was very rare and random, systematically no problems arose. In the game-settings \ add-ons, check for the absence of recording additions Mods.
  2. Try to create a new player profile in the game. Do not configure anything, just try to reproduce the problem with the new profile.
  3. lex__1

    Arma Memes...

  4. 1. AI the driver doesn't keep the Tank position. For AI there is no dumping of the appointed traveling point. This problem wasn't, before release of version 1.80. This creates a problem in further maneuvers. When you are already in other location tasks, any change of role within the crew produces the task for the driver's AI to follow the last waypoint. https://feedback.bistudio.com/T127626 AI the driver will begin the movement of the tank to the last earlier appointed traveling point. This is reproduced for all vehicles. diag_toggle "AIDriving"; shows - the point of a way for AI remains always, it is activated when AI becomes the driver. 2. It is necessary to change a way of breakage of a canopy. It is a lot of damage to cars and health, from: Land_cargo_addon02_V1-F Land_cargo_addon02_V2-F Land_cargo_addon01_V1_F Land_cargo_addon01_V2_F Other types of canopies do not produce this effect. https://feedback.bistudio.com/T120795 3. For a system in a column of tanks, any form of a column, change the provision of the main trunk of tanks. To change the direction of a trunk of the shooter: - the first tank in a column - directly in the direction of the movement, - the third tank in a column - to the left side from the direction of the movement, The picture of a system in a spoiler 4. After creating the script and recording the video for the first "1." item, exit from the arma3diag - completes its work with an error. If you do not disable the execution of diag_toggle "aidriving"; , before the game closes, I get an error. 5. UAV Problem exiting support mode for UAV https://feedback.bistudio.com/T120280 Travel points-do not provide reliable piloting UAV. https://feedback.bistudio.com/T82570 Low class equipment UAV 6. The "Report target" command does not reproduce the AI arrow action. https://feedback.bistudio.com/T127656
  5. You bought Arma , CWA, this is the first game from the Arma series.
  6. At speeds of about 20 km / h of HEMT transport, the rear suspension does not fully work its way in the turns to the left or to the right, the rear wheels come off the ground. This behavior is more suitable for higher speeds.
  7. lex__1

    Feedback tracker administration

    The branch has spent one year in modest loneliness. Graphical glitch when you are looking trough RCO, ACRO or MRCO while moving crouched and using Zafir The problem lasts from 2013 and continues to be duplicated https://feedback.bistudio.com/T69532 https://feedback.bistudio.com/T79829 https://feedback.bistudio.com/T76947 https://feedback.bistudio.com/T120491 https://feedback.bistudio.com/T123251 https://feedback.bistudio.com/T127272 UAV Darter waypoints do not always work The problem lasts from May 21, 2015 and is in the "High" section for more than a year. https://feedback.bistudio.com/T82570
  8. - The movement of cars in the rear movement causes some problems in collisions with bushes. Machines can easily turn over. - Look at BTR-K Kamysh. Through its texture you can enter on foot. If you sit behind the arrow, and turn the tower or shoot, the texture of BTR-K Kamysh acquires the right properties. If you have ideas how to change this: - T63264, T127260 problem of hives on servers - T79923 parachute collision with trees - T126270 the shooter is tangled in the definition of the target - T82167, T81982, T123368, T124077 problems with bipod - T82258 Transparency and Opacity of the Landscape Problem - T83081 fog in the monitor window of the camera video review of listed problems:
  9. lex__1

    Vehicle Interiors - Feedback

    Passenger department in AFV-4 Gorgon. Hatches are not functional in the game. Is it planned to make it work for shooters? A picture in the spoiler.
  10. The process of reducing FPS is proportional to the time for continuing one session of the game. Mods or mission type do not affect the process of reducing FPS, but they can speed up the decline in FPS. The process of reducing FPS can be limited to a mission with a limited playing space (playing field). For missions with an open playing space (playing field) and an unlimited time of the game session - the process of reducing FPS is inevitable. This is very noticeable in game sessions, which last more than 2-4 hours. In such missions, where the process of the game is built on the progress of events in the mission and the progress of players, a server restart tool is needed, with the progress of the game maintained, as is done on the servers "Life", or as a mission "Zerty beCTI" also has the option to save the progress of the mission.
  11. lex__1

    Tanks flipping

    Everything has changed, there is no problem what it was before. But tanks can fly over bushes, a problem in a multiplayer game, for cars too. The long-standing problem of bushes is the search, in tickets, on the forum, "iron bushes" or "killer bushes".
  12. lex__1

    Arma 3 Units - Feedback thread

    There are two types of access to units that the current administrator can give: - ADD ADMIN - ADD OPERATIONS MANAGER Maybe you need both.
  13. lex__1

    Pilot AI problem help is appreciated

    Create a route for the plane, using the editor's tool for traveling points.
  14. Yes, Teams of radio don't work properly, in process of availability of the expert near you. As it was earlier, the expert not necessarily had to be in your group, the team of radio involved any the expert from other group. - 0-8: - I am wounded - repair is required - it isn't enough ammunition
  15. lex__1

    OFP Addon request thread

    what I could find https://www.dropbox.com/s/dg8q3sfggrypiq6/OFPServer_196c.zip?dl=0 The resource long opens, for me, but there are many files for OFP. Perhaps, there you will find still something for yourself. http://www.flashpoint.ru/resources/categories/Сетевая-игра.26/
  16. When will the assault take place at https://feedback.bistudio.com/ and the tasks will receive a priority vision or a dump of these questions will receive the order of things and terms of performance of tasks? Read the comments - "Hello. Thank you for the report, we ill have a look at" in the problems of four years ago, frustrating.
  17. lex__1

    [SP/MP] BeCTI

    What "big" can be in the hands of a person, if he does not do what he likes, or is he forced to do something? The proposal is addressed to those who are interested.
  18. In the cars there are broken glasses. Repair repairs them. I think it's possible to do it.
  19. Need an animation - clear the optics )))
  20. lex__1

    Random Russian Characters?

    Translation - the place of revival of firearms Probably you are in the zone of the enemy's revival, it probably kills you.
  21. lex__1

    Question about a certain type of gameplay

    JMW , Arma2.ru CTI server BECTI Arma3 does not mods use. Ping does not have a strong influence on the lags. A weak server and not optimized missions are a source of strong lags.
  22. lex__1

    Question about a certain type of gameplay

    For the first time CTI appeared in 2003, in Operation Flashpoint Later, MFCTI, crCTI, KICTI began to appear. In Arma 2, many editorial missions of CTI appeared Warfare Each CTI mission has its own character and features.
  23. lex__1

    Tactical Ping on Map

    I reported here that the tactical ping is broken
  24. lex__1

    White buildings issue

    Other houses and facilities, in this and the far range, do not have this problem.
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