-
Content Count
1049 -
Joined
-
Last visited
-
Medals
Community Reputation
280 ExcellentAbout major-stiffy
-
Rank
Master Gunnery Sergeant
Profile Information
-
Gender
Male
-
Location
US of A
Recent Profile Visitors
-
major-stiffy started following AddAction get the Origin Object, [SOLVED] Spawning roadblock perpendicular to road, Having GUI menu appear on addaction. and and 7 others
-
[SOLVED] Spawning roadblock perpendicular to road
major-stiffy replied to kibaBG's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Can't you make it a composition on its' own layer then hide/unhide it as necessary? getMissionLayerEntities "roadblock" params ["_objects"]; _objects apply { _x enableSimulationGlobal false; _x hideObjectGlobal true; }; getMissionLayerEntities "roadblock" params ["_objects"]; _objects apply { _x enableSimulationGlobal true; _x hideObjectGlobal false; }; -
scripting Having GUI menu appear on addaction.
major-stiffy replied to DLX.Ziality's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Double click on the infostand and in the init field add this. this AddAction ["Open dialog","opendialog.sqf"];- 1 reply
-
- 1
-
Issue with getting finished custom campaign to work
major-stiffy replied to aukerman23's topic in ARMA 3 - MISSION EDITING & SCRIPTING
If it's single player the pbo should be put into Arma 3 folder then into the missions folder. -
Done
-
Nice write up but don't hold your breathe they even read it and make changes.
-
SCO SP Heal Self (Catch 22) Script
major-stiffy replied to scottb613's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I love it. Does it work in MP hosted? -
Glad to see you're still playing. We play with CUP mods for variety. I don't own the DLC or would give it a go.
-
[IceBreakr/IBIS] Project Yulakia
major-stiffy replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Same. I don't think it's "your map" or any mod. I wish this map maker would make or allow blue skies instead bleak overall outlook on this map. Love the map but it's always sullen. -
How to change the color of the waypoint marker?
major-stiffy replied to RealLocutus's topic in ARMA 3 - MISSION EDITING & SCRIPTING
OMG! This is wonderful. Thanks so much you guys. I mostly play Pilgrimage mod and will update all ported maps to use this. Thanks so much! I plan to put it in the initPlayerLocal.sqf -
How to change the color of the waypoint marker?
major-stiffy replied to RealLocutus's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I've always wished there was a way to make this work. Haven't tried what you wrote because of this but it looks like you were soo close. -
script [Release] Respawn in Singleplayer
major-stiffy replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yeah, it looks messy. Not liking boat or hide out option myself. I might mess around with the one I use in MP. Thanks Ryd -
script [Release] Respawn in Singleplayer
major-stiffy replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Not seeing how this could be incorporated into Pilgrimage. Thoughts? Something like this would be nice... I use it in MP Pilgrimage. The download link doesn't work but I have the file. -
Unexpected actions of a helicopter with waypoints
major-stiffy replied to RealLocutus's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Use a Load WP where you want it to land. In the init of the Load Wp put Change evac to your heli's VarName. -
AddAction get the Origin Object
major-stiffy replied to RyanTurner's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I may not have the answer but I think it would help to: 1. Give the varName of the object that has the addAction. 2. What do you mean grab? then do what? -
Have I understood JIP correctly?
major-stiffy replied to Saltoperator's topic in ARMA 3 - MISSION EDITING & SCRIPTING
The game Crysis was out in 2007 and its' game editor was light years ahead of Arma's.